Khorney Posted August 6, 2008 Report Share Posted August 6, 2008 i think you should just increase the rate of fire and you're set Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 8, 2008 Author Report Share Posted August 8, 2008 Happy now? Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 10, 2008 Author Report Share Posted August 10, 2008 So it took longer than I expected, but the level is officially finito. That is to say, the basic layout of the level is finito. What comes next is going through and adding rings and enemies and extra background objects. I have one week on the nose to get this finished. Maybe I'll make it after all. I'll be honest, I was starting to sweat a bit, there. I'm still a little worried at the length of time required to complete the level. Apparently the Christmas level was 10000x1500, which makes this level about double as wide and 3-5 times as tall. Whereas the Christmas level could be completed in under 15 seconds if you knew what you were doing, this one seems to be taking around 35 seconds (probably less if you really get focused) if you're using the most speed-focused loadout + taking the fastest route. I'm having trouble deciding if that's a good thing or a bad thing. Mushroom Hill Act 1 in S&K, for example, goes down in about 45 seconds from a (I don't count miniboss defeat in that time calculation). Act 2 runs him about 1:07. Maybe this is TFH's sweet spot. It's not quite as long as S3&K, but it could be. I know my level designing skills still need a lot of work, comparing S3&K maps to the map of TFH's SAGE level. We'll see. Link to comment Share on other sites More sharing options...
ila Posted August 10, 2008 Report Share Posted August 10, 2008 Hey Blaze, how come I can't see any videos on your non-photobucket space. I don't have anything adblocked associated with the site, and flash is updated. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 10, 2008 Author Report Share Posted August 10, 2008 I dunno. They play fine for me. Link to comment Share on other sites More sharing options...
sonicfanultimate Posted August 10, 2008 Report Share Posted August 10, 2008 i wonder wat the finished product will be like Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 10, 2008 Author Report Share Posted August 10, 2008 So do I! Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 11, 2008 Author Report Share Posted August 11, 2008 The excitement is palpable: Menus and loadouts and stuff! Link to comment Share on other sites More sharing options...
Daniel Posted August 11, 2008 Report Share Posted August 11, 2008 Even the menus look hotness... This might be the best Sonic fan game I have ever looked at... Great Job Blaze... Link to comment Share on other sites More sharing options...
Asuma Posted August 11, 2008 Report Share Posted August 11, 2008 Blaze, I'm sure you're real good at Photoshop. I'm also aware you're busy with TFH sage demo and all. So if you want, I can make you a "glossy" GUI. I think the menu nonetheless. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 11, 2008 Author Report Share Posted August 11, 2008 The menus are as shiny as I want them to be, but thanks for offering. Link to comment Share on other sites More sharing options...
Eminence Posted August 11, 2008 Report Share Posted August 11, 2008 The excitement is palpable:Menus and loadouts and stuff! Well the demo said there were only 3 Load-Outs... But! I noticed Utility + High Speed. Do you have to follow the correct combination in which you scrolled through the items to load those? XD Or have you just not "hidden" those yet. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 11, 2008 Author Report Share Posted August 11, 2008 Well the demo said there were only 3 Load-Outs...But! I noticed Utility + High Speed. Do you have to follow the correct combination in which you scrolled through the items to load those? XD Or have you just not "hidden" those yet. I have not hidden those yet, and I purposely did not show the sixth loadout. Link to comment Share on other sites More sharing options...
DragonXVI Posted August 12, 2008 Report Share Posted August 12, 2008 Now that's what I call an intro tutorial Although it is a bit of an Info Dump as opposed to the more common "Help as you Play" tutorial, for demo purposes it's definatly better than all those "OMGHERESTHECONTROLSONTHELOADINGSCREENBYE!" ones I've had to enjoy on Xbox Live cough Link to comment Share on other sites More sharing options...
Zal Posted August 12, 2008 Report Share Posted August 12, 2008 Mmm. That vid made me wet. On a less creepy sidenote, that's pretty awesome. I really want this to pan out as I imagine it.. awesome. And I think it's getting there. Just release something. Now. Oh also I read not too long ago the Retro page on this, I had no idea how many times you re-made this engine. It's a tribute to you for keeping up this far along. I'm proud. :3 Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 12, 2008 Author Report Share Posted August 12, 2008 Now that's what I call an intro tutorialAlthough it is a bit of an Info Dump as opposed to the more common "Help as you Play" tutorial, for demo purposes it's definatly better than all those "OMGHERESTHECONTROLSONTHELOADINGSCREENBYE!" ones I've had to enjoy on Xbox Live cough That is also why I made it so it's totally skippable, since Amy doesn't really tell you anything but "Okay, here's what the most basic of controls do." You could just select "No" and then mash buttons on your keyboard/gamepad until you figured it out (as most of us did back in the day, because really, let's be honest, most of us never read the manual). I just mainly wanted a space to describe how to talk to NPCs, because Amy has that big fat database I wrote for her that contains an explanation on how to use every move in the game. I figure it's much better than the Sonic Heroes alternative where you've ten thousand hint bubbles stashed all over every stage constantly explaining (and re-explaining) what to do. Link to comment Share on other sites More sharing options...
Aaron C-T Posted August 13, 2008 Report Share Posted August 13, 2008 Don't worry, I'll probably read through the entire thing. I'm weird about things like that. Kind of person that goes into every building in a game regardless of if it's important to moving along. Link to comment Share on other sites More sharing options...
Slingerland Posted August 13, 2008 Report Share Posted August 13, 2008 Don't worry, I'll probably read through the entire thing. I'm weird about things like that. Kind of person that goes into every building in a game regardless of if it's important to moving along. I bet you collect every single ring you pass by in a level, too. [/joke] Link to comment Share on other sites More sharing options...
Asuma Posted August 13, 2008 Report Share Posted August 13, 2008 My brother does that. Link to comment Share on other sites More sharing options...
Aaron C-T Posted August 13, 2008 Report Share Posted August 13, 2008 "I bet you collect every single ring you pass by in a level, too. :P" Are you kidding me? In Unleashed you don't even have to touch one. [/not a joke] Link to comment Share on other sites More sharing options...
Slingerland Posted August 13, 2008 Report Share Posted August 13, 2008 Are you kidding me? In Unleashed you don't even have to touch one. +10 My brother does that. That was very interesting. Rael...was that interesting? Link to comment Share on other sites More sharing options...
Rael0505 Posted August 13, 2008 Report Share Posted August 13, 2008 I found it very interesting as well, Bradly. Would you like to tell us any other interesting things about your brother, Azu? Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 13, 2008 Author Report Share Posted August 13, 2008 You guys are weird. Link to comment Share on other sites More sharing options...
Asuma Posted August 13, 2008 Report Share Posted August 13, 2008 I found it very interesting as well, Bradly. Would you like to tell us any other interesting things about your brother, Azu? Nope. "I bet you collect every single ring you pass by in a level, too. :P" Just jolted my memory and I just wrote it down when it happens. Link to comment Share on other sites More sharing options...
Ayling Posted August 13, 2008 Report Share Posted August 13, 2008 You guys are weird. XD I like the menu thing. but now, why read it again when the demo comes out? BTW Brad your avatar's staring at me make it stop Link to comment Share on other sites More sharing options...
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