Zenor Posted April 19, 2008 Report Share Posted April 19, 2008 [qimg]http://img.photobucket.com/albums/v699/Rael0505/iceingame16.png[/qimg] Oh, so it's not a "bad design ". EDIT: also, snow with dithering is just.. weird. Link to comment Share on other sites More sharing options...
Damizean Posted April 19, 2008 Report Share Posted April 19, 2008 Duh... ZFG, those textures are made by The Taxman. You should ask him for permission if you want to use them Link to comment Share on other sites More sharing options...
Eminence Posted April 19, 2008 Report Share Posted April 19, 2008 Before I finish the rest of the body... I want to make sure what I have right now looks correct. Comments/Critiques? Link to comment Share on other sites More sharing options...
ZFG Posted April 19, 2008 Report Share Posted April 19, 2008 Duh... ZFG, those textures are made by The Taxman. You should ask him for permission if you want to use them I thought they were made by you? oh well, "asking for permission". Eminence: It looks great, though I dont like the stomach so much, make it rounder. Link to comment Share on other sites More sharing options...
Rael0505 Posted April 20, 2008 Report Share Posted April 20, 2008 I'm scrapping the other design for the indoor pieces because I'm starting to realize I don't like it. Yes, I'm aware it's just a simple lava reef recolor, but does it look good? Brownish purple color scheme, similar to what I'm using for the bridge and tree trunks. I've been wanting this level to have a little more brown for color variety, and this would be a good way to achieve it. Darkened palette of the above. Should I use any of these? Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted April 20, 2008 Report Share Posted April 20, 2008 I like the darkened palette, but the pattern seems kind of odd. Link to comment Share on other sites More sharing options...
Khorney Posted April 20, 2008 Report Share Posted April 20, 2008 i'd have to say either the first one or the last one. the middle one looks a bit washed out. the 1st one blends in alot better though, so that would be my first choice Link to comment Share on other sites More sharing options...
Damizean Posted April 20, 2008 Report Share Posted April 20, 2008 How about something like this? Link to comment Share on other sites More sharing options...
Felik Posted April 20, 2008 Report Share Posted April 20, 2008 It looks a bit like twinkle snow, I mean it looks more like artificial zone than natural zone (I hope you understood) but maybe you wanted that. Link to comment Share on other sites More sharing options...
Serephim Posted April 20, 2008 Report Share Posted April 20, 2008 [qimg]http://img444.imageshack.us/img444/3954/innericecrystalszb4.png[/qimg]How about something like this? That looks believable to me. Use it! Link to comment Share on other sites More sharing options...
Aaron C-T Posted April 20, 2008 Report Share Posted April 20, 2008 Just tear a hole or two into that long solid piece Sonic's in front of and I think it's set. Link to comment Share on other sites More sharing options...
ZFG Posted April 20, 2008 Report Share Posted April 20, 2008 Working on sonic inferno again. (still havent got the logo yet, Check Logo request thread) Link to comment Share on other sites More sharing options...
Chaos Rush Posted April 20, 2008 Report Share Posted April 20, 2008 With these enemies, they just float there. However, thats not the only thing they do. If you try to attack them from under, they'll shoot lasers at you, as shown in the screen. If you jump on their head, then they'll die. The only way to kill those badniks are to jump on their heads. Link to comment Share on other sites More sharing options...
P3DR0 Posted April 20, 2008 Report Share Posted April 20, 2008 Amazing. Link to comment Share on other sites More sharing options...
ZFG Posted April 20, 2008 Report Share Posted April 20, 2008 [qimg]http://img380.imageshack.us/img380/8580/screentc6.png[/qimg] I dont like thoose tiles, they look kinda wierd, you could use the background blocks just a bit lighter. Link to comment Share on other sites More sharing options...
Serephim Posted April 20, 2008 Report Share Posted April 20, 2008 [qimg]http://img380.imageshack.us/img380/8580/screentc6.png[/qimg]With these enemies, they just float there. However, thats not the only thing they do. If you try to attack them from under, they'll shoot lasers at you, as shown in the screen. If you jump on their head, then they'll die. The only way to kill those badniks are to jump on their heads. shouldnt they like...i dunno, suck you up and steal your rings until you break free? Like they do in the commercial games they were in? Link to comment Share on other sites More sharing options...
xhedgehogx Posted April 22, 2008 Report Share Posted April 22, 2008 I'm scrapping the other design for the indoor pieces because I'm starting to realize I don't like it.[qimg]http://img.photobucket.com/albums/v699/Rael0505/iceingame19.png[/qimg] Yes, I'm aware it's just a simple lava reef recolor, but does it look good? [qimg]http://img.photobucket.com/albums/v699/Rael0505/iceingame20.png[/qimg] Brownish purple color scheme, similar to what I'm using for the bridge and tree trunks. I've been wanting this level to have a little more brown for color variety, and this would be a good way to achieve it. [qimg]http://img.photobucket.com/albums/v699/Rael0505/iceingame21.png[/qimg] Darkened palette of the above. Should I use any of these? Those backgrounds are awesome. They really give it, just that feel. Good job Link to comment Share on other sites More sharing options...
ZFG Posted April 22, 2008 Report Share Posted April 22, 2008 Level 1 screen. Link to comment Share on other sites More sharing options...
DimensionWarped Posted April 22, 2008 Report Share Posted April 22, 2008 Leeeeeeeens Flare! Burn and Dodge! Find Edges! Sharpen More! Link to comment Share on other sites More sharing options...
Aaron C-T Posted April 22, 2008 Report Share Posted April 22, 2008 I just don't like how repetitive the dirt tile is. Link to comment Share on other sites More sharing options...
DimensionWarped Posted April 22, 2008 Report Share Posted April 22, 2008 I like the grass tiles a lot, but yeah, the rocks are boring. Link to comment Share on other sites More sharing options...
ZFG Posted April 22, 2008 Report Share Posted April 22, 2008 Better? Link to comment Share on other sites More sharing options...
Shadow Hog Posted April 22, 2008 Report Share Posted April 22, 2008 Yes, although personally I'd change the look of some of the small rocks here and there. I know some are darker than the others, but it's only very slight and, at first glance, they're all colored the same... but I wasn't talking about changing the palette of some of the rocks - I'd just flat out draw some new art for a rock of the same size, and then put that new art in place of some (but not all) of the old rocks. End result would be a bit more variety, which is always good. Maybe fill in some of that dark void around the rocks, too, like you did with the large rock - for consistency's sake, anyway. Link to comment Share on other sites More sharing options...
Aaron C-T Posted April 22, 2008 Report Share Posted April 22, 2008 Since Sonic is a fast game, most of the time you won't even notice the color difference. Redraw some of those making the darks darker, and toss some light ones in- maybe even draw another lark rock or break a hole here and there and you'll be onto something. Link to comment Share on other sites More sharing options...
DimensionWarped Posted April 22, 2008 Report Share Posted April 22, 2008 It's still the same rocks over and over again... it just doesn't look right really. Link to comment Share on other sites More sharing options...
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