Jeffrey_bones Posted August 31, 2010 Report Share Posted August 31, 2010 I love working on sprites. Characters trees powerups whatever. If you want some help just tell me want you want done. I would be more than happy to help in between working on my project. Do you want your own graphics ripped or do you want custom sprites? I can do both. Link to comment Share on other sites More sharing options...
Aikocho Posted September 1, 2010 Author Report Share Posted September 1, 2010 I love working on sprites. Characters trees powerups whatever. If you want some help just tell me want you want done. I would be more than happy to help in between working on my project. Do you want your own graphics ripped or do you want custom sprites? I can do both.[qimg]http://img830.imageshack.us/img830/3297/bannersxgm8.png[/qimg] FINAL YOUTUBE PREVIEW Proof of providence please. I.E. Proof of your work please. Link to comment Share on other sites More sharing options...
Jeffrey_bones Posted September 1, 2010 Report Share Posted September 1, 2010 Proof of providence please. I.E. Proof of your work please. Are you serious? Yes I guess you are. Ok. Do you want me to rip something or make something custom for you? Which one do you prefer? Edit---> nevermind I get it you want to see something I have already done. Okay give me a second. Edit2---> Okay below is the video of a mugen stage I mad 3D bliss. I also made the character Falco I never finished him because I started working on other stuff but here it is. I was also working on super mario 666 a while back for game maker where I did a lot of sprite work with mario and his shotgun but that got lost. http://www.youtube.com/watch?v=s28EojulIi4 Link to comment Share on other sites More sharing options...
SonicFan2010 Posted September 1, 2010 Report Share Posted September 1, 2010 Are you serious? Yes I guess you are. Ok. Do you want me to rip something or make something custom for you? Which one do you prefer?Edit---> nevermind I get it you want to see something I have already done. Okay give me a second. Edit2---> Okay below is the video of a mugen stage I mad 3D bliss. I also made the character Falco I never finished him because I started working on other stuff but here it is. I was also working on super mario 666 a while back for game maker where I did a lot of sprite work with mario and his shotgun but that got lost. http://www.youtube.com/watch?v=s28EojulIi4 Did you say M.U.G.E.N? I happen to be a fan of M.U.G.E.N. Link to comment Share on other sites More sharing options...
Hoj Posted September 1, 2010 Report Share Posted September 1, 2010 Throwbacks from the very inspiration of the game is a plus, Sparks. Besides, I pretty much have the genesis style down pat. MCKaosu, do you recognise the sprite I posted? Link to comment Share on other sites More sharing options...
flame6753 Posted September 1, 2010 Report Share Posted September 1, 2010 Lol, I jumped over the green tunnel area and the game went into an infinite cycle of rolling and spin sounds. Link to comment Share on other sites More sharing options...
Sparks Posted September 2, 2010 Report Share Posted September 2, 2010 Green tunnel area? What? Elaborate...? Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 Lol, I jumped over the green tunnel area and the game went into an infinite cycle of rolling and spin sounds. Old beta is old. He's playing the old beta. Try this on for size. Sonic Zero: Remastered 2010 Demo Link to comment Share on other sites More sharing options...
Hoj Posted September 2, 2010 Report Share Posted September 2, 2010 Old beta is old. He's playing the old beta.Try this on for size. Sonic Zero: Remastered 2010 Demo Ugh, I've been playing the old beta as well. This new one is brilliant! I'm glad to see you've still been working on this The level graphics are really nice, very original sonic 3 style, and the layout is unique enough for this to feel like a brand new sonic game. You've really made the most of the Sonic Worlds engine, this game is definitely up there with the likes of Sonic Nexus. By the way Mckaosu, seeing as you've ignored me That sprite I posted of the little turtle bot was from the original Sonic Zero. Link to comment Share on other sites More sharing options...
Dan Posted September 2, 2010 Report Share Posted September 2, 2010 I see you're not really asking about physics here, but you seem to be trying to clone the Sonic 3 moves perfectly so I thought I'd point out that the insta-shield is not returning control to a rolling jump as it should. Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 Ugh, I've been playing the old beta as well. This new one is brilliant! I'm glad to see you've still been working on this The level graphics are really nice, very original sonic 3 style, and the layout is unique enough for this to feel like a brand new sonic game. You've really made the most of the Sonic Worlds engine, this game is definitely up there with the likes of Sonic Nexus.By the way Mckaosu, seeing as you've ignored me That sprite I posted of the little turtle bot was from the original Sonic Zero. I didn't completely you. I just needed more time. Link to comment Share on other sites More sharing options...
LarkSS Posted September 2, 2010 Report Share Posted September 2, 2010 @Dan: We were never trying to make a perfect clone, but just borrowing moves and abilities that we wanted for the engine. I personally never saw that situation happen before, though I think I'd prefer the control to remain ignored. I guess in the end it's up to Kaosu though. Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 I see you're not really asking about physics here, but you seem to be trying to clone the Sonic 3 moves perfectly so I thought I'd point out that the insta-shield is not returning control to a rolling jump as it should. Just as lark Said, it's not a perfect clone. If it were, it would have been a ROM HACK, witch I don't even know the first thing to do when it comes to Sega/Sonic Hacking. Link to comment Share on other sites More sharing options...
Hoj Posted September 2, 2010 Report Share Posted September 2, 2010 [qimg]http://www.majhost.com/gallery/Sonjoban/screenshots/spritesheets/kukkubattlebeatle.png[/qimg] I LOVED your original graphics. And the new battle beatle looks perfect for the genesis style. =) Btw, is the old Sonic Zero still around anywhere? I'd love to play it again. I remember those little bad guys with the propeller, didn't they get electric shields around them? Epic. You got your own website Mckaosu? Link to comment Share on other sites More sharing options...
Dan Posted September 2, 2010 Report Share Posted September 2, 2010 I can see you're not making a perfect clone and I'm completely behind the change, for instance, to Knuckles' jumping height. But you also got his stalled landings after gliding near perfect. The direction you took with all the controls makes it look like that insta-shield omission was an oversight. I was just picking it up. If it wasn't an oversight, well fair enough and call me wrong. But that would mean you deliberately took that functionality out of only that move. Both other characters can regain control with their secondary moves; Sonic was the only one who could do so without slowing down. Did you really choose to nerf Sonic's insta-shield? Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 I can see you're not making a perfect clone and I'm completely behind the change, for instance, to Knuckles' jumping height. But you also got his stalled landings after gliding near perfect. The direction you took with all the controls makes it look like that insta-shield omission was an oversight. I was just picking it up. If it wasn't an oversight, well fair enough and call me wrong. But that would mean you deliberately took that functionality out of only that move. Both other characters can regain control with their secondary moves; Sonic was the only one who could do so without slowing down. Did you really choose to nerf Sonic's insta-shield? Forgive me for asking this, but what does "Nerf" mean in that sentence? Ether way, I'll have to converse with Lark about this, Because Even I didn't know that was possible. I really should experiment with the classic games to get a good grasp on things, For both Zero and Worlds Delta. Link to comment Share on other sites More sharing options...
Dan Posted September 2, 2010 Report Share Posted September 2, 2010 Oh, it means to make weaker. It's a kind of internet culture word I think. If English isn't your first language, avoid "nerf" in real-life conversation, or outside a gaming context really. Link to comment Share on other sites More sharing options...
Asuma Posted September 2, 2010 Report Share Posted September 2, 2010 http://www.urbandictionary.com/define.php?term=%22Nerf&page=6 38. nerf To make worse or weaken, usually in the context of weakening something in order to balance out a game. I think (going by this definition) he means that the insta-shield seems weaker. Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 I really don't think i is, but that may be because it doesn't have that one effect that he mentioned earlier. I'm looking into that really. Link to comment Share on other sites More sharing options...
Sparks Posted September 2, 2010 Report Share Posted September 2, 2010 Seems to be the same to me. I think you're barking up the wrong tree Dan if you want a pixel perfect, 100% accurate Sonic 3 engine in this game. Link to comment Share on other sites More sharing options...
Dan Posted September 2, 2010 Report Share Posted September 2, 2010 It's not about what I want, I was just pointing out a control that was missed unintentionally. Link to comment Share on other sites More sharing options...
Aikocho Posted September 2, 2010 Author Report Share Posted September 2, 2010 It's not about what I want, I was just pointing out a control that was missed unintentionally. Understandable. May the case rest. Link to comment Share on other sites More sharing options...
flame6753 Posted September 3, 2010 Report Share Posted September 3, 2010 Old beta is old. He's playing the old beta.Try this on for size. Sonic Zero: Remastered 2010 Demo Much better. Excellent job man. Link to comment Share on other sites More sharing options...
StealthyMC Posted September 10, 2010 Report Share Posted September 10, 2010 Great game and I'm glad to see you're making progress. Link to comment Share on other sites More sharing options...
Aikocho Posted September 27, 2010 Author Report Share Posted September 27, 2010 Sonic Zero v.3!!! Hahahaaa!!! AAAHAHAHAHAAAA!!.... Kaboom! For the sake of being fair, it has more acts. the same 1 zone, but with its designated 3 acts. Link to comment Share on other sites More sharing options...
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