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Sonic ATS - Released


LakeFeperd

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S3K - Out since 1994. A damn lot of people will have played it and will no Robotnik betrays Knuckles.

SATS - Out since 4 weeks ago. There's probably still a lot of people who haven't played the game who will end up playing the game. They don't want to have shit spoiled for them.

Just saiyan.

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(Copy that Mr. Lange about creating music.)

I was about to say what Infinity_Alex just said.

There's still a few Special Rings I haven't discovered yet for those Extra Stages.

I haven't unlocked Debug Mode yet but I'm more interested in those stages first.

Within a few more days, I may have to ask someone if I'm not getting anywhere.

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@Emerson

I always though that's just how it is in the classics. =P

You could make the excuse that sonic is moving forward that's why he bounces forward but in the end, i don't think it really matters that much. Unless you have a level where there is a pit right in front of a spike.

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Ha, that's ok.

"I always though that's just how it is in the classics. =P"

I think Sonic Advance 2 does it in certain circunstances, with a different animation. The classics don't, though. What cheeses me off about this is how obvious it was all along, yet during 4 years I didn't realize anything was off until today!

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Ha, that's ok.

"I always though that's just how it is in the classics. =P"

I think Sonic Advance 2 does it in certain circunstances, with a different animation. The classics don't, though. What cheeses me off about this is how obvious it was all along, yet during 4 years I didn't realize anything was off until today!

http://info.sonicretro.org/SPG:Getting_Hit

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