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flame6753

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Everything posted by flame6753

  1. I figured as much. And also sad to hear about Dami :0 Hope is all is well in all future endeavors
  2. Wuz good. For anyone who hasn't really been keeping up (including me, been inactive for like a year lol) Clickteam is ditching the "Multimedia" in MMF and their new version will be Clickteam Fusion version 2.5, which will introduce custom physics in their movement engine. It's hard to say without having actually used it yet, but will there be plans to revamp Sonic Worlds to take advantage of this?
  3. What would you be coding it in? Edit: Nvm, MMF . Well I think MMF should be all that you need to bring something like this to life. Looks like a really good concept btw!
  4. Imo freedom planet was the most impressive game at SAGE by far. Good job.
  5. Was bored, so tried to do something interesting in SA2
  6. Someone should make a sonic and elmo cross over
  7. http://www.dailymotion.com/video/xpjw91_lok1_shortfilms Edit: Lol they sniped that mad quick.
  8. I saw that episode yesterday. That was probably the best episode I've seen. It's just so much better, yet still perfectly consistent with the original series. Same music composer and style, art style is similar but dramatically improved, character dialogue still similar. I'm in love with the main character already, something I couldn't do with aang.. If it stays this good, this series will be like 10x better than the original.
  9. Very nice man, I watched the whole thing. Pretty speedy work, only 2 hours. I couldn't do it in one go like that, I like to take long segmented breaks lol.
  10. Any specific direction that you're going to take the soundtrack?
  11. Impressed, as usual. Good shit.
  12. I love the artwork in this game. Wonderful!
  13. I could see how it looks like that to you, but that's sonic's glove i think, not his sock.
  14. The game looks pretty. As far as gameplay goes, it doesn't look that much better than episode one. Oh well, I'm satisfied until the game comes out.
  15. Any advice would be greatly appreciated! Stric is making the sprites from scratch, drawing the frame poses on paper first (as you can see above) for our upcoming Sonic game, and any spriting advice such as with anti-aliasing, shading, etc will be appreciated. We're both novices at spiriting for reference!
  16. Is this using Sonic Worlds btw, or a unique engine? If I recall correctly, the original game was released before sonic worlds was started, or am I mistaken?
  17. I'll try that out Naoshi, thanks. Glad so see this project resurface. This and fated hour are within those genre of sonic fan games I like to see, venturing from the standard formula.
  18. I love this game. I still try to do the time attack stuff http://etcf.thisisourcorner.net/# with the sage 09 demo. My submissions never go through anymore though XD
  19. These new images are very impressive. Can't really find anything visually that I don't like. They say it's running under all new engine as well. If only it plays well.
  20. I was highly entertained by this whole fiasco.
  21. Retro is the worst forum ever when things like this come up. Glad I can come here, where the conversations aren't anywhere near that retarded. I think it's most likely fake. If I were to entertain it being real, the uploader is doing a piss poor job of trying to get us to believe him. The entire purpose of uploading a video would be to show the world valid evidence, but he's provided nothing but a cloudy video. He put more effort into editing the video and zooming in and stuff instead of showing the cart. Of course, it could still be real though, and this person doesn't know what they're doing. Oh well.
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