BlazeHedgehog Posted October 12, 2006 Report Share Posted October 12, 2006 You'll remember sometime ago I did a tiny, short, one-level version of Kingdom Valley, Sonic Advance Style. My biggest gripe was that the level was so short. With Sonic 2k6 coming up and the demo hitting XBL, I went back to it. Stuff that's new: - Another coat of polish given to Act 1! - Brand-new Act 2! - Crates! - Mission Mode! (20 Missions in all, 10 per act) - Proper Kingdom Valley music! - Various bug fixes! So yeah. Have fun. It's 11mb. (about 2mb larger than the original release) http://blazemp3.sepwich.com/VERYTEMP/sonic2k62d.zip No, I'm NOT going to do the whole game. That is an insane amount of work, despite the fact I'd probably do a better job than Sega would. Incase you forgot, here are some screenshots: Link to comment Share on other sites More sharing options...
Xoram Posted October 12, 2006 Report Share Posted October 12, 2006 I'd probably do a better job than Sega would. Concur'd. Link to comment Share on other sites More sharing options...
djtjj Posted October 13, 2006 Report Share Posted October 13, 2006 Looks great! Link to comment Share on other sites More sharing options...
Aaron C-T Posted October 13, 2006 Report Share Posted October 13, 2006 "No, I'm NOT going to do the whole game. That is an insane amount of work, despite the fact I'd probably do a better job than Sega would." Because doing a 2D game in a click-and-create program is just the same as doing one using an actual programming language. 'Kay. Hang on a second, while I boot up TGF. I'm going to make me a Halo fangame and then Bungie will hire me. Don't get me wrong, you do a great job. But honestly.. no. Thinking that way is just insanely stupid. Link to comment Share on other sites More sharing options...
Aki-at Posted October 13, 2006 Report Share Posted October 13, 2006 Its a very nicely done game, but having played the actual in game level of Kingdom Valley, it really doesn't feel like a 2D renderation of the level or game. Since those "water" grinding sections are not there, enemies with large health bars (or this that appeared in game but I dont blame you for not making them for a game thats just one level) and there wasn't those eagle rides scattered about the level and the first part isn't how Kingdom Valley starts it could easily be called any other level and I wouldn't have thought it was inspired by that level. Although great job on it, the extra missions are keeping me busy thus far =P Link to comment Share on other sites More sharing options...
DimensionWarped Posted October 13, 2006 Report Share Posted October 13, 2006 "No, I'm NOT going to do the whole game. That is an insane amount of work, despite the fact I'd probably do a better job than Sega would."Because doing a 2D game in a click-and-create program is just the same as doing one using an actual programming language. 'Kay. Hang on a second, while I boot up TGF. I'm going to make me a Halo fangame and then Bungie will hire me. Don't get me wrong, you do a great job. But honestly.. no. Thinking that way is just insanely stupid. Don't get Blaze wrong, I'm sure he isn't being serious. On the other hand, everything I've seen in Sonic Next so far seems like its stolen directly from my thoughts :/ Except the plot. But I mean gameplay premises and crap. Link to comment Share on other sites More sharing options...
Streak Thunderstorm Posted October 13, 2006 Report Share Posted October 13, 2006 STFU DW. Before it popped into your head, I planted it in my toilet, wiped and flushed. Link to comment Share on other sites More sharing options...
Aaron C-T Posted October 13, 2006 Report Share Posted October 13, 2006 Tons of people make the "better than Sega" comment/joke/whatever, and it's really getting old. Link to comment Share on other sites More sharing options...
Rael0505 Posted October 13, 2006 Report Share Posted October 13, 2006 psst scatta i can do better than sonic team Below is a double post that has been automagically merged into the original. Looking forward to trying this out, Blaze. I'll download it tomorrow when I'm not quite so busy. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted October 13, 2006 Author Report Share Posted October 13, 2006 Tons of people make the "better than Sega" comment/joke/whatever, and it's really getting old. Cry me a river. =P Link to comment Share on other sites More sharing options...
Klonk Pulse Posted October 13, 2006 Report Share Posted October 13, 2006 BlazeHedgehog, you wanna say, what woking on the "SoNIc NG Fangame" continous ? That's Cool, yeah I like this game, but i dont thing, what advance style is best for NG game... Link to comment Share on other sites More sharing options...
Rael0505 Posted October 13, 2006 Report Share Posted October 13, 2006 Why not? The style is the same as the next gen style, so it makes sense. Using retro sprites would be illogical. Link to comment Share on other sites More sharing options...
Asuma Posted October 13, 2006 Report Share Posted October 13, 2006 I'd rather play this than Shadow The Hedgehog. No offense Blaze, this is a wondeful game. Link to comment Share on other sites More sharing options...
Klonk Pulse Posted October 13, 2006 Report Share Posted October 13, 2006 No, i mean a new fan-sprites. Or do for Advance's sprites more shadowy places... Link to comment Share on other sites More sharing options...
Smidge204 Posted October 13, 2006 Report Share Posted October 13, 2006 "No, I'm NOT going to do the whole game. That is an insane amount of work, despite the fact I'd probably do a better job than Sega would."Because doing a 2D game in a click-and-create program is just the same as doing one using an actual programming language. 'Kay. Hang on a second, while I boot up TGF. I'm going to make me a Halo fangame and then Bungie will hire me. Don't get me wrong, you do a great job. But honestly.. no. Thinking that way is just insanely stupid. I agree. Doing better than SEGA has become so easy lately that bragging about it makes you look like a n00b. =Smidge= Link to comment Share on other sites More sharing options...
Streak Thunderstorm Posted October 13, 2006 Report Share Posted October 13, 2006 Lol smudge. Link to comment Share on other sites More sharing options...
Xoram Posted October 13, 2006 Report Share Posted October 13, 2006 To be honest, the latest 2D Sonic games made by SEGA are crap. Link to comment Share on other sites More sharing options...
Rael0505 Posted October 13, 2006 Report Share Posted October 13, 2006 Smidge wins. Link to comment Share on other sites More sharing options...
Slingerland Posted October 13, 2006 Report Share Posted October 13, 2006 BlazeHedgehog, you wanna say, what woking on the "SoNIc NG Fangame" continous ? That's Cool, yeah I like this game, but i dont thing, what advance style is best for NG game... What the hell did you say? The advance sprites are fine. This is a really cool adaption, Blaze. Nice work. My two omplaints are when I run up a wall, Sonic doesn't fly up enough to get me on the ground and the spindash is pretty weak (but its animation is amazing). Link to comment Share on other sites More sharing options...
Rael0505 Posted October 14, 2006 Report Share Posted October 14, 2006 Tried it out. Too fast for my liking, can't really enjoy the stage. I noticed a lot of different routes though, good job with that. A suggestion would be to put in some interactive objects. It's a lot of hold right and tap jump. You did not do better than Sonic Team. Link to comment Share on other sites More sharing options...
TyphoonChaos Posted October 19, 2006 Report Share Posted October 19, 2006 Well, if you aren't going to make a game...Could you atleast release an engine? Doesn't need to have the fancy sprites and all, just for the n00bs like me that want to have games like this. That would pwn. If not, one feature I would add is wall jumping and maybe a different character, like silver. Link to comment Share on other sites More sharing options...
Asuma Posted October 20, 2006 Report Share Posted October 20, 2006 I boss battle would be nice. Link to comment Share on other sites More sharing options...
Slingerland Posted October 20, 2006 Report Share Posted October 20, 2006 If not, one feature I would add is wall jumping and maybe a different character, like silver. Boo. I doubt anybody's up for making custom Silver sprites. Link to comment Share on other sites More sharing options...
Asuma Posted October 20, 2006 Report Share Posted October 20, 2006 There's some a TMFZ. Link to comment Share on other sites More sharing options...
Slingerland Posted October 20, 2006 Report Share Posted October 20, 2006 NO ____ING WAY. That's pretty cool. Link to comment Share on other sites More sharing options...
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