Neo Hazard Posted April 2, 2010 Report Share Posted April 2, 2010 Right one looks awesome. Link to comment Share on other sites More sharing options...
Kasei Honoo Posted April 2, 2010 Report Share Posted April 2, 2010 Right Link to comment Share on other sites More sharing options...
toaster1 Posted April 2, 2010 Author Report Share Posted April 2, 2010 Right wins by one! Yeah, I was dissapointed in the left one. Despite the fact that it doesn't seem edited, it's the second most edited sprite! =P Also, Overbound, check your PMs. Link to comment Share on other sites More sharing options...
OverbounD Posted April 2, 2010 Report Share Posted April 2, 2010 Glad the right won. I checked my PMs and sent you one back, I knew it was there yesterday but I had to go to work which is where I've been for the past 16 hours so I couldn't get back to you. Link to comment Share on other sites More sharing options...
toaster1 Posted April 2, 2010 Author Report Share Posted April 2, 2010 Thanks for the help. I don't think I need any more help, except maybe how to disable ducking and spindash while it happens. I can probably figure that out, however. Link to comment Share on other sites More sharing options...
Sonicinos Posted April 2, 2010 Report Share Posted April 2, 2010 Aw, I was going to vote for Lefty McLefterson. T-T Oh well, still a nice sprite. Link to comment Share on other sites More sharing options...
OverbounD Posted April 2, 2010 Report Share Posted April 2, 2010 FlagsAllowCommonInput = False? Something Like that anyway. Link to comment Share on other sites More sharing options...
toaster1 Posted April 7, 2010 Author Report Share Posted April 7, 2010 Yay! Progress! Overbound I sent you a PM containing what I've done of the game so far. It's basically for testing and sharing code because I trust you most and I have only finished one act (well, maybe 2/3 of one act) so it can't be put out as a beta. Link to comment Share on other sites More sharing options...
toaster1 Posted April 8, 2010 Author Report Share Posted April 8, 2010 OH YES SEMIFINAL BOSS CONCEPT ART. Well half of a boss anyways. And it's not the attackable half. Oh well. Here we go, it's the one, the only... Metal Sonic and his many variants are the best Sonic characters because their designs haven't changed much from the Genesis days. =P Link to comment Share on other sites More sharing options...
Kessler12 Posted April 9, 2010 Report Share Posted April 9, 2010 MKIII? where was 2? still looks nice. Link to comment Share on other sites More sharing options...
toaster1 Posted April 10, 2010 Author Report Share Posted April 10, 2010 Sonic 2 and 3 were MKI and MKII. Sonic 2 was also known as Silver Sonic, but because Sega called it Mecha Sonic in S4's intro... Anyways, don't other people like it? =( Link to comment Share on other sites More sharing options...
OverbounD Posted April 10, 2010 Report Share Posted April 10, 2010 I'd like to see it in sprite form. The sprite will look a lot different so its hard to comment. Still if you do the sprite roughly the same it should look excellent. Link to comment Share on other sites More sharing options...
toaster1 Posted May 24, 2010 Author Report Share Posted May 24, 2010 Sorry for dropping into radio silence. I hope I'll be able to release a beta soon, but I fear that the challenge that is coding a boss has only just begun... I coded Sonic's death and spikes, yay! I haven't coded level restarting, however, and GSI is making it incredibly hard for me. =P And there he is running round some nicely crafted level design. Yay level design. Hey, did I JUST REDESIGN THE NORMAL SHEILD? It's green? It looks exactly like Rael's? NAWWWW. It can't be. It must probably just be a coincidence. Or a case of 'not so great minds think alike'ism. Oh look, it's Dr. Robotnik! He looks like he did in Sonic 2's Metropolis boss fight (the bubble clone, actually!) but with a whole new set of coded faces. I can't show them to you because I couldn't printscreen them while he was flashing white and he ran out of health. But that's okay because Sonic 2 Metropolis bubble Robotnik was cool in his own right. So comment away! =) Link to comment Share on other sites More sharing options...
OverbounD Posted May 24, 2010 Report Share Posted May 24, 2010 Looking great Toaster. What kind of problems is GSI causing you? Link to comment Share on other sites More sharing options...
toaster1 Posted May 24, 2010 Author Report Share Posted May 24, 2010 Basically, when Sonic dies, he checks a variable that stops him from losing lives forever. He then loses a life, it holds for a second, and then uses room_restart(). I understand what GSI could have caused, so I make it so it clears '_Grid' in objGameController using the appropriate Script at the same time. However, it's only evident how the room restarts by the slow ticking down of his lives - something that would have never happened if it hadn't restarted the room. The time also doesn't stop going up. Should I PM you the file? =) Link to comment Share on other sites More sharing options...
Sparks Posted May 24, 2010 Report Share Posted May 24, 2010 You better make it to SAGE >:I i want more eye candy man Link to comment Share on other sites More sharing options...
P3DR0 Posted May 25, 2010 Report Share Posted May 25, 2010 You better make it to SAGE >:I Yes! >:I Or we will burn you in the plaza with all your friends watching. Fuck yeah Dark Age. Link to comment Share on other sites More sharing options...
toaster1 Posted May 25, 2010 Author Report Share Posted May 25, 2010 I don't know when SAGE is, and I'm too young to go travelling to any conventions. Is it internet based or something? Link to comment Share on other sites More sharing options...
P3DR0 Posted May 25, 2010 Report Share Posted May 25, 2010 I don't know when SAGE is, and I'm too young to go travelling to any conventions. Is it internet based or something?Is on internet, relax.When the SAGE starts, probably Slingerland or someone else will create a topic "SAGE 2010 subscriptions" There you'll find solution for your questions, like how to participate, when will be, how to enlarge your penis 3 inches in 3 weeks, etcetera. SAGE means, Sonic Amateur Games Expo and will be on the site: http://www.sagexpo.org But SAGE isn't just an expo between us on SFGHQ, is a big expo with people of all the world and all Sonic forums showing their projects. Some are pathetics, others pretty amazing. Anyway, it may be arround agoust or july... Link to comment Share on other sites More sharing options...
toaster1 Posted May 25, 2010 Author Report Share Posted May 25, 2010 Hopefully I will be ready for it. I understand what SAGE is, just not where it is. Glad it's internet-based. =) Link to comment Share on other sites More sharing options...
Azookara Posted May 25, 2010 Report Share Posted May 25, 2010 Have I got the chance to say this game looks fantastic? I haven't? Well, it certainly has a very pleasing look to it, and the only two things I have to say that aren't quite right is rehashing the GHZ palmtree and the lives icon looks a little smudged. Besides that, this is a very clean and beautiful game you got here, Toaster! Link to comment Share on other sites More sharing options...
Kessler12 Posted May 25, 2010 Report Share Posted May 25, 2010 How did I miss this eye candy'yesterday... It still looks good. Heres a good sage tip, Don't be like me last year... Link to comment Share on other sites More sharing options...
Snooky Posted June 5, 2010 Report Share Posted June 5, 2010 [qimg]http://www.majhost.com/gallery/TTOT/SonicGenesis/1sonicgenesis6.png[/qimg]There's a bit of mis-alignment here in this loop-de-loop, but I actually can't think of a fix. Sorry. Make a separate collision mask for the loop that doesn't include the indented part. Color the mask solid black as to use minimal memory and set it as the mask in the loop's object properties. Of course, I'm assuming you're using Game Maker here. room_restart()looks like game maker to me lol Link to comment Share on other sites More sharing options...
OverbounD Posted June 5, 2010 Report Share Posted June 5, 2010 He is using Game Maker. He's using Dash so there is a mask and I think that it should include the indented part. But he's actually talking about the graphics bing miss aligned so I believe you miss understood him. Link to comment Share on other sites More sharing options...
Snooky Posted June 5, 2010 Report Share Posted June 5, 2010 He is using Game Maker. He's using Dash so there is a mask and I think that it should include the indented part. But he's actually talking about the graphics bing miss aligned so I believe you miss understood him.Ah, I thought he wanted to make Sonic run through the loop Sonic-4-style. I don't really see how the graphics themselves are misaligned @.@ Link to comment Share on other sites More sharing options...
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