Mr. Potatobadger Posted October 3, 2013 Report Share Posted October 3, 2013 @Gear Holy crap that's awesome! I'm a huge vectorman fan! @Jass Dude that's an awesome idea Link to comment Share on other sites More sharing options...
OverbounD Posted October 3, 2013 Report Share Posted October 3, 2013 That looks great Gear. How do you compare Cinema 4D to other 3D modeling packages? Have you used any others? Link to comment Share on other sites More sharing options...
GamerZ1 Posted October 3, 2013 Report Share Posted October 3, 2013 @Mr.Gear hey, that's cool! my notebook will explode if i made started to make that! XD @Mr.Jassbec yay! ima huge fan of Kirby and i really want to see of Kirby's levels with "Sonic"! XD btw, hope room/doors to level had diffrient theme background, according to other games (haha, you wut i mean, right?) Link to comment Share on other sites More sharing options...
Clouder Posted October 3, 2013 Report Share Posted October 3, 2013 @Gear Just wow. Link to comment Share on other sites More sharing options...
MetalSonic30 Posted October 3, 2013 Report Share Posted October 3, 2013 @Jassbec That is a very interesting idea! I was thinking of that with Rayman! Hmm... great minds think alike I suppose? May I suggest some games for you? Link to comment Share on other sites More sharing options...
Serephim Posted October 9, 2013 Report Share Posted October 9, 2013 Well there's no variance yet, but what do you guys think of the grass? And the HUD while we're at it (currently dont know if i want to stick a portrait there or her current weapon type) Link to comment Share on other sites More sharing options...
OverbounD Posted October 9, 2013 Report Share Posted October 9, 2013 This is mostly a preference thing, but I prefer bold colors. This appears a bit washed out. Just messing with levels in PS is a good way to check them out. The graphics solid over all. Link to comment Share on other sites More sharing options...
Serephim Posted October 9, 2013 Report Share Posted October 9, 2013 Oh, yeah I see what you mean. I'll try to keep that in mind. I'm not too good with colors IMO. Link to comment Share on other sites More sharing options...
P3DR0 Posted October 9, 2013 Report Share Posted October 9, 2013 This looks amazing, Serephim. But yeah, it could use some graphical touches here and there. Especially in the colors, like Overbound mentioned. The HUD looks good but needs more definition, at least that left part. Colors are not hard to make once you have some notion of how light and shadows plays. In our world at least, the sunlight is never completly white, it often takes some shades of yellow and the shadows are never black, they're somewhat "blueish" altought very slightly, games often exagerate the blue in the shadows to create more appealing scenes. You seem to be a way better spriter than I am, but I made some changes to a small chunk of your scene just to illustrate my point. Look how much more definition it got just by adding one yelowish new color and tweaking some of the shadows giving them a bluish tint. It was a quick example, but if you take time to play with this you'd be amazed with what you can get. This is also a great tutorial on creating palettes: http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139392#139392 Link to comment Share on other sites More sharing options...
ZigZaX Posted October 9, 2013 Report Share Posted October 9, 2013 [qimg]https://dl.dropboxusercontent.com/u/128864167/Screenshots/Random_6.png[/qimg]Well there's no variance yet, but what do you guys think of the grass? And the HUD while we're at it (currently dont know if i want to stick a portrait there or her current weapon type) Feels like you're accentuating too much that she has breasts, and it cuts off from her waist, which makes it feel off. And the waist is a bit too thin for the proportions the rest of the body has(her arms/shoulders come to mind). [Edit]This area: Link to comment Share on other sites More sharing options...
Jassbec Posted October 11, 2013 Report Share Posted October 11, 2013 I haven't worked on this much, but it's coming along decent. At the moment, if you press up, you go to another frame, sort of like how Kirby doors actually work. So I tried to make each "Hub/Map" thing different a reflect each game's level select...sort of... I might go with something like this for Kirby, I don't quite like how the Dreamland world feels. (^ With acts instead of the other games, you get the idea.) And very wip Megaman Robot Master/act/level select thingy So far, the levels selected for the Kirby series are: A remake, or partial remake of Spring Breeze (KDL) for Act 1 And the Halberd for Act 2 Both being pretty much in Kirby Super Star. Megaman on the other hand, I've only decided on Bubble Man's stage, I can't think of another stage atm. That's pretty much it. Link to comment Share on other sites More sharing options...
Highwire4 Posted October 11, 2013 Report Share Posted October 11, 2013 Woah lookin cool. I'd have to go with the bulletin board level select. Its what Kirby super star did for a level select so it makes sense to continue that idea. You're already keeping megaman's stage select the way it was sooo.. Link to comment Share on other sites More sharing options...
Light The Hedgehog Posted October 11, 2013 Report Share Posted October 11, 2013 Slopes? Maybe Working on my engine some more. Now I just need him to go forward depending or his ground speed rather than hspeed. Link to comment Share on other sites More sharing options...
Light The Hedgehog Posted October 11, 2013 Report Share Posted October 11, 2013 Really sorry, but. Double post update! Added homing! Link to comment Share on other sites More sharing options...
GamerZ1 Posted October 11, 2013 Report Share Posted October 11, 2013 I haven't worked on this much, but it's coming along decent. At the moment, if you press up, you go to another frame, sort of like how Kirby doors actually work.[qimg]http://jassbecspot.webs.com/photos/undefined/DreamlandHub.PNG[/qimg] So I tried to make each "Hub/Map" thing different a reflect each game's level select...sort of... cool! that's what ima talking about! XD a hub!!!!! yeah, can't wait for it! Link to comment Share on other sites More sharing options...
InfinityAlex Posted October 11, 2013 Report Share Posted October 11, 2013 Jass, I'd add Quick Man for Act 2 of Mega Man. Also, please put in Bucaneer Beach from Pac-Man World. That level's music was my childhood. Link to comment Share on other sites More sharing options...
MetalSonic30 Posted October 11, 2013 Report Share Posted October 11, 2013 @Jassbec Hmmmm........... Pac-Man World 2 was a classic! Rayman too! As well Crash Bandicoot! My favorite level from Mega Man is Gravity Man! So many video games! Link to comment Share on other sites More sharing options...
Apricity Posted October 11, 2013 Report Share Posted October 11, 2013 Yeah, Rayman and Crash Bandicoot would be awesome. I would adore Candy Chateau! Link to comment Share on other sites More sharing options...
Jassbec Posted October 11, 2013 Report Share Posted October 11, 2013 Really sorry, but. Double post update!Added homing! [qimg]http://img443.imageshack.us/img443/4341/joqp.png[/qimg] That's looking good man. ----------------------------------------- About the levels you guys recomended, I think I need to say that i'm only doing levels from 2D games and I will try to avoid levels with the same trope. I also plan on recreating levels from Cave Story. Probably Sand Zone and Labyrinth So far... World 1: DreamLand Green Greens/Spring Breeze: Tropical/Grass/Nature Halberd: Airship/Metal World 2: Year 200X (Anyone knows the location of the Mega Man games?) Bubble Man's Stage: Metal/Water/Nature World (?): Mimiga Island Sand Zone: Desert/Cave Blood Stained Sanctuary: Cave/Hell EDIT: I made the boss track for Mimiga Island Link to comment Share on other sites More sharing options...
Apricity Posted October 12, 2013 Report Share Posted October 12, 2013 Rayman 1 (the one I referenced) is 2D and a similar style to the Kirby artwork. And there's 2D Crash Bandicoot GBA games, if you were stuck : ) Link to comment Share on other sites More sharing options...
AstroPiranha Posted October 12, 2013 Report Share Posted October 12, 2013 As far as where the Mega Man game are located...it really depends on what stage. If I remember correctly each stage is in a different location on their Earth (which is a parallel to ours, with some added locations). The only thing that stays constant would be a place like Dr. Light's lab which is somewhere in the US. For Bubble Man you can just say "Located deep in an unexplored ocean" or something to that effect. Link to comment Share on other sites More sharing options...
InfinityAlex Posted October 12, 2013 Report Share Posted October 12, 2013 Pac-Man World is essentially 2D with limited back and forward movement. But, please, BUCANEER BEACH! Link to comment Share on other sites More sharing options...
ZigZaX Posted October 12, 2013 Report Share Posted October 12, 2013 As far as where the Mega Man game are located...it really depends on what stage. If I remember correctly each stage is in a different location on their Earth (which is a parallel to ours, with some added locations). The only thing that stays constant would be a place like Dr. Light's lab which is somewhere in the US. For Bubble Man you can just say "Located deep in an unexplored ocean" or something to that effect. And you'd be wrong. Only Megaman 4 and 8 have the "around the world" thing, megaman 2 takes place entirely on "Mega City", Megaman's hometown. Light's Lab is always nearby said city. Well, i guess in the archie comics his level is inside a waste plant of sorts. Link to comment Share on other sites More sharing options...
Light The Hedgehog Posted October 13, 2013 Report Share Posted October 13, 2013 Yes! Crouch and Spindash Added! Link to comment Share on other sites More sharing options...
Betaman Posted October 13, 2013 Report Share Posted October 13, 2013 And you'd be wrong. Only Megaman 4 and 8 have the "around the world" thing, megaman 2 takes place entirely on "Mega City", Megaman's hometown. Light's Lab is always nearby said city. Well, i guess in the archie comics his level is inside a waste plant of sorts. Huh, I've always thought that the city's name was called Monsteropolis, which is what the game manuals called it. Link to comment Share on other sites More sharing options...
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