BlazeHedgehog Posted February 13, 2007 Report Share Posted February 13, 2007 Well, I tried to make her sound... Princess-y. I used very little of the actual dialog from the game. Link to comment Share on other sites More sharing options...
DimensionWarped Posted February 13, 2007 Report Share Posted February 13, 2007 Gross. Egg Pawns. I hate those things. Link to comment Share on other sites More sharing options...
Tapika Posted February 13, 2007 Report Share Posted February 13, 2007 Wait a min, your making a complete transition of Sonic's levels from next? I hope you do Solaris, that would own. Link to comment Share on other sites More sharing options...
Spike Posted February 14, 2007 Report Share Posted February 14, 2007 What new with Sonic 4? I still work on that? Whoa! New graphical and engine improvements. Notice that the character isn't mashed deep down into the ground anymore, and that when moving fast the camera goes ahead of you so that you can see more. New HUDs, and this tileset is much better than the last one. I've also made custom enhancements to the character sprites. Link to comment Share on other sites More sharing options...
Rael0505 Posted February 14, 2007 Report Share Posted February 14, 2007 The grass is so bright it burns my eyes, and you need a bigger shadow under it. I'd tone down brightness in the foreground a little bit, the background is duller in comparison. Looks good though. I like how you made an attempt at spriting things yourself instead of recoloring things. Link to comment Share on other sites More sharing options...
Spike Posted February 14, 2007 Report Share Posted February 14, 2007 The grass pallete is stolen from Emerald Hill Zone, so the coloring should be spot on. I'll get on that, though. And I am still working on the background, I can't seem to find one that works. Link to comment Share on other sites More sharing options...
Slingerland Posted February 14, 2007 Report Share Posted February 14, 2007 The grass pallete is stolen from Emerald Hill Zone, so the coloring should be spot on. Wrong. It's really bright compared to the foreground below it. A forest green palette would look really nice, I think. Tinker around. Link to comment Share on other sites More sharing options...
Khorney Posted February 14, 2007 Report Share Posted February 14, 2007 BBBLLLAAAGGGHH, GRASS SHADOWS! every friggin time Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted February 14, 2007 Report Share Posted February 14, 2007 Wait a min, your making a complete transition of Sonic's levels from next?I hope you do Solaris, that would own. No, I'm not, and I really wish people would stop thinking I am. I did: A) One Act of Kingdom Valley to goof around with But I hated that you could beat it in 30 seconds, so I crafted an Act 2 for it, and added a BS "Mission Mode" to help pad out the gameplay C) When Christmas rolled around, I wanted to do a Christmas project and I was late as usual. This Christmas project was White Acropolis Acts 1 & 2. D) Now I am just tossing in one or two lame extras like this cutscene. And hopefully, that will be it. Link to comment Share on other sites More sharing options...
Rael0505 Posted February 14, 2007 Report Share Posted February 14, 2007 The grass pallete is stolen from Emerald Hill Zone, so the coloring should be spot on. I'll get on that, though. And I am still working on the background, I can't seem to find one that works. Yeah, but it's a totally different tile. You use too much of the two brightest shades. Link to comment Share on other sites More sharing options...
Spike Posted February 14, 2007 Report Share Posted February 14, 2007 Here. Improvements. Link to comment Share on other sites More sharing options...
Rael0505 Posted February 14, 2007 Report Share Posted February 14, 2007 Grass is excellent now. Shadow's ugly though. Too dark, and it should be longer. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted February 15, 2007 Report Share Posted February 15, 2007 Kickin' some ass. Ignore the counter in the top right; that's debug stuff. This cutscene is a lot harder than I thought it was gonna be. I dunno if I like Eggman's grabby arms. They're a LOT bigger in the real game and they're folded back so you can't really tell what they are. They look kind of dumb attached to his Eggmobile like this. Link to comment Share on other sites More sharing options...
DimensionWarped Posted February 15, 2007 Report Share Posted February 15, 2007 Ugh. Pawns. Tell me you have other enemies Blaze. If not, I might have to put other enemies in your game by force. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted February 16, 2007 Report Share Posted February 16, 2007 Ugh. Pawns.Tell me you have other enemies Blaze. If not, I might have to put other enemies in your game by force. They're used in this cutscene only. Though I was thinking of using them in the actual game... Link to comment Share on other sites More sharing options...
Spike Posted February 16, 2007 Report Share Posted February 16, 2007 Use these. http://www.themysticalforestzone.com/sprites_2007_Damien/SONIC_archives/Badniks_06_Gunnerbot.png Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted February 16, 2007 Report Share Posted February 16, 2007 Too big. Don't like the angle. Link to comment Share on other sites More sharing options...
Khorney Posted February 16, 2007 Report Share Posted February 16, 2007 lololololololol (made by shadow91) final boss plz Link to comment Share on other sites More sharing options...
Felik Posted February 16, 2007 Report Share Posted February 16, 2007 [ATTACH]148[/ATTACH] Sonic fusion is alive Do you like new background? Link to comment Share on other sites More sharing options...
TRD Posted February 16, 2007 Report Share Posted February 16, 2007 Looks good Felik. Liking the fade in the background. Spike, awesome stuff so far man. Makes me want to hurry up and show my Sonic game.......as soon as I finish making the backgrounds. Link to comment Share on other sites More sharing options...
VectorSatyr Posted February 16, 2007 Report Share Posted February 16, 2007 [ATTACH]148[/ATTACH]Sonic fusion is alive Do you like new background? No. xD As long as the engine is good, I don't care. Link to comment Share on other sites More sharing options...
Slingerland Posted February 16, 2007 Report Share Posted February 16, 2007 Lies. Link to comment Share on other sites More sharing options...
VectorSatyr Posted February 16, 2007 Report Share Posted February 16, 2007 Hey, he has to start somewhere. Can't have a pretty game that's not fun. :/ Link to comment Share on other sites More sharing options...
DimensionWarped Posted February 16, 2007 Report Share Posted February 16, 2007 They're used in this cutscene only. Though I was thinking of using them in the actual game... For the love of all that is awesome, use other stuff in-game. I mean, its all your call in the end, but no use of the Egg Pawn has ever been cool and thats a fact. Link to comment Share on other sites More sharing options...
Asuma Posted February 17, 2007 Report Share Posted February 17, 2007 I think they're cool. Link to comment Share on other sites More sharing options...
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