tentril Posted August 2, 2006 Report Share Posted August 2, 2006 Yes, that looks awesome. Link to comment Share on other sites More sharing options...
sonic101 Posted August 2, 2006 Author Report Share Posted August 2, 2006 Thanks, besides the title screen I've added in a cinematic between stage 4 and 5, added a little more to stage 4 act 3, and im working more on stage 5 now. contemplating changing the HUD from sprites to draw functions... but i don't want to lose the "OLD SCHOOL" feel. When I get a day off from work i should take the tme to clean up the code in my game to cut back on the ram usage. Link to comment Share on other sites More sharing options...
sonicfanultimate Posted August 8, 2006 Report Share Posted August 8, 2006 Damn School computer. I cant look at pictures or download stuff. Id like to look at it! Link to comment Share on other sites More sharing options...
sonic101 Posted August 12, 2006 Author Report Share Posted August 12, 2006 Damn School computer. I cant look at pictures or download stuff. Id like to look at it! Have you a home computer capable of checking it out? The adress to my games website/ sage booth is in my sig. Link to comment Share on other sites More sharing options...
sonic101 Posted August 25, 2006 Author Report Share Posted August 25, 2006 Not much new except I added a bit more to stage 5, and one or 2 small gimmics to said stage. other then that happy sage everyone. Link to comment Share on other sites More sharing options...
Steven M Posted August 25, 2006 Report Share Posted August 25, 2006 Three words. Logo rocks hard. Link to comment Share on other sites More sharing options...
sonic101 Posted August 25, 2006 Author Report Share Posted August 25, 2006 Three words. Logo rocks hard. Thanks. MarktheEchidna made it for me. Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 30, 2006 Report Share Posted August 30, 2006 its so much better keep it up sonic 101 http://img.photobucket.com/albums/v299/sonic101/sthec/sthec_pic.png the title was a good chice i like it!!!!!! Link to comment Share on other sites More sharing options...
Khorney Posted August 30, 2006 Report Share Posted August 30, 2006 is it me, or does this game take up massive amounts of system resources? i know im playing on a laptop, but a fangame should slow down the computer so much it has to increase the virtual memory!!?? (something which only happens when my laptop runs out of power and auto hibernates from dawn of war) you need to fix this, it runs like a snail on my machine. oh and i have about 350 RAM if you were wondering Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 30, 2006 Report Share Posted August 30, 2006 do you like it khorney what do you think there will be a logo soon darth is doing it for me and my team have good capabilitys so far he he. Link to comment Share on other sites More sharing options...
Rael0505 Posted August 30, 2006 Report Share Posted August 30, 2006 Stop ____ing spamming other people's topics, blazefire. Link to comment Share on other sites More sharing options...
sonic101 Posted August 30, 2006 Author Report Share Posted August 30, 2006 is it me, or does this game take up massive amounts of system resources? i know im playing on a laptop, but a fangame should slow down the computer so much it has to increase the virtual memory!!?? (something which only happens when my laptop runs out of power and auto hibernates from dawn of war) you need to fix this, it runs like a snail on my machine. oh and i have about 350 RAM if you were wondering Yes I know my games a resource whore. I've been trying to figure out what it is with my game that uses up so much. I mean I use object deactivation, and I had everything as a preload resource. That cut back on in-game lag big-time but the start up load time was huge and it would crash on some pc's. so I uploaded beta 239 yesterday which forces fullscreen(doesn't change resolution) and took out some of the preloading things to try to balance the start up lag with the in-game. I don't know how well it'll help, but it'sj ust to give it a try and see which works better. ( windowed with all things preloading or fullscreen with no preload) If anyone has any suggestions on cutting back on the amount of resources my game uses I'd be very greatful to hear them. I have 3 pc's at home, one with a gig of ram and 2 with 512mb of ram. It runs perfectly fine on the 1 gig one lol (of course) but on my 2 512mb ones it slows down when switching stages/rooms. Link to comment Share on other sites More sharing options...
OverbounD Posted August 30, 2006 Report Share Posted August 30, 2006 Yay! I finally got a chance to play this game . I have to say it was my favorite at Sage. You keep the game so fresh with all the moves and different events that happen like the part where the lava chases you. I love your use of the particle system everywhere very nice I've never even taken the time to look at the GM particle system but after playing this I'm gonna have to look at it and see what I can do in my game. I also like the fact that this game is more an adventure game then most you don't get multiple paths but there is always something new and interesting to do in this game. The pace is a little slower then most Sonic games which I like reminds me of Sonic CD . Anyway defiantly my favorite Sage game and one of the few fan games I can see myself playing all the way through. Link to comment Share on other sites More sharing options...
Godmaster Posted September 20, 2006 Report Share Posted September 20, 2006 [qimg]http://i89.photobucket.com/albums/k238/sonicgeo/titlescreen1.jpg[/qimg]do you like it khorney what do you think there will be a logo soon darth is doing it for me and my team have good capabilitys so far he he. Put this in your own topic, ok? Link to comment Share on other sites More sharing options...
Rael0505 Posted September 20, 2006 Report Share Posted September 20, 2006 Pretty sure he's banned so it doesn't matter. Link to comment Share on other sites More sharing options...
Godmaster Posted September 21, 2006 Report Share Posted September 21, 2006 Pretty sure he's banned so it doesn't matter. I thought he was a "spammer bot", anyway it doesn't matter Yes I know my games a resource whore. I've been trying to figure out what it is with my game that uses up so much. I mean I use object deactivation, and I had everything as a preload resource. That cut back on in-game lag big-time but the start up load time was huge and it would crash on some pc's. so I uploaded beta 239 yesterday which forces fullscreen(doesn't change resolution) and took out some of the preloading things to try to balance the start up lag with the in-game. I don't know how well it'll help, but it'sj ust to give it a try and see which works better. ( windowed with all things preloading or fullscreen with no preload)If anyone has any suggestions on cutting back on the amount of resources my game uses I'd be very greatful to hear them. I have 3 pc's at home, one with a gig of ram and 2 with 512mb of ram. It runs perfectly fine on the 1 gig one lol (of course) but on my 2 512mb ones it slows down when switching stages/rooms. I had played your first demo, and the only slowdowns were caused by particle effects, and I suggest to use a lower resolution, like 320x240 and full scale it in fulscreen. But here, there's a problem, the screen gots blurry when you do this, btw the 16 and 32 bit pallete and resolution change are pretty neat for this, besides they forces the resolution to change. Noob question: I can't download the game, the server is too busy, so I tried to trick using proxy sites, but the page isn't open, how I download this? Link to comment Share on other sites More sharing options...
VectorSatyr Posted September 21, 2006 Report Share Posted September 21, 2006 Something tells me Mark isn't around anymore. Forshame... Link to comment Share on other sites More sharing options...
sonic101 Posted September 21, 2006 Author Report Share Posted September 21, 2006 who me? cuz my names mark.. and this is my thread so im assuming your refering to me, correct me though if im wrong. Link to comment Share on other sites More sharing options...
VectorSatyr Posted September 21, 2006 Report Share Posted September 21, 2006 Nevermind... Link to comment Share on other sites More sharing options...
sonic101 Posted September 21, 2006 Author Report Share Posted September 21, 2006 lol ya im still here, its just lifes been a bit hecktic lately for me so not much time for fangaming im afriad. Don't worry though, im not giving up on the project , i just havent had time thats all. Link to comment Share on other sites More sharing options...
sonic101 Posted December 16, 2006 Author Report Share Posted December 16, 2006 Hello, I know not much of an update but I am still working on the game when I get the time and patience lol. Everything has been so crazy with work, dealing with a lot of lifes tough choices ect. Anyway I'm still working on act 1 of junkyard Albatross(stage 5). Been doing my best to make it have multile pathways in that stage, I'm currently trying to fix a few bugs with some switch related level gimmics. And theres one or two glitches i need to fix in other stages too.. so much to do so little time, but i wanted to let everyone know though that the project isnt dead and hopefully by next SAGE I'll have enough new stuff to warent showing the game again next year. I'll post here again if anything really important concerning the game pops up. Link to comment Share on other sites More sharing options...
VectorSatyr Posted December 17, 2006 Report Share Posted December 17, 2006 Heh, haven't heard from you in a long while. What complications are we talking about, here? Link to comment Share on other sites More sharing options...
Slingerland Posted December 17, 2006 Report Share Posted December 17, 2006 Dude, I thought you fell off of the face of the Earth, sonic101. Welcome back. Good to see you're still working on the game. Link to comment Share on other sites More sharing options...
sonic101 Posted December 17, 2006 Author Report Share Posted December 17, 2006 Heh, haven't heard from you in a long while. What complications are we talking about, here? Nothing that isnt hard to fix, I got a list written down of small glitches I need to fix. And ya I missed being here lol. I should do another play through the game just to see if theres any I might have missed. Dude, I thought you fell off of the face of the Earth, sonic101. Welcome back. Good to see you're still working on the game. Heh, Nah I'm not dead just very busy these days. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 17, 2006 Report Share Posted December 17, 2006 sup dude Link to comment Share on other sites More sharing options...
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