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StealthyMC

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Everything posted by StealthyMC

  1. New Years resolution: Get Edge of Darkness 50% done before the beginning of my senior year of high school.

    1. TheBlueGuardian

      TheBlueGuardian

      Wish you the best of luck SuperBliz.

  2. Perhaps try activating a small region around the enemy so that the floor around it doesn't get deactivated?
  3. It's running on AeroGP's Studio engine. The physics are much better than the previous engine that was being used, which was the DASH engine. Perhaps a video in the future can impress more people haha
  4. FINALLY POSTED SOMETHING NEW ON THE EOD THREAD. :D

  5. Just needed to post something since it's been a while: One of the new changes coming to the game is the fact that level structure will be similar to the Adventure games, where each Zone will have one Act. Bosses have not been planned out yet. Acts will try to clock in at least 3 min. For Shimmering Shores, the Act 1 and Act 2 maps will be combined, along with some new routes and secrets. A new Demo is planned for the next SAGE in 2015, with two playable zones: Shimmering Shores and the new Towering Treetops. More details to come in the future.
  6. Yeah he is still involved, he's been busy for the past year. However, he's obtained a new PC, so that could mean more progress for this project.
  7. The terrain isn't really limited. I'm assuming you don't know how to use the hard colliders.
  8. Yes. More info will come in the future, hopefully.
  9. And suddenly... LEVEL ORDER CHANGE! (2nd level, Towering Treetops) To make the transitions between levels more cohesive, some of the levels have been switched around. The tileset for this stage is very WIP and could change or it could not.
  10. Just to show proof the project isn't dead. Edge of Darkness is currently facing a complete overhaul, from story concepts to a new game engine. A new trailer might come out in the coming months, assuming things work out right. If anyone is looking to provide graphical assistance, or be a part of the small team, contact me.
  11. Well first of all, if you didn't play the game yet, I don't think you're in a position to say that it has poor gameplay. It's different, yes, but this game isn't targeted for the retro audience. You would think people would know this by now.
  12. Depending on how my Junior year goes, I'm not sure if enough content on EOD will be done by next SAGE. >_> I'll be around though, just not making substantial progress on EOD.

  13. It says private for me too. :/
  14. Damn summer homework.. >_>

  15. EOD is really late to SAGE LOL

  16. New trailer released for SAGE! The video was edited by Faseeh. We hope you guys enjoy the demo at SAGE tomorrow.
  17. Just remembered I have to edit the wordpress page for EoD too.. Still have to finish things in the demo though..

    1. OverbounD

      OverbounD

      My plan... Paste youtube video, list features past download link. DONE!!

    2. StealthyMC

      StealthyMC

      The procrastination is too real though with working on this demo. SKYPE IS THE MAIN CONTENDER

  18. Oh no... How dare a fangame get inspired by another fangame... (just teasing, btw)
  19. Finally made a third enemy type for Antarctic Amethyst.. A bit unoriginal but oh well!

  20. Seems like a good way to promote Sonic: Edge of Darkness. This encourages me to finish the demo more quickly. Hoping it doesn't get crapped on by critical fans. (crosses fingers)
  21. Keep switching from working on Edge of Darkness to playing Counter Strike.. It's hard to concentrate and get this demo finished..

  22. Just finished a kickass section of Antarctic Amethyst Act 2, complete with music syncing. Can't wait to show this off at SAGE.

    1. Show previous comments  1 more
    2. Light The Hedgehog

      Light The Hedgehog

      You put too much hope into me now, it better be great! (Serious face) Nah I'm joking it'll probably be awesome!

    3. OverbounD

      OverbounD

      Very good to hear.

    4. StealthyMC

      StealthyMC

      Thanks guys, hopefully it'll surprise people, somewhat. :S

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