Asuma Posted November 12, 2008 Report Share Posted November 12, 2008 Yeah. I'm just that awesome. I have to fix a few bugs. Link to comment Share on other sites More sharing options...
True_Sonic Posted November 12, 2008 Report Share Posted November 12, 2008 Yeah. I'm just that awesome. I have to fix a few bugs. I did notice one thing though, the first one was quite oddly placed since he goes right off screen. *This reminds me of the rocket gimmick from SA3, Twinkle Snow* Link to comment Share on other sites More sharing options...
Asuma Posted November 12, 2008 Report Share Posted November 12, 2008 By the way, I got a surprise for you guys. You'll see it in the build Rael is going to upload. Link to comment Share on other sites More sharing options...
True_Sonic Posted November 12, 2008 Report Share Posted November 12, 2008 I love surprises =D, What is it? *Jkng* Link to comment Share on other sites More sharing options...
Rawr Posted November 13, 2008 Report Share Posted November 13, 2008 I will work on knuckles powers once rael implements the knuckles sprite. I actually implemented the Knuckles sprite into my version of Worlds, of course I didn't know exactly how to create a new skin yet (I suck with MMF2 and programming, I am more on the art/level design side of things) so it is just a replaced Sonic mask thing. Either way, I'm sure it could easily be duplicated into the latest build since it isn't anything really all that big. At least it'd give a chance now to see if I put in his climbing sprites in right and whatnot. I also just quickly edited together a spring jump for my game (I changed his wait pose too), so if you want to change those I'm down with it. It isn't my most up to date build, so the graphics in it might be my old custom ones that didn't really fit. I -think- I also put the values for flying in the events list, but couldn't figure it out xD; If my post is also kind of hard to understand I'm sick and I took some anti-nauseant stuff so I feel so out of it right now and might not make much sense. Link in any case: http://www.mediafire.com/download.php?eawa9ieiaab I know it isn't much ^^;. Hopefully it'll save some sprite implementing though. Link to comment Share on other sites More sharing options...
True Blue Posted November 15, 2008 Report Share Posted November 15, 2008 OK, I could finally play the boss. Why didn't people tell me I had to click the squares? Oh well... It's all great. My congratulations. I can't wait to have the build, so I can add some of the new cool stuff to my project. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 15, 2008 Report Share Posted November 15, 2008 Your executable won't run for me Azu. It gives me some kind of "window initialization error" Link to comment Share on other sites More sharing options...
Asuma Posted November 15, 2008 Report Share Posted November 15, 2008 Well, that's odd. First time anyone's given me that error. Link to comment Share on other sites More sharing options...
True_Sonic Posted November 16, 2008 Report Share Posted November 16, 2008 The same happened to me with the EXE so I closed it and reopened it and it worked fine after than. Kinda wird mmf2 is Link to comment Share on other sites More sharing options...
Asuma Posted November 19, 2008 Report Share Posted November 19, 2008 I plan to update the engine sometime today or later. Rael sent me his build. He's been busy and what not. By the way Appo, do you mind if I recode your events? I'll give full credit off course. Link to comment Share on other sites More sharing options...
Appo Posted November 19, 2008 Report Share Posted November 19, 2008 Yeah it's no problem, i've added you to AIM (hope you don't mind) so if you'd like me to do anything all you nee to do is ask, i'm working on some 3d models for the cut scenes in my game so i haven't really added anthing as of yet Link to comment Share on other sites More sharing options...
Blue Emerald Posted November 29, 2008 Report Share Posted November 29, 2008 Has anyone fixed the level card yet? I just worked with it today and got it fixed. I'll send the working level card if you need it. [EDIT] Actually, I probably shouldn't. At least not on the file it's in. The file which has it contains my Sonic 4 sprites and music, and I don't want those getting leaked. Somehow, I'll get the events on a separate file; I'll probably place them on my build with the functioning Crabmeat. That is, if no one has fixed the level card yet. Link to comment Share on other sites More sharing options...
Appo Posted November 29, 2008 Report Share Posted November 29, 2008 well what i did for Rael was saved a seperate virsion of my build and then deleted all of the events except for the ones i added so that he could easily find the events and apply them to the proper version of worlds (dunno if it helped him or not ) Link to comment Share on other sites More sharing options...
Blue Emerald Posted November 30, 2008 Report Share Posted November 30, 2008 That's a good idea. I just have to wait to get the okay from Rael, so I don't end up giving him something he's already finished working on. Link to comment Share on other sites More sharing options...
Asuma Posted November 30, 2008 Report Share Posted November 30, 2008 I might as well do it. I'm suppose to bundle them together, but just haven't had the time. Link to comment Share on other sites More sharing options...
Blue Emerald Posted November 30, 2008 Report Share Posted November 30, 2008 Well, here you go, then. http://files.filefront.com/SWPolePod+Title+Cardmfa/;12506910;/fileinfo.html Also, one of the level card pieces has been cloned because the original piece refused to appear. Well, that is, until I removed all the other events; then I finally had to hide the original. Link to comment Share on other sites More sharing options...
True_Sonic Posted November 30, 2008 Report Share Posted November 30, 2008 Couldn't you delete the original? Link to comment Share on other sites More sharing options...
Blue Emerald Posted December 1, 2008 Report Share Posted December 1, 2008 No, because the clone is running off of it, and it'll work differently once the title card joins the rest of the events. Link to comment Share on other sites More sharing options...
True_Sonic Posted December 1, 2008 Report Share Posted December 1, 2008 Blue_Emerald: Ahh i see. Azu: Where is this thing you said you'd show like ages ago? Link to comment Share on other sites More sharing options...
LarkSS Posted December 2, 2008 Report Share Posted December 2, 2008 Still in progress I believe. Link to comment Share on other sites More sharing options...
True_Sonic Posted December 2, 2008 Report Share Posted December 2, 2008 How do ya know that ? Link to comment Share on other sites More sharing options...
Rael0505 Posted December 2, 2008 Author Report Share Posted December 2, 2008 Because he hasn't posted it yet. *facepalm* Link to comment Share on other sites More sharing options...
LarkSS Posted December 2, 2008 Report Share Posted December 2, 2008 And by facepalm he means to get back on topic. ;/ Link to comment Share on other sites More sharing options...
True_Sonic Posted December 3, 2008 Report Share Posted December 3, 2008 So Rael, Could you tell me what coming up for the next release? Link to comment Share on other sites More sharing options...
Rael0505 Posted December 3, 2008 Author Report Share Posted December 3, 2008 Pretty much everything in this thread. I also added in pop-up spikes. Again, Azu's currently in charge of putting in Appo's stuff (<3) so he knows more than I do about its current state. Link to comment Share on other sites More sharing options...
Recommended Posts