hRook Posted September 3, 2008 Report Share Posted September 3, 2008 Thanks, Tweaker. I appreciate that. However, Euan, don't go on about me looking like a jerk when you won't even bother to spell my 5-letters-long alias properly. Let's not get in a maturity fight either, because honestly, you were just trying to be a nitpicky choch with your original post anyway. If you want to take it up with me, take it up with me. If you don't like what I'm doing, just deal with it or make something with that jumpy hook you're looking for. The work I've for Nexus isn't going to change. Link to comment Share on other sites More sharing options...
The ParadoxX Posted September 3, 2008 Report Share Posted September 3, 2008 Me thinks the music fits perfectly... Link to comment Share on other sites More sharing options...
OverbounD Posted September 3, 2008 Report Share Posted September 3, 2008 I can see where Euan is coming from with the music thing and he's totally entitled to his opinion. That said I'd give my left nut to have music like that for time twisted... Link to comment Share on other sites More sharing options...
Slingerland Posted September 3, 2008 Report Share Posted September 3, 2008 I just watched a video of someone time attacking act 1 in 0'50"18. Holy cow. Link to comment Share on other sites More sharing options...
LarkSS Posted September 3, 2008 Report Share Posted September 3, 2008 Dude what's the deal? He just gave an opinion and that's it. No one told you that you had to change shit. If you have something against honest opinions then just ignore them and don't bother saying anything. Seriously, it's like hearing a response from someone who thinks everything they do is 'right' and what everyone else says against it is 'wrong'. Link to comment Share on other sites More sharing options...
Slingerland Posted September 3, 2008 Report Share Posted September 3, 2008 Stop. Can I release a demo without a fight, please? Just once. Please. Link to comment Share on other sites More sharing options...
Kain Posted September 3, 2008 Report Share Posted September 3, 2008 I always thought it was the opening cutscene that was supposed to get people into it. That's what does it for me. For Sonic CD, S3&K, Sonic Heroes. That said, I did notice the the mellow feel to the music which might not be some people's idea of a first, grassland level, but (a) listening to the other songs on the website, it really fits the feel, ( the music's already made and that ain't something that's gonna change, and © it's god damn good music nonetheless. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 The amount of time Hunter puts into his music and the special arrangements Brad has involved in that make it a guaranteed point of frustration for someone to make a call that it needs to be changed. All I'm doing is weighing out costs and benefits, and frankly the costs associated with changing the music outweigh any perceivable benefits. And to put it as bluntly as possible, I don't agree with SEGA's commonly recurring theme of trying to make the first act somehow more important than the rest of the game. Dwelling on the first level is a bad mentality to take when trying to finish a game. Especially with really minor issues like this. Link to comment Share on other sites More sharing options...
Rael0505 Posted September 3, 2008 Report Share Posted September 3, 2008 I don't agree with Euan either, but getting so worked up over it is not the way to handle things. Just disregard it and move on. I love both you guys to pieces, but any more fighting gets deleted. This goes for everyone. It's obvious now that the music isn't changing. I still haven't had a chance to play Nexus. I have a whole lot of IRL crap to sort out first. Looking forward to it though! Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted September 3, 2008 Report Share Posted September 3, 2008 Great demo, you guys. A nice, big level with tight design and pretty visuals. The hang glider gimmick is pretty cool, but more often than not I'd find myself grabbing on to it the wrong way (or missing it entirely). I'll do a time trial so you know what I'm talking about - there's no way I can beat 0:50, but whatever. Link to comment Share on other sites More sharing options...
Asuma Posted September 3, 2008 Report Share Posted September 3, 2008 Is it me, or is Sonic's speed a bit slow? Fastest I can do is 1:20. Link to comment Share on other sites More sharing options...
Rael0505 Posted September 3, 2008 Report Share Posted September 3, 2008 Man Brad, this was amazing. It turned out even better than I thought it would (big step up from that broken old test, you guys worked your asses off). Great music, stunning graphics, I love the level design and gimmicks. And the Retro engine is about as close as it gets to the classics. Amazing job, this was well worth the wait. But uh... I thought act 2 was supposed to have a sunset background? Link to comment Share on other sites More sharing options...
Slingerland Posted September 3, 2008 Report Share Posted September 3, 2008 But uh... I thought act 2 was supposed to have a sunset background? Ah, fuck, I knew I forgot something. XD Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 Sunsetless Shore Zone. Link to comment Share on other sites More sharing options...
Rael0505 Posted September 3, 2008 Report Share Posted September 3, 2008 Perpetual Diurnal Shores has a nice ring to it. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 Nah, we'll add in some kind of gradual pallete change thing later. Right now that isn't very important. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted September 3, 2008 Report Share Posted September 3, 2008 My time trial video is up: There's a number of parts where it seems I get hit and it was not my fault. At one point I get sprung straight in to a frog enemy, and barely even seconds later, I run in to a fish enemy. I suck pretty hardcore in Act 2, though, as I miss a few jumps and hit an Eggman monitor like a moron. Despite this, these two classify as my two fastest times so far. No way they're going to be the fastest in contest, but at least I entered, one way or the other. ;P The hang glider bit takes so much practice to "hit" right. On a lot of hang glider sections I'd often miss grabbing on to the glider at first, then when I'd go back to get it, I'd end up floating to the left, which would make me land and I'd have to get the hang glider off screen so it would respawn. I'm not entirely sure if that's a bad thing or not, though, as there are certainly many cases in official Sonic games where they set up a gimmick like that and similar things happen. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 Heh. MUST POP ROBOTNIK MONITOR! Link to comment Share on other sites More sharing options...
Slingerland Posted September 3, 2008 Report Share Posted September 3, 2008 Remember, unlimited entries. Also, people noticed that I didn't forbade editing your best act 1 run and best act 2 run together. So, take advantage of that, everybody. Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 I'll probably do one of my own this weekend in spite of being ineligible to win Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted September 3, 2008 Report Share Posted September 3, 2008 Heh. MUST POP ROBOTNIK MONITOR! When I passed it going down there I thought it was speed shoes and by the time I went "Wait, shit, that's an Eggman Monitor" I was already in the air. ;P Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 Hey, I fell on it from a jump completely out of the blue the first time I played the stage myself. Honestly, I was surprised to see we even had them. And I'm kind of supposed to know about this stuff... Anyway, 59'73" is the time to beat if you want to ace me on act 1. Link to comment Share on other sites More sharing options...
Spike Posted September 3, 2008 Report Share Posted September 3, 2008 My time trial video is up: Heh... Spotted a glitch there at the beginning. : p Link to comment Share on other sites More sharing options...
DimensionWarped Posted September 3, 2008 Report Share Posted September 3, 2008 Technically its not a glitch so much as a generic screwup, but myeah. Tax has been weeding those out since we released. Link to comment Share on other sites More sharing options...
Sir Euan Posted September 3, 2008 Report Share Posted September 3, 2008 I have to say this demo is like one of those albums you think is alright at first but after a few goes, this is so much fun to play! It's a grower on me anyway, you seem to have captured some sonic magic cos it begs to played over and over. Link to comment Share on other sites More sharing options...
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