marco Posted July 2, 2008 Report Share Posted July 2, 2008 Game: Sonic Radical Genre: Adventure Made in: Multimedia Fusion 2 Engine: 360 Custom made by me Progress: Programation: 90% Graphics: 25% Sounds: 1% Stages: 5% Story: 0% Photos: Videos: Comming Soon. Musics: Comming Soon. Downloads: July/08 - Sonic Radical - Stage Test - Beta July/08 - Sonic Radical - Wave Ocean - Beta August/08 - Sonic Radical - Wave Ocean & Stage Test - SAGE 08 Demo ??/09 - Sonic Radical - Full Version You want Help? Please add me in msn: [email protected] Link to comment Share on other sites More sharing options...
Slingerland Posted July 2, 2008 Report Share Posted July 2, 2008 The only thing I can say is... Amazing screenshots! I'm not to fond of the real life clouds (perspective-wise), but I'm intrigued by your "custom 360 engine" and what it can do for your game. I can't wait for a demo, so I can assess this game further. Link to comment Share on other sites More sharing options...
Asuma Posted July 2, 2008 Report Share Posted July 2, 2008 I'm loving the life-like clouds. Link to comment Share on other sites More sharing options...
ECLIPSc70 Posted July 2, 2008 Report Share Posted July 2, 2008 The screens look beautiful but I think the HUD might be a little too big. Link to comment Share on other sites More sharing options...
Damizean Posted July 2, 2008 Report Share Posted July 2, 2008 The sky need to be in perspective. Other than that, looks cool. Edit: Whoops, made a stupid mistake. Link to comment Share on other sites More sharing options...
kaos Posted July 2, 2008 Report Share Posted July 2, 2008 It looks pretty cool. The sky does look a bit out of place, though... Link to comment Share on other sites More sharing options...
Serephim Posted July 2, 2008 Report Share Posted July 2, 2008 Looks alot like Sonic DL. Love the look. The real clouds really give it an awesome flavor Link to comment Share on other sites More sharing options...
Ayling Posted July 3, 2008 Report Share Posted July 3, 2008 I see the programation is almost done. I'd love to give this a try. This looks like metarus's engine. Off-topic- WTF happened to Metarus anyway? I liked the english he used XD Link to comment Share on other sites More sharing options...
Rael0505 Posted July 3, 2008 Report Share Posted July 3, 2008 Those are some gorgeous clouds, I'd love to set the original picture as my desktop background (if you have it) Like Damizean said, the only real problem is the perspective - it looks like it's being viewed from below, instead of seen at a horizon. I'd love to see more! Link to comment Share on other sites More sharing options...
Shonumi Posted July 3, 2008 Report Share Posted July 3, 2008 Yo, nice shots man. I'm digging those clouds, gives the level an cool midnight kinda look. Just noticed that there are 2 different HUDs. If you're testing out which seems to fit better, I like the first one, seems more natural to the game. But try consolidating the info, too many lines are there. Anyone who builds their own engine is wicked in my book, Can't wait to see a video or a beta, which ever comes first. Good work so far. Link to comment Share on other sites More sharing options...
Khorney Posted July 3, 2008 Report Share Posted July 3, 2008 looking good, just a couple of nitpicks on my part: - the sonic sprite has an inconsistent size on some thing, and is a bit blurred where you have shrunk him - the custom swing/spike thing you have looks a bit weird; the shading is off, the outline makes it look flat, the back support needs to be shorter than the front one from that perspective - look at the one where sonic is sliding through to see what i mean - the background needs ground; otherwise it looks like the entire level is floating in the clouds, kinda wired for a beach level. try having the ocean fade into the background maybe with a few islands - look at the Sadv1 1st beach level, or even green hill to see what i mean. you could try some parallax with that too - the diagonal tree looks odd, for a start no tree would grow like that (phototropism and stuff) and it doesn't fully connect with the ground; either have is bending up or just keep them on flat surfaces - i'd make the scale for swinging more contrasting maybe - green, yellow, orange, red, darker red. looks promising, keep it up! Link to comment Share on other sites More sharing options...
marco Posted July 4, 2008 Author Report Share Posted July 4, 2008 Singerland: Yes, are really, new engine and the 360º is 100% custom, and have a lot of bugs, xD Aylingling: I'm not using the Metarus's engine, I did a 360º edit coping a part of the stage used in Metarus's Engine, some graphics and adapted some events, but the engine was made by me and CiroD. -------------------------------------------------------------------------- Im and CiroD are solving, all bugs in 360º and need of spriters to finish DEMO from SAGE 08, please, you are interresing? please send e-mail to me in: [email protected] Link to comment Share on other sites More sharing options...
Aaron C-T Posted July 4, 2008 Report Share Posted July 4, 2008 Second HUD with the first color. Yes, I did just get that specific. Link to comment Share on other sites More sharing options...
Cstyler Posted July 5, 2008 Report Share Posted July 5, 2008 HEY!! Wait a minute!... Those screenshots... Looks so familiar... Check it out, guys: http://img204.imageshack.us/img204/9688/011jm6.png http://forum.sonic-world.ru/index.php?showtopic=10535&st=0&start=0 This is not your engine, marco. I guess. This engine was created by Metarus! Where you took it? 0_0' p.s. Aren't you Blazefire? o_0 Link to comment Share on other sites More sharing options...
Ayling Posted July 5, 2008 Report Share Posted July 5, 2008 I couldn've sworn it was metarus's engine. And I doubt this is him. Even he has better grammar than that. Link to comment Share on other sites More sharing options...
Khorney Posted July 5, 2008 Report Share Posted July 5, 2008 i have to say the post after mine sent the alarms buzzing in my head, but i didn't want to fan flames, but shit's hit fans now, so: new engine and the 360º is 100% custom okI'm not using the Metarus's engine fair enoughI did a 360º edit coping a part of the stage used in Metarus's Engine, some graphics and adapted some events woah woah woah, isn't 'copying', infact, 'using' his engine. ok, miscrediting aside you've probably done most of the work, right?but the engine was made by me and CiroD erm, who is CiroD...please dear lord don't say brother or cousin (or alt. waiting to jump in at an opportune moment: http://sonicunited.org/hsfqmtif/forum/member.php?u=1728)HEY!! Wait a minute!...Those screenshots... Looks so familiar... Check it out, guys: ... oh ok, they look exactly the same, what have you done apart from swap out a few graphics? even the diagonal tree is still there >_< sorry if this seems a bit harsh, but it just seems, well, that this is going through the motions... Link to comment Share on other sites More sharing options...
Slingerland Posted July 5, 2008 Report Share Posted July 5, 2008 Marco, explain yourself. Now. Link to comment Share on other sites More sharing options...
marco Posted July 5, 2008 Author Report Share Posted July 5, 2008 PLEASE READ AGAIN: Aylingling: I'm not using the Metarus's engine, I did a 360º edit coping a part of the stage used in Metarus's Engine, some graphics and adapted some events, but the engine was made by me and CiroD. Im not are Blazefire, My name is Marco, from Brazil, he send this engine to me, and im adapted them in my Custom 360,. my engine not are this, are different... PS:It is not so difficult to make one 360, is enough to study the tutorials of the Damezian Thanks again, Damezian.... CiroD are my friend (he are making cool game called Sonic Rescue) and help me in game work... Link to comment Share on other sites More sharing options...
Ayling Posted July 5, 2008 Report Share Posted July 5, 2008 Blazefire sent me a file with a titlescreen that said Sonic Rescue a long time ago. Can't trust that he didn't steal that either, though... Link to comment Share on other sites More sharing options...
Slingerland Posted July 5, 2008 Report Share Posted July 5, 2008 Why do you sip tea with the enemy, Aylingling? (don't post and respond to this...just think about it) If there is a problem with the engine, we'll let Metarus, the supposed victim of theft, post and validate that marco's last post is correct. Somebody get Metarus in here as soon as possible. In the meantime, I will investigate the multiple accounts from Brazil with the name "marco:" http://sonicunited.org/hsfqmtif/forum/member.php?u=1812 http://sonicunited.org/hsfqmtif/forum/member.php?u=1361 http://sonicunited.org/hsfqmtif/forum/member.php?u=1587 marco, if these accounts are all yours, you are up for a ban. Multiple accounts are a ban-worthy offense. Until then, carry on with discussion of this fangame. Link to comment Share on other sites More sharing options...
Asuma Posted July 5, 2008 Report Share Posted July 5, 2008 I thought we were done with this. Anyways, looking forward to this. Link to comment Share on other sites More sharing options...
Rael0505 Posted July 5, 2008 Report Share Posted July 5, 2008 What was the point of that post, Azu? Link to comment Share on other sites More sharing options...
tentril Posted July 5, 2008 Report Share Posted July 5, 2008 I thought we were done with this. Anyways, looking forward to this. Done with what? Accusing people of doing bad stuff? I mean, if we no one did it, we'd end up with 5 people getting credit for one game none of them made. Link to comment Share on other sites More sharing options...
Asuma Posted July 5, 2008 Report Share Posted July 5, 2008 No, the "He's Blazefire!" thing. Link to comment Share on other sites More sharing options...
MetaRus Posted July 6, 2008 Report Share Posted July 6, 2008 Aylingling: I'm not using the Metarus's engine, I did a 360º edit coping a part of the stage used in Metarus's Engine, some graphics and adapted some events, but the engine was made by me and CiroD. lie. You said that you want to help me with engine. thief i have your (really your?) engine, but not thief him. Link to comment Share on other sites More sharing options...
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