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SoaH City Message Board

Godmaster

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Everything posted by Godmaster

  1. Realm of Chaos is the best from you, but that overwrites the savedata when you click "New Game". This is not good at all.
  2. or try keeping the "create a character" shadow as same as the original font. It would be better.
  3. "Create a character" font is too rough between the pokemon standard one. Try using the same one for that.
  4. I was away for several months due to studies and work (adult life is not easy). These last months I took more seriously my BrazSonic 2 to finish once of all. There are a lot of new gimmicks incoming: Cannon, bull-jack (with QTE), rolling ball gimmicks, and Hang-gliding gimmicks: Subway chase: And in your opinion, what do you think about the new HUD: BEFORE: AFTER: (the green bar above is just displayed on boss battles) Also, there is a footage from a boss battle (not for a last one):
  5. This engine would fit perfect for a Shadow fangame, due to guns. However, nice job on tiles!
  6. You should be happy if everyone can view your images
  7. Looks a little raw even for a demo, but it's interesting the textures combination with the 3d scenery. If I were you I wouldn't care about people helping directly, there's a lot tutorials and code snippets here that can you help with your project. It seems I'm being so pessimistic but I've passed by this for a long time.
  8. Actually the whirlpool pulls the player from any side, different of corkscrews, tubes and other stuff, and spins that around, like a twister pulling and throwing nearby things. I've tried that before, that uses to only pull the object to itself. In the attachment I made out an almost perfect way that doesn't make the object orbit around the whirl.
  9. Hi folks, I've tried many ways to make a different gimmick for a sonic game, a whirlpool that takes sonic into an orbit, forcing him to spin around, slowly pulling him inside and throwing him outside after a while. The image below explains better: I also tried to make that, but works like those sonic & knuckles bonus stage sparkling balls, that's not right for me. Anyone have a good solution for making this whirlpool? i don't care if you use my idea in your game. 360-sonicengine.zip
  10. Even my bump was more better than this lame reaction hahaha... However, this engine have saved my project from the death...
  11. Nice engine, it's almost what I'm needing before I'm going to give up of my project... it's only remaining knuckles. I believe it isn't hard to implement that character.
  12. I think that wouldn't be bad, because most of fangamers borrow original games graphics.
  13. Yeah, I noticed that, anyway, he don't get killed by falling into water like the 3d ones ^^
  14. the gameplay looks much more interesting and less "hold right" dan Sonic Rush, the gimmicks looks more useful. Although I still don't agree with the name "Sonic 4" for this game. Notice that the ballchain from the first boss appears in a much more realistic way than the original Sonic 1 (which falls from behind the eggmobile, instead from inside).
  15. Just kidding... Maybe simple background tiles could fit better than those engine test black blocks clche.
  16. Is it going to be 2,5d (2d sprites + 3d sceneries)? Would be a good idea
  17. damn mercenaries... they should support the freedom of speech, the fans wasn't selling their fanworks, so there's not competition there
  18. Before - after (same level) I'm working on a BrazSonic 1 remake for this year, much more smoother and more beautiful than the original one. Also the level maps will be improved.
  19. maybe if you make the sky color darker it wouldn't blend so much with the foreground. Although, nice job!
  20. why did u upload that on imageshack.us or anything like that?
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