OverbounD Posted February 27, 2010 Report Share Posted February 27, 2010 Yeah you are right Zenor. I've been making so many posts lately that I've been lazy with my grammar. That and the fact that I have poor grammar to begin with is a lethal combination, I'll try to do better. Link to comment Share on other sites More sharing options...
Rael0505 Posted February 27, 2010 Report Share Posted February 27, 2010 I love how zenor's facepalm emote in his sig always seems to go so well with every post he makes. Link to comment Share on other sites More sharing options...
shadowgoten Posted March 1, 2010 Report Share Posted March 1, 2010 I think this is the sentiment half the forum feels nowadays. After all the media released, I'm inclined to side with these guys. (aside from sega sonic racing ) Link to comment Share on other sites More sharing options...
OverbounD Posted March 1, 2010 Report Share Posted March 1, 2010 That was great shadowgoten. I can't say its 100% how I feel as I haven't "gone to sonic" in quite sometime. However its defiantly a good representation of many Sonic fans as a whole I think. Link to comment Share on other sites More sharing options...
Serephim Posted March 1, 2010 Report Share Posted March 1, 2010 You know I find that I really keep coming back to all these threads because i just cant understand how this is so hard for them. They could just rehash all the gimmicks from the GENESIS games and make a 2D game that worked, and they could do the same for 3D. It can NOT be that hard, dude. Maybe for fangamers, but not for a first party or even Dimps. If WE can recreate the engine used in the genesis games and even improve upon them, there's no reason why Sonic 4 should be running on such bullshit. When Nintendo makes a new Mario platformer, they bust out and think of tons of different, even outrageous ways for Mario to do more of the same shit he's always done, and everyone is happy. (except for Sunshine, for reasons i really dont understand. The water effects and puzzles in that game were absolutely amazing.) Sega makes a Sonic game and its like they REFUSE to brainstorm the game before they rehash the elements and model new environments to paste over them. Seriously, what has Sonic gained in the past 10 years since Sonic Adventure 2? Rails USED to be the coolest shit ever, now look at them. Their use has been OVERLY SIMPLIFIED since their creative applications and placements in SA2. Now they're these odd colorful tracks just there for no reason. They even removed the physics about them -- you dont even need to use gravity or apply speed to gain momentum on them anymore. Ill say Unleashed came pretty damn close to an ideal 3D sonic game. They actually decided to add gameplay elements that kept the player under CONTROL (wall jumping, ground pounding, water running, sliding, drifting) and not scripted events (sonic tornado gimmicks, the jump pads from SA, rivals bullshit, and now even GRINDING feels completely scripted.) Pretty much whenever Unleashed went 3D and WASN'T pushing you to boost, it felt like an actual sonic game. For the 3D games, all they need to do now is STOP with the goddamn "redlight/greenlight" elements and Homing Attack / Grinding based level progression and just move towards keeping the player in control of sonic. Just stop scripting the player through the game already. Any of you played Sonic Unleashed? You remember Eggmanland? MINUS the bullshit were___ parts? Yeah, that felt like a sonic the hedgehog stage in 3D. Even the 2D sections were on point there. But everywhere else, it just seems like they dont know what to do with the character anymore but let the character walk him into an object that throws him in specific directions, or a rail that allows him to progress the stage without the fucking control stick. They ARE improving, but they just refuse to do the little things that would make a big difference. Sadly, when it comes to things like this game here, the problem is they aren't even going to try. They never intended to in the first place. This is just Sega banking off the name "Sonic" even more by putting a "4" on it and trying to make it look like the ones they did years ago. Everything about Sonic 4 so far looks rushed. Link to comment Share on other sites More sharing options...
OverbounD Posted March 1, 2010 Report Share Posted March 1, 2010 Scanning Scanning Ill say Unleashed came pretty damn close to an ideal 3D sonic game. Stop... This game is going to be better than Unleashed but it will still suck. Link to comment Share on other sites More sharing options...
tentril Posted March 1, 2010 Report Share Posted March 1, 2010 No, Sonic Adventure/2 put the player in control, not Sonic Unleashed. I played a demo of Unleashed at a Best Buy. I pressed the jump button a few times. Thats about it. Link to comment Share on other sites More sharing options...
Cyber Rat Posted March 1, 2010 Report Share Posted March 1, 2010 Yeah, Sonic Adventure was a pretty good game (good enough to motivate me to get 100% on it, at least). It's too bad a lot of people realize that only now, after all the recent crap. (I think that Brad actually pointed this out on his show a year or so back) Link to comment Share on other sites More sharing options...
Duckboy Posted March 1, 2010 Report Share Posted March 1, 2010 The best part of Sonic Adventure was finding all the awful bugs that never got fixed. Things like getting into the subway in Station Square as tails, or hovering outside the world as E-102 to where you could fall forever and not die. Me and SG had a list at one point Link to comment Share on other sites More sharing options...
shadowgoten Posted March 1, 2010 Report Share Posted March 1, 2010 The best part of Sonic Adventure was finding all the awful bugs that never got fixed. Things like getting into the subway in Station Square as tails, or hovering outside the world as E-102 to where you could fall forever and not die. Me and SG had a list at one point Don't forget fishing with big the cat into the transition points and crashing the game that way. Link to comment Share on other sites More sharing options...
Slingerland Posted March 3, 2010 Author Report Share Posted March 3, 2010 Link to comment Share on other sites More sharing options...
Aaron C-T Posted March 3, 2010 Report Share Posted March 3, 2010 No, Sonic Adventure/2 put the player in control, not Sonic Unleashed. I played a demo of Unleashed at a Best Buy. I pressed the jump button a few times. Thats about it. This. For all the talk about control, I think we're forgetting that the demo propels you forward and was riddled with rails. And yes all I played was the demo. And no, no one can hold that over my head because I "haven't played the full game." The best part of Sonic Adventure was finding all the awful bugs that never got fixed. Things like getting into the subway in Station Square as tails, or hovering outside the world as E-102 to where you could fall forever and not die. Me and SG had a list at one point Standing Upside Down at the Top of a Loop in Sonic '09 > Sonic Adventure's bugs <3 Link to comment Share on other sites More sharing options...
shadowgoten Posted March 3, 2010 Report Share Posted March 3, 2010 I posted that literally a few posts ago, gg being late SIR Link to comment Share on other sites More sharing options...
Duckboy Posted March 3, 2010 Report Share Posted March 3, 2010 the mozzarella sticks at sonic are actually pretty good Link to comment Share on other sites More sharing options...
OverbounD Posted March 3, 2010 Report Share Posted March 3, 2010 Personally I never cared for Cream & Cheese. I they are two of the dumbest Sonic characters ever made. Link to comment Share on other sites More sharing options...
shadowgoten Posted March 3, 2010 Report Share Posted March 3, 2010 Personally I never cared for Cream & Cheese. I they are two of the dumbest Sonic characters ever made. Agreed, they add all this unnecessary cast each game, and add a new character each time that is completely unforgettable, I just wish they'd take the time to brainstorm a good game rather than brainstorm more idiot characters to add to the already batshit convoluted story they have going on right now. Link to comment Share on other sites More sharing options...
Cyber Rat Posted March 3, 2010 Report Share Posted March 3, 2010 I don't even think they "brainstorm" characters. It feels more like they go to TVtropes and click the "random item" button. Link to comment Share on other sites More sharing options...
Klonoa Posted March 3, 2010 Report Share Posted March 3, 2010 I don't even think they "brainstorm" characters. It feels more like they go to TVtropes and click the "random item" button. For a second I thought your sig said "DICKSRIDER MEGUMI". Link to comment Share on other sites More sharing options...
Cyber Rat Posted March 3, 2010 Report Share Posted March 3, 2010 Well, now the Internet has a witty way to make fun of it... Link to comment Share on other sites More sharing options...
Kirs Posted March 3, 2010 Report Share Posted March 3, 2010 Im really having problems. I've never seen more spamers and trolls in a forum that in Sonic 4 one. Its plenty of childs xD I want to post some ironic thread against them. But I dont wanna be like them xDD Link to comment Share on other sites More sharing options...
shadowgoten Posted March 4, 2010 Report Share Posted March 4, 2010 Im really having problems.I've never seen more spamers and trolls in a forum that in Sonic 4 one. Its plenty of childs xD I want to post some ironic thread against them. But I dont wanna be like them xDD WHAT? Link to comment Share on other sites More sharing options...
Blyde Posted March 4, 2010 Report Share Posted March 4, 2010 I don't know either. Anyway, check this out: Bubbles is balloon fish type robot who returns back from the ruins of the Angel Island. Due to Eggman's budget cuts, not all version of Bubbles are spiked. However, watch out for the red ones! Budget cuts? Wtf? Aside from just Bubbles, did they also just slyly hint that all badniks are gonna be recycled or am I reading too much into it? Link to comment Share on other sites More sharing options...
tentril Posted March 4, 2010 Report Share Posted March 4, 2010 Due to the downturn of the economy on Mobius after President Vector took office in '08, Eggman has had to make some budget cuts and outsourced all of his robot production. Is Sega trying to be cute or something? lol Link to comment Share on other sites More sharing options...
DimensionWarped Posted March 4, 2010 Report Share Posted March 4, 2010 ... Are they ripping me off? Link to comment Share on other sites More sharing options...
Kessler12 Posted March 4, 2010 Report Share Posted March 4, 2010 Wow...even eggman's broke... Link to comment Share on other sites More sharing options...
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