TRD Posted June 28, 2007 Report Share Posted June 28, 2007 Yeah you have. Either way, they caught my attention. (http://sonicprime.tripod.com/sprite58.gif) Link is broken. Do you see that grass? Look me in the internet face and tell me it's not stretched. I doubt it is, because he said that he wouldn't stretch the tiles again, and according to Sonic101, it IS the resolution, in which I stated. Link to comment Share on other sites More sharing options...
sonic101 Posted June 28, 2007 Author Report Share Posted June 28, 2007 Either way, they caught my attention.Link is broken. I doubt it is, because he said that he wouldn't stretch the tiles again, and according to Sonic101, it IS the resolution, in which I stated. you can kinda see in my sprite sheets and editor screen shot above . it is grainy tho. Link to comment Share on other sites More sharing options...
Serephim Posted June 28, 2007 Report Share Posted June 28, 2007 Resolution or not, I've never seen grass that pixelatedly stretched before. Pixelatedly? Did you just make up a word? ~Slinger Link to comment Share on other sites More sharing options...
Spike Posted June 28, 2007 Report Share Posted June 28, 2007 Much nicer this go around. The wall jumping isn't as bad. These plants look like red burritos. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted June 28, 2007 Report Share Posted June 28, 2007 Well, you have some collission issues. For example, if you are running on a left wall, sonic is half inside the wall. Also, and the begguest problem was after the spring in the push rock section, I got stuck on the ceiling. As said before acceleration is excesively high. I think that if you fix it you will have most of the problems fixed, like when jumping and going on opposite direction or if you are hitting a wall holding right and when no wall is found sonic quickly regain speed. Also spining is wrong. It seems when holding down you just stop, even if you are jumping. You should only aply it when walking on the ground. I hope it helps- Link to comment Share on other sites More sharing options...
sonic101 Posted June 28, 2007 Author Report Share Posted June 28, 2007 Well, you have some collission issues. For example, if you are running on a left wall, sonic is half inside the wall. Also, and the begguest problem was after the spring in the push rock section, I got stuck on the ceiling.As said before acceleration is excesively high. I think that if you fix it you will have most of the problems fixed, like when jumping and going on opposite direction or if you are hitting a wall holding right and when no wall is found sonic quickly regain speed. Also spining is wrong. It seems when holding down you just stop, even if you are jumping. You should only aply it when walking on the ground. I hope it helps- The spinning, are you refering to the animation? I don't seem to have any problems when I play other then his animation stops animating sometimes. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted June 28, 2007 Report Share Posted June 28, 2007 No, i refer to the movement. For example, if i run, jump and press down, sonic imediatly stops in midair. Link to comment Share on other sites More sharing options...
sonic101 Posted June 28, 2007 Author Report Share Posted June 28, 2007 Hey slingerland does this grass look any better, it still looks a bit pixelated... its a moch up but yeah.... is this better or no? Link to comment Share on other sites More sharing options...
Serephim Posted June 28, 2007 Report Share Posted June 28, 2007 Its still horribly stretched, but dont worry about it. Link to comment Share on other sites More sharing options...
Rael0505 Posted June 28, 2007 Report Share Posted June 28, 2007 You have ot take in consideration the whole thing is blown up. I think it's fine now. You still have the old grass at the top right though. Link to comment Share on other sites More sharing options...
Slingerland Posted June 28, 2007 Report Share Posted June 28, 2007 Hey slingerland does this grass look any better, it still looks a bit pixelated...its a moch up but yeah.... is this better or no? [qimg]http://img.photobucket.com/albums/v299/sonic101/newgrasscheck.png[/qimg] It's slightly better. But as Serephim...I think this is a lost cause. But I don't know why there's a random Green Hill indenture overlapping a bunch of tiles popping out towards the sceen. Link to comment Share on other sites More sharing options...
Rael0505 Posted June 29, 2007 Report Share Posted June 29, 2007 It's not aligned properly too. :E Link to comment Share on other sites More sharing options...
VectorSatyr Posted June 29, 2007 Report Share Posted June 29, 2007 But I don't know why there's a random Green Hill indenture overlapping a bunch of tiles popping out towards the sceen. Because some people can't be bothered to put effort into sprites, since it bores them out of their minds. I know that's MY reason for not picking up Photoshop and doing my own dirty work. Link to comment Share on other sites More sharing options...
Spike Posted June 29, 2007 Report Share Posted June 29, 2007 Because some people can't be bothered to put effort into sprites, since it bores them out of their minds. Word. However, you have to, or the quality goes to hell. Link to comment Share on other sites More sharing options...
Sparks Posted June 29, 2007 Report Share Posted June 29, 2007 The Sonic sprite you're using seems to be one of the old Sonic 1 sheets which has bad colors, try to fix his looks with a cleaner looking Sonic sprite. Link to comment Share on other sites More sharing options...
VectorSatyr Posted June 29, 2007 Report Share Posted June 29, 2007 You have to, or the quality goes to hell. It's thinking like that which led us to the Playstation 3... Link to comment Share on other sites More sharing options...
sonic101 Posted June 29, 2007 Author Report Share Posted June 29, 2007 It's thinking like that which led us to the Playstation 3... I fucking lawled . Link to comment Share on other sites More sharing options...
Spike Posted June 29, 2007 Report Share Posted June 29, 2007 It's thinking like that which led us to the Playstation 3... The quality of the SPRITES. Link to comment Share on other sites More sharing options...
VectorSatyr Posted June 29, 2007 Report Share Posted June 29, 2007 The quality of the SPRITES. Sprite, polygons, tamato, tomato... Link to comment Share on other sites More sharing options...
Slingerland Posted June 29, 2007 Report Share Posted June 29, 2007 Because some people can't be bothered to put effort into sprites, since it bores them out of their minds. Thank you for reminding us why people don't get fangames done. It's much appreciated. Link to comment Share on other sites More sharing options...
VectorSatyr Posted June 29, 2007 Report Share Posted June 29, 2007 Thank you for reminding us why people don't get fangames done. It's much appreciated. Thank you for giving me an excuse to. Link to comment Share on other sites More sharing options...
sonic101 Posted June 29, 2007 Author Report Share Posted June 29, 2007 Now now. no need to start flame wars or go off topic here. Link to comment Share on other sites More sharing options...
Slingerland Posted June 29, 2007 Report Share Posted June 29, 2007 Oh ok: On-topic: Fix your background. There. Link to comment Share on other sites More sharing options...
Serephim Posted June 29, 2007 Report Share Posted June 29, 2007 do what you have to to make sure the game gets finshed. If its one of your first ones, dont worry about the visuals so much as the engine itself. fix up ur engine first Link to comment Share on other sites More sharing options...
sonic101 Posted June 29, 2007 Author Report Share Posted June 29, 2007 Oh ok:On-topic: Fix your background. There. Wroking on that, I re cut out the checkered pattern as best I could and I used the newer grass I did in the moch up just cuz I like the way it looks. there isnt going to be much I can really do about the pixelation, that in itself is a lost cuase..... But id rather finish this off so I can get back to fixing those glitches with movement. Link to comment Share on other sites More sharing options...
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