Blue Frenzy Posted August 8, 2007 Report Share Posted August 8, 2007 [qimg]http://img54.imageshack.us/img54/3361/eggislandle9.png[/qimg]...better? Give the trees in front th same pallete as the ones behind. And those trees in the water makes no sense. Id reccomend you to spread the trees over all the water. Link to comment Share on other sites More sharing options...
Mr.S Posted August 10, 2007 Report Share Posted August 10, 2007 Guess what the monitors do. Link to comment Share on other sites More sharing options...
Serephim Posted August 10, 2007 Report Share Posted August 10, 2007 oooooo monitors Link to comment Share on other sites More sharing options...
Spike Posted August 10, 2007 Report Share Posted August 10, 2007 I'm not too sure about the bright shoe and the portal-thing. Props to you for making so much monitors and stuff. Adds more fun to the game. Dobermann: Focus on making the game first. I have yet to see anything other then the same freaking level for months. Link to comment Share on other sites More sharing options...
Ryan Cordel Posted August 10, 2007 Report Share Posted August 10, 2007 Tweak the monitors. They look rather bad because they're so cubical. Link to comment Share on other sites More sharing options...
Spike Posted August 10, 2007 Report Share Posted August 10, 2007 Odd, I didn't even notice that. But yeah, now that he pointed that out, atleast turn them back into Sonic 3 boxes. They are the same shape after all, and would look better. Link to comment Share on other sites More sharing options...
Rael0505 Posted August 10, 2007 Report Share Posted August 10, 2007 Zenor: yeah, I don't really have a problem with the water anymore, but follow everyone else's advice because I completely agree with what they said. Very impressive background mixing. Link to comment Share on other sites More sharing options...
Ryan Cordel Posted August 10, 2007 Report Share Posted August 10, 2007 Odd, I didn't even notice that. But yeah, now that he pointed that out, atleast turn them back into Sonic 3 boxes. They are the same shape after all, and would look better. No need to, he can alter the shape of the monitors as is and not necessarily have to have something from S3 out of force. Link to comment Share on other sites More sharing options...
Dobermann Posted August 10, 2007 Report Share Posted August 10, 2007 Dobermann: Focus on making the game first. I have yet to see anything other then the same freaking level for months. Man! I need a level editor if i want to put level in my 3d engine! You can't make good 3D level with mmf, you need to program all your tools! Once the level editor will be finished i wiil be able to make all the levels i want:p Link to comment Share on other sites More sharing options...
Slingerland Posted August 10, 2007 Report Share Posted August 10, 2007 Dobermann: Focus on making the game first. I have yet to see anything other then the same freaking level for YEARS. Fixed. Link to comment Share on other sites More sharing options...
ssbfalcon Posted August 10, 2007 Report Share Posted August 10, 2007 SFGHQ Zone I'm not sure whether it will end up being a full zone or a boss arena for the culmination of a certain chapter of Sonic's Vacation... Doesn't look very good? Blame SFGHQ's history!! This is an alternative... More Oldschool SFGHQ... Actually, I'm probably going to have the parallax layers animate between them every so often... maybe if you press a switch in the level... Hmm... This stage looks like it will be quite bland... I have a few ideas... One of them is the standard "OMG ADVERTIZE YOUR FANGAMZE HERE!!" Retro SFGHQ style... And maybe a psychadellic animated parallax Unfortuantly I don't have any decent screens of Relics of the Echidna... It will probably be my first 'serious toned' fangame since Velocity... even then that was... meh... Let's just say, I chose SFGHQ Zone over Cheese and Moonpie Mountain for the climax zone of the game... Though if I can find a good place, or if begged, I'll still do CAMP Mountain zone... +1 Rep if you can figure out one of the zone objectives/bosses Link to comment Share on other sites More sharing options...
Shockey Rai Posted August 11, 2007 Report Share Posted August 11, 2007 New Sonic Blaze Video! http://www.youtube.com/watch?v=F3YwewO6Moo#GU5U2spHI_4 Link to comment Share on other sites More sharing options...
Spike Posted August 11, 2007 Report Share Posted August 11, 2007 New Sonic Blaze Video!http://www.youtube.com/watch?v=F3YwewO6Moo#GU5U2spHI_4 Wow, that could be the most dull thing ever. If you don't count the leaves, there is absolutely no detail on the level. Except palmtrees. ..WTF? Palm trees? In a forest? Growing out of other trees? Link to comment Share on other sites More sharing options...
Shockey Rai Posted August 11, 2007 Report Share Posted August 11, 2007 I Know...I'm Quite limited on Backgrounds. Link to comment Share on other sites More sharing options...
SupaChao Posted August 11, 2007 Report Share Posted August 11, 2007 Wow, that could be the most dull thing ever. If you don't count the leaves, there is absolutely no detail on the level. Except palmtrees...WTF? Palm trees? In a forest? Growing out of other trees? Your a real sucker for constructive critism, arentcha. Marik: Try to adapt things to the level, from other background sets. As an example, a few things from Angel Island can be used, as far as grass, or surfaces goes. Or attempt to get more of the wood zone sprites and use them, just to give the level a little more feel. (if you use tiles from other sets, change the pallet to keep everything .."the same") Link to comment Share on other sites More sharing options...
Midiman Posted August 11, 2007 Report Share Posted August 11, 2007 Wow, that could be the most dull thing ever. If you don't count the leaves, there is absolutely no detail on the level. Except palmtrees...WTF? Palm trees? In a forest? Growing out of other trees? You complain too much. Link to comment Share on other sites More sharing options...
P3DR0 Posted August 11, 2007 Report Share Posted August 11, 2007 New Screenshots of Sonic DL Adventure! Link to comment Share on other sites More sharing options...
tentril Posted August 11, 2007 Report Share Posted August 11, 2007 I'm likin' the widescreen, but whats the bar in the bottom-right corner? Link to comment Share on other sites More sharing options...
Ryan Cordel Posted August 11, 2007 Report Share Posted August 11, 2007 Something related to Chaos Energy/Telekinesis power usage? Link to comment Share on other sites More sharing options...
Zenor Posted August 11, 2007 Report Share Posted August 11, 2007 yes. Link to comment Share on other sites More sharing options...
SupaChao Posted August 11, 2007 Report Share Posted August 11, 2007 Very nice, wouldn't mind seeing Silver's ability in a clip. =P Link to comment Share on other sites More sharing options...
VectorSatyr Posted August 11, 2007 Report Share Posted August 11, 2007 wouldn't mind seeing Silver's ability in a clip. =P Link to comment Share on other sites More sharing options...
SupaChao Posted August 12, 2007 Report Share Posted August 12, 2007 Ah, that was nice. You did well. I did notice a few things, of what just looked like animation errors, and I think a stray bullet from a guard bot. Otherwise, it was impressive. Link to comment Share on other sites More sharing options...
Asuma Posted August 12, 2007 Report Share Posted August 12, 2007 Where the hell have you been? Link to comment Share on other sites More sharing options...
Hapi-San Posted August 15, 2007 Report Share Posted August 15, 2007 The far background is mockup only right now, but the rest is all in, and I'm in the process of putting the far background in as you look at this. (Yes, it's within the palette limitations of the Mega Drive.) Link to comment Share on other sites More sharing options...
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