Rael0505 Posted May 26, 2008 Report Share Posted May 26, 2008 Menus look really good, but it's hard to tell if you're scrolling up or down. It would probably be better if I were the one controlling it, but it's difficult to follow when watching your videos. I love how it's semi-transparent by the way. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 27, 2008 Author Report Share Posted May 27, 2008 I'm thinking of putting TFH up on Moddb, guys. What do you think? I have another game of mine on Moddb, so I know they accept this sort of stuff. Link to comment Share on other sites More sharing options...
Spike Posted May 27, 2008 Report Share Posted May 27, 2008 Whenever you finish it, why not? Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 27, 2008 Author Report Share Posted May 27, 2008 Well, it's just, I know you guys like all these updates, but if I put it up on Moddb too I might get even more interest. You guys are great, but I'm sort of preaching to the choir here. Link to comment Share on other sites More sharing options...
Spike Posted May 27, 2008 Report Share Posted May 27, 2008 Well, you can still give us insider information. : P Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 27, 2008 Author Report Share Posted May 27, 2008 Eh, I think Moddb requires you have a website for your game that has been updated in the last six months. I haven't updated my Emulationzone website in forever because it's so old and decrepit. "Updating" it would mean remaking the entire website from the ground-up and I really don't feel like doing that right now. Link to comment Share on other sites More sharing options...
Asuma Posted May 27, 2008 Report Share Posted May 27, 2008 Blaze, when you get a chance, pop on AIM. Or if you prefer, I'll PM you. Link to comment Share on other sites More sharing options...
Serephim Posted May 27, 2008 Report Share Posted May 27, 2008 You might wanna put together a full demo first Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 27, 2008 Author Report Share Posted May 27, 2008 Blaze, when you get a chance, pop on AIM. Or if you prefer, I'll PM you. I'm never, ever, ever, ever on AIM ever. It's seriously been like four or five years since I signed on to AIM. Infact, if anybody has been speaking to "me" on just about any instant messaging client, it's not me. I'm not on AIM, MSN, Yahoo, any of that. There's one IM client I am on, but I'm on it because nobody else uses it except my close friends (eg: one or two people). I'm very reclusive like that when it comes to Instant Messaging, so if you're talking to "me" over IM, there's about a 95% chance it's not actually me. So you're gonna have to PM me. Link to comment Share on other sites More sharing options...
Slingerland Posted May 28, 2008 Report Share Posted May 28, 2008 there's about a 95% chance it's not actually me. And by that, he means that it is someone impersonating him. XD Oh, and I guess I heart your game a lot too. Great work! Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 28, 2008 Author Report Share Posted May 28, 2008 Yeah, P3dr0 recently contacted me about a week or two ago; Blazefire was impersonating me again on MSN. Luckily he contacted me via PM here to notify me. Link to comment Share on other sites More sharing options...
Slingerland Posted May 28, 2008 Report Share Posted May 28, 2008 Yeah, he IMed me last week, saying, "helo this is ryan blom." I laughed and quickly blocked him. XD Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 28, 2008 Author Report Share Posted May 28, 2008 Guess since Moddb revamped their site, you don't need a website to store your game at anymore. http://www.moddb.com/games/10305/sonic-the-fated-hour It hasn't been approved yet, so I dunno if you can see it, but I'm not worried about it being rejected. Link to comment Share on other sites More sharing options...
Asuma Posted May 28, 2008 Report Share Posted May 28, 2008 Blaze. 19-freaking-99? Almost 10 years? Dayum! Link to comment Share on other sites More sharing options...
Spike Posted May 28, 2008 Report Share Posted May 28, 2008 Well, take into consideration that he's started over several times. It hasn't been the same game. Link to comment Share on other sites More sharing options...
Asuma Posted May 28, 2008 Report Share Posted May 28, 2008 Well, yeah of course, but he never gave up. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 28, 2008 Author Report Share Posted May 28, 2008 Yeah. If you really wanna know why TFH's taken so long, just check Sonic Retro: http://info.sonicretro.org/Sonic:_The_Fated_Hour Every delay and why it happened is detailed there. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 29, 2008 Author Report Share Posted May 29, 2008 Apologies for the double post, but obviously it was a good idea to put TFH on Moddb. Nearly 1000 views in 24 hours, 24 subscribers to the game's news feed, and it's currently ranked 3rd place among 673 total games on Moddb. It's even got a place on the "Popular Games" sidebar on the front page. Link to comment Share on other sites More sharing options...
Slingerland Posted May 29, 2008 Report Share Posted May 29, 2008 Damn, son, I should try that shit. Word. Link to comment Share on other sites More sharing options...
ECLIPSc70 Posted May 29, 2008 Report Share Posted May 29, 2008 Nice, your game is inspirational and I am completely surprised at how long its been "under development"...10 years, you didn't give up. You've earned an ECLIPSE kudos point. Link to comment Share on other sites More sharing options...
Slingerland Posted May 29, 2008 Report Share Posted May 29, 2008 You've earned an ECLIPSE kudos point. I hear you can get "buy one, get one free" tacos at Taco Bell if you earn 10 of those. Link to comment Share on other sites More sharing options...
Serephim Posted May 29, 2008 Report Share Posted May 29, 2008 ouchies Link to comment Share on other sites More sharing options...
DragonXVI Posted May 29, 2008 Report Share Posted May 29, 2008 Moddb eh? I've been looking into that for a a few "Sekrit" projects, and to keep track of how Natural Born Keepers is doing. Makes sense I guess, and it's easier than making your own site Link to comment Share on other sites More sharing options...
VectorSatyr Posted May 29, 2008 Report Share Posted May 29, 2008 Wow, to gain so much attention so quickly... your game must already be famous around the net, even among non-sonic fans. Or maybe it's just the fact that you made Super Mario: Blue Twilight... Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 30, 2008 Author Report Share Posted May 30, 2008 I don't think I'll be able to do the palette switching for shoes. I mean, I can do it, sure. But once I get it to one color? It stays that color. Forever. Obviously I'd need to replace the color it became, but that's easier said than done - entering palette values as an equation can only be done at runtime ("Start of the Frame") which sort of kills doing it on the fly. Changing the palette on an object even persists after you've destroyed and recreated the object. I was hoping I could change the palette, and then in one action, destroy and recreate the object to refresh the original palette - but that's no good, either. Link to comment Share on other sites More sharing options...
Recommended Posts