Hey, been awhile since i've posted stuff, I won't bore you with excuses. Anyways here is the mario engine i made from sonic worlds awhile ago, be warned though i said i would iron the bugs out and try to optimize it a bit more....well that never happened and i don't know if it will, so i decided to post it as is instead of waiting for me to do something that may never happen. I know that there are quite a few bugs and things could of been done better, but someone may find this usefull.
There has been alot of help from this forum on some of the add-ons such as the card game and homing bullet bills, and the grphics are not original (apart from the menus) all i did was recolour some of the sprites, just putting it out there
Here is a link to a vid of the test level (the same one i posted in the 'Post your screenshots' thread)
Here is the link to download it
http://www.mediafire.com/?3pnlhqiuz3mhllx
Features:
Movement
Sliding (hold down arrow on slope)
Running
Swimming
Ground pound (jump then hold down arrow)
Power ups
Mushroom
Fire flower
Ice flower
Hammer suit
Invincibility star
Carrot (hold the down arrow to power up then jump (still holding down) to perform a super jump and hold the jump button to glide)
1up
Enemies
Goomba
Koopa trooper (walking, flying and bouncing, all with pick upable shells)
Piranah plants
Piranah plants that spit fire
Jumping fish
Bloopers
Torpedo ted
Bullet bill
Homing bullet bill
Bob-oms
Boo
Dry bones
Hammer bros
Beetles
Dry beetle
Jumping sapper plants
Walking Piranah plants
Boomer (boss, you will have to put him in the game from the frame editor)
And there might be a few more in there that i missed out.
Misc
Coin blocks
Breakable blocks
Springs (can be picked up aswell)
Card game
Goal post
Secrt key to unlock path to switch palace
Switch palace
Giant blue block that rleases the number of lives you get when you hit it
Catapillar track of blocks
On/Off switch
Moveing platforms
Hidden blocks
Warp pipes
And more.......i think