The ParadoxX Posted August 11, 2011 Report Share Posted August 11, 2011 1. Importing a level from a save state. 2. Playing it! Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 HOLY SHIT HOW AMAZING you are Brazillian too. Is that the C++ Sonic thingy on your signature? Looks awesome. EDIT: Just noticed something. "Palheta" is that thing that we use to play guitar. "Paleta" is related to colors. Sorry for the Portuguese class >: EDIT2: Does it import from actual Sonic ROMs too? Link to comment Share on other sites More sharing options...
Sparks Posted August 11, 2011 Report Share Posted August 11, 2011 I too am a fan of the background.Looks very nifty, Delta. Can't wait to see more screens. And, BTW, you guys realize that he's not the only one using a HUD that looks like that. Just because it's similar to Euan's doesn't mean the idea was ripped off to look like that. Hell, even I came up with a HUD that looked similar to his and this was around the time when I didn't know XG/Retro XG existed. I could go into detail how the design matches XGs pixel by pixel but it's just a HUD and apparently nobody gives a fuck Link to comment Share on other sites More sharing options...
The ParadoxX Posted August 11, 2011 Report Share Posted August 11, 2011 HOLY SHIT HOW AMAZING you are Brazillian too.Is that the C++ Sonic thingy on your signature? Looks awesome. Yep, but it's just a prototype name yet. EDIT: Just noticed something. "Palheta" is that thing that we use to play guitar. "Paleta" is related to colors. Sorry for the Portuguese class >: Nah, I'll translate everything to english anyway! EDIT2: Does it import from actual Sonic ROMs too? It's very hard to get data directly from the ROM's, but it's very easy to get from Save States. I still don't know exactly the direction this project will take, so importing directly from ROM's will depend of that. Link to comment Share on other sites More sharing options...
P3DR0 Posted August 11, 2011 Report Share Posted August 11, 2011 The ParadoxX, it's looking awesome, I just think that Sonic's pallete looks wrong. I dunno... His pallete looks kinda darken than really is on Sonic 2 Ehehe, maybe it's just my imagination, dunno. Well can't say much since it doesn't have Graphics custom or something. It just looks like an emulator (because of the first screen). And I though that you were wanting to make a fangame (with story and everything) Maybe like Radical Sonic of yours. But you know what I think of you and your engine, so I can say that I'm very, very Excited. Also, read the first characters of my comment. <3 HOLY SHIT HOW AMAZING you are Brazillian too.Is that the C++ Sonic thingy on your signature? Looks awesome. Not just brazilian but actualy the is the guy who created the 360º movement for MMF. :3 Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 Ah I see :B Anyway Remaking. Suggestions? Link to comment Share on other sites More sharing options...
Dark Raven X Posted August 11, 2011 Report Share Posted August 11, 2011 Is that. A cheese zone? Why LH, I think I'm in love. Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 Yeah, that's that Cheese Hill Zone I lost its files about 2~3 months ago. Remaking it right now. Link to comment Share on other sites More sharing options...
P3DR0 Posted August 11, 2011 Report Share Posted August 11, 2011 Change the BG. This "realistic" photo isn't really looking good. I suggest making some edits at GHZ bg. With different types of cheese. Link to comment Share on other sites More sharing options...
Mr.S Posted August 11, 2011 Report Share Posted August 11, 2011 Here is a video ( ) of the first level in my Knuckles fan game. It's not finished at all and still needs some polishing. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted August 11, 2011 Report Share Posted August 11, 2011 I like the use of Hidden Palace zone rocks. Nice one! Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 11, 2011 Report Share Posted August 11, 2011 1. Importing a level from a save state.[qimg]http://img.photobucket.com/albums/v281/The_ParadoxX/level_importer.png[/qimg] 2. Playing it! [qimg]http://img.photobucket.com/albums/v281/The_ParadoxX/ehz.png[/qimg] FINALY DUDE!I thought you died I thought you forgot about it or something. I really didn't expect it was being still worked on. I'm very intreguied on to how this is going to turn out. Importing a savestate and then playing it is like so awesome it's indescribable. Does the engine only currently support Sonic1/2 levels? Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 Change the BG. This "realistic" photo isn't really looking good. I suggest making some edits at GHZ bg. With different types of cheese. Any suggestions but this. Sorry, that's not gonna happen D: It's actually the most noticeable part of the background, made one by Cinos. It gave HIM inspiration to revisit Cheese Mountain's backgrounds, and it gave ME inspiration to make this D: Link to comment Share on other sites More sharing options...
The ParadoxX Posted August 11, 2011 Report Share Posted August 11, 2011 The ParadoxX, it's looking awesome, I just think that Sonic's pallete looks wrong. I dunno...His pallete looks kinda darken than really is on Sonic 2 Ehehe, maybe it's just my imagination, dunno. Well can't say much since it doesn't have Graphics custom or something. It just looks like an emulator (because of the first screen). And I though that you were wanting to make a fangame (with story and everything) Maybe like Radical Sonic of yours. But you know what I think of you and your engine, so I can say that I'm very, very Excited. I still don't know what this is going to be, but if it's going to be a fangame with story and everything, expect to see original levels and graphics! Also, read the first characters of my comment. <3 I'm a looser ¬¬' FINALY DUDE!I thought you died I thought you forgot about it or something. I really didn't expect it was being still worked on. I'm very intreguied on to how this is going to turn out. *keeps eyes wide open on it*. I've been working for years on it, but I think that soon I'll release something =) Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted August 11, 2011 Report Share Posted August 11, 2011 Not much to see. Using Damizean and RougeYoshi's Xmas engine, I have created new parallax for JPSZ. I still need to implement it into the engine though. Link to comment Share on other sites More sharing options...
Serephim Posted August 11, 2011 Report Share Posted August 11, 2011 I could go into detail how the design matches XGs pixel by pixel but it's just a HUD and apparently nobody gives a fuck That game is so old and so not released that i honestly wouldn't even care if i was the person behind it. Ah I see :BAnyway [qimg]http://i485.photobucket.com/albums/rr217/LHTheHedgehog/cheesehillisback.png[/qimg][qimg]http://i485.photobucket.com/albums/rr217/LHTheHedgehog/cheesehillisback2.png[/qimg] Remaking. Suggestions? I think it looks interesting, just make sure you're able to distinguish between the background and platform tiles. Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 I think it looks interesting, just make sure you're able to distinguish between the background and platform tiles. Working seriously on that right now. Link to comment Share on other sites More sharing options...
Appo Posted August 11, 2011 Report Share Posted August 11, 2011 A remake of sonic 2 special stage for the special stage in the game i'm working on using 3DS max and adobe premiere (no ring or obsticles yet just thr half pipe) it's a hefty 6mb gif :S Link to comment Share on other sites More sharing options...
luksamuk Posted August 11, 2011 Report Share Posted August 11, 2011 Wow, that's just amazing, Appo. You gonna make a 3D special stage, then? What about the rest of the game? :B Link to comment Share on other sites More sharing options...
Sparks Posted August 11, 2011 Report Share Posted August 11, 2011 That game is so old and so not released that i honestly wouldn't even care if i was the person behind it.Yeah I know; I just have my pet peeves Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 11, 2011 Report Share Posted August 11, 2011 Not much to see. Using Damizean and RougeYoshi's Xmas engine, I have created new parallax for JPSZ. I still need to implement it into the engine though.[qimg]http://i836.photobucket.com/albums/zz281/darkspikes598/screenshot.png[/qimg] Is this you defining the game itself. Background looks nice by the way. Nice mix of sonic cd. Link to comment Share on other sites More sharing options...
Appo Posted August 11, 2011 Report Share Posted August 11, 2011 Wow, that's just amazing, Appo. You gonna make a 3D special stage, then? What about the rest of the game? :B It's just a background i'm going to put into MMF to make it look 3D, when i get around to having a proper mess about with the SGDK then kronic and snails will be born... @Blazefire: I can't take credit for the background, i found it in a lib on the main site (can't remember which one) Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted August 11, 2011 Report Share Posted August 11, 2011 @BlazefireLP. Yes I am. BTW, got it into the actual engine. HUD is still unchanged . Link to comment Share on other sites More sharing options...
Shockey Rai Posted August 12, 2011 Report Share Posted August 12, 2011 Oh, Look. I'm Level Contributing to Sonic Worlds Level Collab. Rock Mines is the name of the stage. Stage is in very early devolopment. @LH If i recall right. Cinos is now Cinossu (its been like that for years i believe) Link to comment Share on other sites More sharing options...
Sparks Posted August 12, 2011 Report Share Posted August 12, 2011 That's pretty neat looking so far. Reminds me of a mix between Lava Reef and Endless Mine. Link to comment Share on other sites More sharing options...
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