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I only got a little angry about it because when he first showed his project months ago, 9/10 people told him he shouldn't do it, and he still is. But whatever, forget about what I said. Keep going with the conversation.

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Thanks for the input guys, i think i will use the first one. Anyway here are some more screens of Sonic Destiny:

Note: Some sprites need editing to match there pallet

GFZ.png

Green Forest Zone

screenshot0.png

Act of Green Forest Zone

SpikeJump.png

Running Area in Dusty Lane Zone

TitleScreen1.png

Title Screen

IceBoard.png

Snowing Boarding Area

EndMockup.png

Level Post

EndLessMineMock.png

Endless Mine Remake

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I only got a little angry about it because when he first showed his project months ago, 9/10 people told him he shouldn't do it, and he still is. But whatever, forget about what I said. Keep going with the conversation.

Remember that "OMG MIXINGRAFIX" is, essentially, the only thing you ever complain about. Try to fix that shit.

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Well, this need some new pics. I has been working a bit more on the chao minigame, i leave here and in my topic some new screens.

First, select your chao, there are 99 different slots, just try anything you want. You can also erase chao if you don't want to use anymore.

selectsu5.jpg

You can alse create a new one. There are 35 different chao, and each one is different. You can find eggs on levels, there is one hidden on each level. But also, you can unlock some by wining contest or finding them all.

diffoo5.jpg

Breed it and rise his level. It's some what innovative, not the usual level up system, easy to do, and pretty fast.

feedkh4.jpg

Then, you can compete on some races

racesd0.jpg

But also, you can make them fight.

rpgxpl3.jpg

There is also some objects hidden in the levels that you could unlock for buying, something very helpful on battles, but also on races.

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Slingerland: Not much else you can tell from screenshots.

Mr.S: Those new screens look great, like I said before though, the grass shouldn't be flat.

Blue Frenzy: The chao gardens look too dark and evil, in my opinion. The Chao Fight in the last screen looks waaaaay to complicated for a Chao Garden, too serious, and to Final Fantasy-ish.

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Looking again at chao garden. That grass sucks. Actually sfa is NOT any sonic game style. I use my own, so don't care f it's too dark. Thats what evening have, not much light and lots of shadows.

About chao fight, is wayy too easy, much more than it looks. Just have to select an option and chao will automatically do it. Elements use will be shown in a small tutorial. Everything else it's just complementary. If you like to use, do it, actually you don't need to. If your chao has a very high level you dont even need to move.

And yes, its a role style battle, but, much simpler than most of games, specially final fantasy. This one keeps on deal damage and if you know enemy chao is weak against an element, throw magic. Thats all. Actually it can be much more complex, and there are aditional high level battles for people who wants a great challenge, want to learn strategies and improve, but don't worry, you don't need to enter that section to complete game, just like"high" rated races. Just for people who wants a newer challenge.

And raise a chao is pretty easy and fast. Just collect rings. When you use a save box on levels, your rings are added to a counter. If you finish the game as one character, i am sure youll have enough rings to raise your chao to level 100. It just take 2 minutes to breed and later, any contest will be finished fast as hell.

But, for worried people, also there will be a walkthrough talking about hints, and everything you need to complete all.

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Mr. S: looking great, you're good at mixing backgrounds. The mountains in the first two screenshots need recoloring though, the deep green really doesn't fit. All of the colors seem too faded. Brighten them up and it'll look sexilicious.

Blue frenzy: Seen most of this already, but it's looking good. Seems like a pretty big minigame. How is it unlocked?

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Its completely unlocked since you start the game. You just need some rings to raise your level, but maybe i put a mini-minigame to earn some rings. This minigame is not locked, but you can unlock things for this game, like different chao or different items for buying. There are from simple potions that restores health-stamina to potions that increases stats, causes status, blades that makes damage at double strenght, bullets for an attack ignoring defence, shields to reflect status, ignore damage or even reflect it. Absorb damage, regeneration, a multi-effect attack or even become a ultra strong chao for a few moments. As said before, just as advanced complement.

There are also element damage. For each modifier you have more or less chance of avoid-cause damage. For example a modifier of 15 against another modifier 15, it's better to attack with a phisical attack. Could cause 80-100 damage points at level 100. An average magic user chao, but with no modifier at an element against a chao with full modifier, will cause just 40 damage. But a magic specialist chao with maximized magic power and full modifier against a chao with no modifier can deal 2000 damage (chao usually have 2500-4000 health points at level 100) So thats the deal. If you find the right way to defeat some chao, there is nothing the other chao can do. Actually, its somewhat impossible to have no modifier at level 100, but you can. You will be perfect with 2 or 3 elements, but one element will kill you in a wink.

owxa3.jpg

There is also status. For example, you can be frozen, burnt, petrified or paralized. Each status can make you deal twice damage. For example, a frozen character will receibe double damage from a fire attack, a burnt character will receibe double damage from a wind attack. An paralized one will receibe double damage from a earth attack and a petrified character will receibe double damage from water attacks.

Other options let you heal by resting, restore status quickly by using first aid, counter attack with the same strengh than your enemy. But everything said is just as advanced complements. Ussually on lower levels you don't have to worry about this. Just on the high rated battles you are going to make your own strategies.

Also thinking on a tournament mode, where using your chao, you have to defeat 10 chao on levels 10, 20,30...100. just by using your objects and some small heal at the end of each battle. A great challenge, but a right reward: super chao object, rainbow attack object and enough rings to raise a new chao to level 100.

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Mr.S: Those new screens look great, like I said before though, the grass shouldn't be flat.

yes, but you would need to keep the grass flat in order to keep the 360 engine running smooth. You could, however put the grass manually on so it looks like sonic''s standing in it.

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m4.png

Softer Grass ?

m3.png

Sandy Part of NGHZ

m5.png

Aztec Ruin Zone with a "Trick Ring" (still deciding if i should keep it)

m6.png

Trick Ring in action still need to code it.

m8.png

Green Forest Zone speed area

m7.png

Special Stage get as many as you can.

Here are some videos:

- Green Forest Zone

Note: A lot has changed since then. (Sonic won't have a landing sprite and the title screen has changed)

- Beta Speed Area

- Trailer a lot of beta stuff in there.

Sonic Destiny use's Kain's Sonic 3 engine.

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