DimensionWarped Posted January 20, 2012 Report Share Posted January 20, 2012 Yeah, you'd be much better off making a game about something just like Kirby that uses all of Kirby's standard abilities but looks ever so slightly different. It's funny when you think about it. Game companies that oppose fan games are actually encouraging clones, which are far more dangerous to them since those could be sold at profit and with the blogging sites as prevalent as they are, it wouldn't take any time for people to find out that they are linked to the main company's games in spirit even if they don't use the same characters, enemies, sprites, etc. Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 20, 2012 Author Report Share Posted January 20, 2012 well, it makes sense but in the same time it doesn't... i would say something about this but i think it would be a little conspiratory. =P i still keep thinking, is a fan game really a bad thing for the companies? seriously, fan games are made by fan to fans, it's almost impossible to get a sonic fan game out of the sonic comunity, unless it's THAT good, such as sonic fan remix. and speaking of wich, did fan remix stoped people from buying Sonic 4 or Generations? as far as i know, it didn't Link to comment Share on other sites More sharing options...
Dark Raven X Posted January 20, 2012 Report Share Posted January 20, 2012 If anything, I think fan games like Fan Remix encourage Sonic Team to put more effort in. Despite all the criticism, no one can deny Fan Remix was beautiful, most would agree it looked better than Sonic 4. I would hope Sega sees them as a challenge rather than a threat. Like "this is what 2 guys did in their spare time, alright, here's what WE do now." Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 21, 2012 Author Report Share Posted January 21, 2012 Act 3 Background i'm just trying to make it fit with @Dark Raven X yeah, maybe... at least they know we want sonic to get as good as it was in the 90's even so... i think bad games will somehow emerge, like in the 90's Link to comment Share on other sites More sharing options...
P3DR0 Posted January 21, 2012 Report Share Posted January 21, 2012 I dunno about you, but for me those new graphical tweaks demand some custom sprites for Sonic and Tails as well. :3 Link to comment Share on other sites More sharing options...
Dark Raven X Posted January 21, 2012 Report Share Posted January 21, 2012 LAKE! I've never heard the original of this before; Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 21, 2012 Author Report Share Posted January 21, 2012 I dunno about you, but for me those new graphical tweaks demand some custom sprites for Sonic and Tails as well. :3 i know i've been increasing my graphical skill but i'm still not able to even touch sonic's sprite without messing he up and making he look wierd anyway, there is people on mfz with some awesome sprites but it just too much work, isnt it? i mean, all he poses plus super sonic and as far as i know about spriting, it's really time consuming Link to comment Share on other sites More sharing options...
Dark Raven X Posted January 21, 2012 Report Share Posted January 21, 2012 Try custom spriting Shadow. 4 running frames become 30. >.> But yeah, it is much easier to tweak level graphics to suit your sprite than the other way around, imo. Link to comment Share on other sites More sharing options...
P3DR0 Posted January 21, 2012 Report Share Posted January 21, 2012 i know i've been increasing my graphical skill but i'm still not able to even touch sonic's sprite without messing he up and making he look wierdanyway, there is people on mfz with some awesome sprites but it just too much work, isnt it? i mean, all he poses plus super sonic and as far as i know about spriting, it's really time consuming I wish I could say that it is easy but it isn't. I don't mind Sonic 3 sprites, but I think that the scenary you're put in the game requires some pallete modifications at least. Also if got any weird you have the assistance of that guy (with the funny name) that helped you out on the tree and those pillars so I really don't see why not some custom sprites or custom pallete... :3 To be really honest I kinda think that Sonic 3 sprites seems out of place in these new screenshots. Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 21, 2012 Author Report Share Posted January 21, 2012 I wish I could say that it is easy but it isn't. I don't mind Sonic 3 sprites, but I think that the scenary you're put in the game requires some pallete modifications at least. Also if got any weird you have the assistance of that guy (with the funny name) that helped you out on the tree and those pillars so I really don't see why not some custom sprites or custom pallete... :3To be really honest I kinda think that Sonic 3 sprites seems out of place in these new screenshots. i dunno if Geona is up for making a whole sprite sheet and there's also the super forms and the special forms wich makes in total of 5 whole sprite sheets. that is... well, a bit too much and a pallet change would just make this seem like a hack or "saturn"/"something after sonic 3" so... do you know anyone who is up for a job like this? Link to comment Share on other sites More sharing options...
Carl Winslow Posted January 22, 2012 Report Share Posted January 22, 2012 yeah uh I've never been good at animation really. atleast not in pixel art. Link to comment Share on other sites More sharing options...
Serephim Posted January 22, 2012 Report Share Posted January 22, 2012 I dunno about you, but for me those new graphical tweaks demand some custom sprites for Sonic and Tails as well. :3 not really. Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 28, 2012 Author Report Share Posted January 28, 2012 ok, moving the sonic ATS sprite discussion to here... this is how it looks in game you can also get a peek of technology tree =P and i've found a simple way to make a skin option Link to comment Share on other sites More sharing options...
Duckboy Posted January 28, 2012 Report Share Posted January 28, 2012 [qimg]http://i.imgur.com/vTikY.png[/qimg]Act 3 Background i'm just trying to make it fit with Hm. I think you need to either get yourself a composer or pick music that's a bit more obscure if you're not going to go with established Sonic music. It's just that things like Stickerbrush Symphony and the Kirby music are very recognizable as DKC and Kirby. It takes me out of the immersion of the level a bit. That was an issue with the first game, like Tails' cloud level that had Kirby music. Link to comment Share on other sites More sharing options...
DimensionWarped Posted January 28, 2012 Report Share Posted January 28, 2012 I think it could work if he made those songs sound like something on the Genesis. Link to comment Share on other sites More sharing options...
Duckboy Posted January 28, 2012 Report Share Posted January 28, 2012 Well I suppose that too Link to comment Share on other sites More sharing options...
Djawed Posted January 29, 2012 Report Share Posted January 29, 2012 Strange... but the sprites look amazing in action Link to comment Share on other sites More sharing options...
Ristar Posted January 29, 2012 Report Share Posted January 29, 2012 I think when you have so much original content in terms of level design and graphics, it can be a bit of a step back to use non-original music for the game. megadriving the tracks would work pretty well as we're all used to seeing sonic whilst listening to some bitchin' YM2612 tunes. sonic is looking pretty fly though, only thing is that when he looks up it seems like he's bending his neck at a freaky angle. because it's a 3/4 view of his face it needs to resemble knuckles' look-up sprite a bit more. (http://www.spriters-resource.com/genesis/snk/knuckles.PNG third row) Link to comment Share on other sites More sharing options...
thesuperinvader Posted January 29, 2012 Report Share Posted January 29, 2012 The awkward moment when I see ristar's name and get scared that I can't make a track for this game XD Link to comment Share on other sites More sharing options...
Falk Posted January 29, 2012 Report Share Posted January 29, 2012 BTS's re-OSTing is coming together as an awesome collaborative effort. I don't see why we can't give ATS the same treatment once BTS 2012's wrapped up for SAGE (and be done by the time the game's ready this time around!) Still Lake's call though! edit: those sprites in motion make me happy in my pants! Link to comment Share on other sites More sharing options...
JetHawk95 Posted January 29, 2012 Report Share Posted January 29, 2012 Collaborative effort? Do you mean as composers joining forces to create a soundtrack for the game? Or have you already assembled a team? I'd like to contribute if possible that's all Link to comment Share on other sites More sharing options...
LakeFeperd Posted January 29, 2012 Author Report Share Posted January 29, 2012 yup, Falk, Ristar, and some more i don't actually know who are they yet and i dont know if a team has been already formed i'll release a trailer for the SAGE 2012 version of BTS once a few more tracks have been completed and yes, i'll let you guys make music for ATS when the BTS soundtrack is done and being that most of the zones in ATS has been made/planned without a music in mind, there is room for something new Link to comment Share on other sites More sharing options...
BlazefireLP Posted January 29, 2012 Report Share Posted January 29, 2012 [qimg]http://i.imgur.com/vTikY.png[/qimg]Act 3 Background i'm just trying to make it fit with @Dark Raven X yeah, maybe... at least they know we want sonic to get as good as it was in the 90's even so... i think bad games will somehow emerge, like in the 90's Dithering looks good in places until it is way over-used like it is here. Try addressing that and things make looks slightly more polished. Link to comment Share on other sites More sharing options...
Falk Posted January 29, 2012 Report Share Posted January 29, 2012 There's a few people involved with BTS. I'm experimenting a little with having a bunch of people work on each others' stuff to see what the final result is like. This is pretty much in the experimental stage and it -is- really hard getting everything sounding like one cohesive soundtrack. I'm still working out the best way to go about things since all of us essentially use different DAWs and methods. I'm hoping that the groundwork laid will allow for more people to contribute for ATS (or whatever other future projects needs original music) since I believe we really have a lot to learn from each other, but for now let me see how BTS goes and what can go wrong, etc. with a much more controllable set of variables Believe me, I'm not trying to be elitist. Link to comment Share on other sites More sharing options...
thesuperinvader Posted January 29, 2012 Report Share Posted January 29, 2012 Wait we have to work with other musicians for ATS? How the fuck would that work? Most musicians I've ever talked to have extremely different ways of writing and playing. Every musician has their own quirks that are hard to get working together Link to comment Share on other sites More sharing options...
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