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SoaH City Message Board

Spike

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Everything posted by Spike

  1. A bonus for playing the game on christmas, maybe? Very Sega-esque!
  2. Personally I think she's different enough from Sonic. Look at Klonoa and Mickey Mouse. They look very similar to Sonic but different enough to not be associated with him. Know what I mean?
  3. I'm moving back to my home town soon and getting my old job as a mover back. It's ironic. I'm moving somewhere in order to move other people.
  4. I'm really looking forward to giving this a shot during SAGE. Great work guys.
  5. This is just my opinion, but you really shouldn't show off every single little detail about your game. Leave some up to the actual releases or the magic is gone.
  6. The first zone is somewhat of a remake of the Game Gear version of GHZ. It's the obligatory tropical island level. Aside from that the zones are much more unique. The zones from the old demo are still in. Basically, I really had to get a new engine in order to counter the problems with the FPS that the old version had. In turn, I also redid the level design instead of remaking the old dated levels when I could improve them much more. Just to prove it's not a remake, here are some screens of the other zones in the SAGE demo.
  7. I see you sure took the Ristar idea to heart. Anyone want to help me by beta testing this bugger before SAGE?
  8. I really like this website being Sonic focused. There are plenty of other websites devoted purely to making amateur games.
  9. Does anyone know where to find some ripped Ristar tilesets? The game has a similar art style to Sonic (not so much the isometric foregrounds, but the backgrounds) and I can think of several areas I'd like to pick apart and edit. I've seen them used in various fangames and images before, so I'm guessing they're out there somewhere. Help a brother out?
  10. Yes yes yes, a million times yes. That's gorgeous! Makes me wish I had thought of it first.
  11. If we all join hands and sing together, maybe our birthday wishes will reach him.... AaaaAAAAAaaaaaAAAAA~
  12. Looks good to me! Except palm trees don't really strike me as candy themed. If you want something tree-like to decorate the level, how about candy canes or something?
  13. Mad props, Delta. The stuff you make is gorgeous.
  14. And in turn I will learn to read!
  15. Holy hell, you're a fantastic artist. I'll admit that I hit the spoiler tags thinking "ugh, fan characters", but I was pleasantly surprised!
  16. Ho. Ly. Shit. I was expecting it to be fake from the very beginning. It sounds like one of the thousands of other stupid "codes" that were flying around back when Melee came out. I wish I had my gamecube around!
  17. Well, it's been proven that Sonic 2 was built off of the Sonic 1 engine (as one of the alphas has Green Hill Zone included), but time travel was also admitted to have been in the early stages. Like you said, wood zone was a scrapped past area for Metropolis. They even used the same music. Hidden Palace wasn't the past of Oil Ocean though. Yuji Naka said himself that the player would be warped to Hidden Palace after collecting the emeralds, for Sonic to get his super powers there. As everyone knows, though, it never came to be that way.
  18. They're both really similar, but I prefer Coke a little. Not a big deal if I have to pick Pepsi, though. Vanilla Coke is the SHIT though. I can't get enough of it.
  19. ...Do you really have to LEARN romanji?
  20. Blazefire, did you just copy the katakana from one of the Advance games?
  21. What gets me is that there are bright clouds in the back, dark clouds in the middle, and fairly bright clouds in the front. It's confusing, and it takes a minute for me to register where the back and front are, which isn't good. It should be more clear.
  22. You're getting offended now and you're not paying attention to the childish reaction you're having. Trust me, if you post out of anger, you're going to end up regretting it. Might want to watch what you say.
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