JetHawk95 Posted September 18, 2011 Report Share Posted September 18, 2011 Im liking the genesis style looooads more! @Chronic, I'm really liking that! Is that SDash? @Mr.s That mountain background.. its... its.. Beautiful <3 And it's not really a screenshot but I just finished this. Completely from scratch without using a reference. its not perfect but I'm going to color it and touch it up in photoshop. What do you think? EDIT: Here's how Im getting on with it IMPORTANT: Before ANYONE starts raging about how shitty the hand looks. I already know. I spent a great deal of time on it trying to make it look better but with no luck If anyone feels they can touch up on it I would be most gratefull (I'll send you the finished product) I still don't know what to use this for though xD If anyone would like it once its done your free to use it 2nd EDIT: IMGUR's messed up the quality. Apologies for that. Link to comment Share on other sites More sharing options...
JetHawk95 Posted September 18, 2011 Report Share Posted September 18, 2011 Apologies for the double post but here it is.. It needs some final touches cus some little bits overlap and some stuff need curving off (Erasing) But I'm pretty proud of this to say I didn't use a reference, its 100% Custom I guess practice makes perfect so I'll stick at it.. My main focus is being a musician but I do really wanna touch up on my art skills. If anyone would like the PSD file for this and edit it a little then your more than welcome to use it! Link to comment Share on other sites More sharing options...
Death The Echidna Posted September 18, 2011 Report Share Posted September 18, 2011 I'm still dreaming for the part where you make a 360 engine act like this: (0:48) I'm doing it (MMF2): Porting the genesis engine, but the goal is to be better than it. Link to comment Share on other sites More sharing options...
Apricity Posted September 18, 2011 Report Share Posted September 18, 2011 Yeah falling down is an instant kill and it's my game not SDASH+ I don't work on that anymore. I have that screenshot, some tilesets and some other graphics think I have enough for a thread yet? D: Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted September 18, 2011 Report Share Posted September 18, 2011 Apologies for the double post but here it is.. [qimg] http://i.imgur.com/grBrO.png[/qimg] It needs some final touches cus some little bits overlap and some stuff need curving off (Erasing) But I'm pretty proud of this to say I didn't use a reference, its 100% Custom I guess practice makes perfect so I'll stick at it.. My main focus is being a musician but I do really wanna touch up on my art skills. If anyone would like the PSD file for this and edit it a little then your more than welcome to use it! It's pretty good for a start. Nice job! Link to comment Share on other sites More sharing options...
BlazefireLP Posted September 19, 2011 Report Share Posted September 19, 2011 I'm doing it (MMF2): Porting the genesis engine, but the goal is to be better than it. Interesting. Make sure you make Sonic's Animation speed be the Abs Xspeed of his movement his animation speed increases as he does. I'm sure you already know this though. 1 Link to comment Share on other sites More sharing options...
DerZocker Posted September 19, 2011 Report Share Posted September 19, 2011 Hi there, I'm DerZocker and I'm helping out Overbound with some tile and mapwork. Some of you may already know these from deviantart or TSR 2 Link to comment Share on other sites More sharing options...
BlazefireLP Posted September 19, 2011 Report Share Posted September 19, 2011 DerZocker, Hey bro. Those screen-shots look absolutely gorgeous. I wish it could be made into an actual playable game. Link to comment Share on other sites More sharing options...
Apricity Posted September 19, 2011 Report Share Posted September 19, 2011 DerZocker! I love your deviantArt work, you have some real talent and everything you do is beautiful. Great tiles for Time Twisted! Also no Egg Garden post? D; Link to comment Share on other sites More sharing options...
Hyper Emerson Posted September 19, 2011 Report Share Posted September 19, 2011 Game Gear? HUAHUAHUAHUAHA. YES. Link to comment Share on other sites More sharing options...
DerZocker Posted September 19, 2011 Report Share Posted September 19, 2011 do you mean Sleeping Egg Zone? Link to comment Share on other sites More sharing options...
BlazefireLP Posted September 19, 2011 Report Share Posted September 19, 2011 The tiles remind me of Cheese XD. Link to comment Share on other sites More sharing options...
Sparks Posted September 19, 2011 Report Share Posted September 19, 2011 I've seen your work before, and it's gorgeous. Makes me want to know how you manage to pull all this off (perhaps a tutorial?). Link to comment Share on other sites More sharing options...
OverbounD Posted September 19, 2011 Report Share Posted September 19, 2011 The idea is Der Zocker will make extra unlockable levels for Time Twisted using all of the available time twisted assets. Ideally afterwards we could continue to work on them and make sort of a sister game to Time Twisted. Similarly we plan on adding Genesis Sonic levels remixed with Time Twisted gimmicks and upgraded art. The best part is since DerZocker is making the designs and the Genesis levels can be imported it will take very little extra time. Link to comment Share on other sites More sharing options...
Apricity Posted September 19, 2011 Report Share Posted September 19, 2011 Oh yeah sorry, got mixed up I've just been playing Sonic Retro haha. Wonderful!<3 Link to comment Share on other sites More sharing options...
Strife Posted September 19, 2011 Report Share Posted September 19, 2011 Awesome awesome news! =D Time Twisted just gets more and more epic by the day! Link to comment Share on other sites More sharing options...
Death The Echidna Posted September 19, 2011 Report Share Posted September 19, 2011 Nice, DerZocker. Interesting. Make sure you make Sonic's Animation... Thanks, but "Characters not implemented". Animations are placeholders. And... the Abs Xspeed of his movement Classic animations aren't like this. Link to comment Share on other sites More sharing options...
TailsSena Posted September 19, 2011 Report Share Posted September 19, 2011 Well, they where, but it wasn't as noticable because they moved slowly enough that it really wouldn't have mattered if their animation speed was modified or not. When you first start walking, you animate reaaaaly slow, then a bit faster as you pick up speed 'til you hit the running animation... This is goes for all Sonic games with the exeption of most GameGear titles. I don't remember if the Master System was capable or not... Link to comment Share on other sites More sharing options...
Death The Echidna Posted September 19, 2011 Report Share Posted September 19, 2011 This is not what I meant. The classic animations waits 8-abs(speed) steps to change its frames. Their speed aren't based only on the player speed. Link to comment Share on other sites More sharing options...
TailsSena Posted September 20, 2011 Report Share Posted September 20, 2011 So it'd be like... *Always =Set animation speed of "Sonic" to 8-abs((xspeed)( "Sonic" )) ...? Or do you mean... *Animation of "Sonic" = walking =Force frame (Sonic) mod(<number of frames in animation>)/(8-xspeed( "Sonic" )) But Genesis ran 30fps... So what would it be at 60fps? ...And I assume a "step" is roughly equivalent to or another word for a frame? Link to comment Share on other sites More sharing options...
BlazefireLP Posted September 20, 2011 Report Share Posted September 20, 2011 Nice, DerZocker.Thanks, but "Characters not implemented". Animations are placeholders. And... Classic animations aren't like this. Actually, you're wrong. All the classics have this in the engines. What do you mean animations are placeholders. Are you not infact doing a S3NK base engine? Link to comment Share on other sites More sharing options...
Shockey Rai Posted September 20, 2011 Report Share Posted September 20, 2011 After playing Kessler12's Wild Woods level from the Sonic Worlds Level Collab, I Deciced to redo Feral Forest once more. I'm making use of the leaves & hiding power up's in there. never know what could be in the leaves! Link to comment Share on other sites More sharing options...
luksamuk Posted September 20, 2011 Report Share Posted September 20, 2011 Hmmm greaty, Shockey Rai. I'm glad you got inspired on a Collab's level (: Keep this work up. My turn Progress on Lost Hope Zone (the zone that I still don't know if I'm going to release, remember?). I felt that graphics were the only thing that it had. So I made a few edits (the screenies above are more likely a pallete test): Added two modes: a happy one, and a depressive one. This makes me also change the name of the level... I accept suggestions. These modes are transitioned with th monitors above (Sorry about Nyan Cat and Justin Bieber's icons, I just needed to find symbols of happiness and depression for me [lol], I'm gonna change that. Also accepting suggestions on what should I put on those icons. And Bieber and Nyan may later be back on the infamous PINGAS Hill Zone I'm planning). When you break the Nyan Cat monitor, you fade to the "happiness"; when you break the Bieber monitor, you get hurt and fade to "depression". That's still basicaly a change of ink effects for some active objects, but I'll turn it into game differences, like different patches blocked on specific modes. For example, if you are "depressed" you can't go through a wall, but if you find a "happiness" monitor, this wall disappears. Still figuring it out on some concept. Ergo, in the Depressive mode, words/phrases sometimes come out of nowhere to desincourage you (things like "You are alone", "Worthless", "Time to face your sins", etc). I still didn't test if it affects the player's subconsciousness, as there is pratically no level yet. Basically, Depressive Mode is a Sonic-like Suicide Mouse (without the suicide thing) and an obscure Cartoon Wasteland, both related to Mickey Mouse. A place to forgotten things; and Happy(?) Mode is a place for all of the happy things you can still remember, that were not forgotten at all. PS. One thing I swear I didn't notice Lost Hope = LH. WTF Link to comment Share on other sites More sharing options...
P3DR0 Posted September 20, 2011 Report Share Posted September 20, 2011 never know what could be in the leaves![qimg]http://img834.imageshack.us/img834/4049/sonicblazeferalforest5.png[/qimg] Just Chuck Testa. Sorry, couldn't resist. Nice screens btw, LH. I would just recommend getting more contrast instead of the monochrome filter. I guess MMF2 HWA have a shader to boost up the contrast. Link to comment Share on other sites More sharing options...
luksamuk Posted September 20, 2011 Report Share Posted September 20, 2011 I guess MMF2 HWA have a shader to boost up the contrast. If I only had HWA. Lol at the shot anyway.Although I don't understand the joke. Link to comment Share on other sites More sharing options...
Recommended Posts