luksamuk Posted July 21, 2011 Report Share Posted July 21, 2011 I wish my girlfriend was into Sonic like that. She thought Tails was a girl until I told her otherwise. All the gfs I had and everybody from my family hates Sonic. I'm starting to wonder if everybody here is crazy - or just me. Anyway, spoiling Amazing Ocean Zone's boss. Shit! I don't wanna hear about that zone for a while. Link to comment Share on other sites More sharing options...
Shockey Rai Posted July 21, 2011 Report Share Posted July 21, 2011 Wha? Could it be...? After 2 & a half years of hiatus....Sonic Blaze is back? Yep! I have a new computer now. Restarted again with the new build of Sonic Worlds. AND THIS FUCKING TIME I HAVE A FLASHDRIVE TO BACK IT UP WITH!! Electro Plant Zone Act 1 (Formely Named Tube Town Zone) Its good to be back. Link to comment Share on other sites More sharing options...
sonicyoda Posted July 21, 2011 Report Share Posted July 21, 2011 Cool to see you back man. Not a lot to comment on at the moment. Not massively keen on darkening the background. Looks a bit odd. Link to comment Share on other sites More sharing options...
Spike Posted July 21, 2011 Report Share Posted July 21, 2011 Wow, I remember this game, Marik. It still looks as great as ever. Link to comment Share on other sites More sharing options...
Serephim Posted July 21, 2011 Report Share Posted July 21, 2011 @ Tailssena: You know you can get the screenshot URL and post it here right?[qimg]http://i.imgur.com/ASFbI.jpg[/qimg] [qimg]http://i.imgur.com/FYzPz.jpg[/qimg] [qimg]http://i.imgur.com/pqcDu.jpg[/qimg] Now that I can see them, what the bloody hell is with all the random tiles? It has like 0% consistency in terms of a level. I'd love to hear what type of description you'd give this as a level. My description would be "EVERYTHING!". Mashing zones together like this just looks completely fucked up though in my opinion. I say just like, PICK ONE! Only thing that is good is that you have maintained a sprite style. "Advance" in this case. At-least that's one thing solved. @ snow toilet: That is a spring animation. Which is an edit from a SonicBattle jumping pose. People are going to bitch, but i personally like them. I'm tired of everyone trying to make their fangames try to look all "official" and whatnot. 98% of them never see light past 2 engine tests or a demo. The ones that do are never necessarily breathtaking (or really worth more than one playthrough imo) for all the work put into them. If it's working towards an idea, i have no problem with it. I don't really mind seeing a grassy musical area in space. In a Sonic Fangame, anyway. I dont want to play an official looking sonic fangame. You're not going to compete with the genesis titles in my eyes, because no matter what you do, it's still just a fangame. So try to focus on making it FUN instead. The stage itself, on the other hand...yeah, it's looking mighty empty. 1 Link to comment Share on other sites More sharing options...
Mr.S Posted July 21, 2011 Report Share Posted July 21, 2011 Here is a bonus stage for a game I'm working on. The spring raises, you bounce and grab goodies (such as shields). Still needs editing in places. Link to comment Share on other sites More sharing options...
luksamuk Posted July 21, 2011 Report Share Posted July 21, 2011 Looks great. And how is the player supposed to get out of this bonus stage? Link to comment Share on other sites More sharing options...
Mr.S Posted July 21, 2011 Report Share Posted July 21, 2011 Simple everytime you bounce on spring, it disappears. Getting a green "Rep" will cause the springs to reappear. Also bouncing to the top or falling to the bottom will exit the stage. Link to comment Share on other sites More sharing options...
BlazefireLP Posted July 21, 2011 Report Share Posted July 21, 2011 What's with the random Advance icons Mr.S? Also, bawls! Thanks felik for the resolution suggestion, It does look better. 1 Link to comment Share on other sites More sharing options...
luksamuk Posted July 21, 2011 Report Share Posted July 21, 2011 Reminds me of Vectorman's first boss. Link to comment Share on other sites More sharing options...
Steven M Posted July 22, 2011 Report Share Posted July 22, 2011 recycliiiiiiiiiing Link to comment Share on other sites More sharing options...
snow toilet Posted July 22, 2011 Report Share Posted July 22, 2011 Reminds me of Vectorman's first boss. Literally was just about to mention that. @Mr. S: That background is killer. @Blazefire: I like that a lot. @Steven M: That looks wild. I'd work on that title screen a bit. The letters seem too close to each other. Link to comment Share on other sites More sharing options...
luksamuk Posted July 22, 2011 Report Share Posted July 22, 2011 @snow toilet Lol @Steven M Is that really Pac-Man? I mean, maybe you should make an actual game (not a fangame) with this. I mean, this is awesome, but, besides the graphics, it wouldn't remind me of Pac-Man. This is more a use of the 360° Degree Engine. EDIT: Kinda bumping the project, kinda not... still an unofficial video made in about 1 hour. Link to comment Share on other sites More sharing options...
Serephim Posted July 22, 2011 Report Share Posted July 22, 2011 Finally started really doing stuff with this game again, no clue where the inspiration came from. I've pretty much redone the entire engine for hit detection, so i can do alot more with the combat now. Im having great fun turning random characters into bosses. The first demo will have no less than 3 great boss fights. Prometheus (MMZ) will have and a few surprise ones i've cooked up myself. Since the difficulty in this game will affect the AI some enemies and most bosses, Prometheus will be given more challenging crossups and surprises as his health decreases. All in all, im gonna try to capture the best thing about MMZ/MMZX bosses -- lots of actions (avoidable but dangerous), and a lower focus on patterns. Im not exactly sure who the other 2 random cameo bosses will be! Perhaps a video soon. But just in case nobody remembers what this crappy little game is, Link to comment Share on other sites More sharing options...
Rawr Posted July 22, 2011 Report Share Posted July 22, 2011 Spoiler tagged for uber screen stretching. Cause Capcom cancelled MML3 I am making my own MML inspired game. I had just started blocking out the main town hub for this one particular area of the game in about an hour. HONESTLY I have no clue how far I'll end up actually going with this (this could potentially be it). Textures and everything are placeholder, I was mainly just going for the scale of the buildings and just a rough placement. Currently making a list of what buildings I do want and then I'll probably ape the MML3 art style and base the general look of the city off that. Gonna do some character sketches later for this. I might just adapt characters I've already made into a 'spinoff' of sorts actually though. I'll see what I'm feeling like later. The hard part will actually be learning how to code it all but I can at least get some graphics in there lol. Link to comment Share on other sites More sharing options...
Caleb Posted July 22, 2011 Report Share Posted July 22, 2011 There you go, guys. HERE'S your content. http://www.youtube.com/watch?v=RJTWP8lrgB0 Link to comment Share on other sites More sharing options...
Spike Posted July 22, 2011 Report Share Posted July 22, 2011 Holy unbearably low frame rate, bat man! Link to comment Share on other sites More sharing options...
Caleb Posted July 22, 2011 Report Share Posted July 22, 2011 Holy it's called reading the description, Batman! Link to comment Share on other sites More sharing options...
Betaman Posted July 22, 2011 Report Share Posted July 22, 2011 I saw NOTHING in the description as to why the frame rate was so slow. This is, and I quote what you said in your description: A preview of my fan-game, Sonic Saturn. Engine developed by BlazefireLP, gimmicks and objects created by me and BlazefireLP. Sprites made by me. Sonic the Hedgehog and others are property of SEGA/Sonic Team. More to come soon! It's nice that you're giving all of that credit to the people that credit goes to, but there's nothing there explaining why it looks so slow you might want to edit the description so that your post to spike has more plausibility. Link to comment Share on other sites More sharing options...
Caleb Posted July 22, 2011 Report Share Posted July 22, 2011 OOH, dangit, I forgot to add that! XD Camstudio is retarded when I record junk, so I promise future videos will not have that sort of framerate. I plan on posting Tails gameplay hopefully today. Link to comment Share on other sites More sharing options...
Betaman Posted July 22, 2011 Report Share Posted July 22, 2011 Have you tried Fraps? That works most of the time for me, although it's been a bit annoying lately. Link to comment Share on other sites More sharing options...
BlazefireLP Posted July 22, 2011 Report Share Posted July 22, 2011 Next time, I'll record it lol. Link to comment Share on other sites More sharing options...
BlazefireLP Posted July 22, 2011 Report Share Posted July 22, 2011 It's not the recorder, it's the his laptop's performance. Link to comment Share on other sites More sharing options...
Caleb Posted July 23, 2011 Report Share Posted July 23, 2011 Or I'll shut down processes I don't need to run while doing it. :I Link to comment Share on other sites More sharing options...
Spike Posted July 23, 2011 Report Share Posted July 23, 2011 Holy it's called reading the description, Batman! Derrrrrrrr Link to comment Share on other sites More sharing options...
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