BlazeHedgehog Posted August 14, 2008 Author Report Share Posted August 14, 2008 More people will be playing TFH than just the people who read this thread Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 14, 2008 Author Report Share Posted August 14, 2008 http://s203.photobucket.com/albums/aa30/BlazeHedgehog/?action=view¤t=highscore.flv Obviously I need to make it record the time rather than the score for the Time Attack Record, but here's the high score thing. Ignore the Sonic CD image at the start, that was just so I could test it against a screenshot of something. Also, it could use some transitions. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 15, 2008 Author Report Share Posted August 15, 2008 Time is running out, but I think I can make it. Though the PC isn't really helping me too much. It's not even hot out today and it's bitching and trying to blue screen. But unless I'm on today, I only get to work on the demo a few hours a night, and when I have to sprite so much stuff, that's not possible... Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 17, 2008 Author Report Share Posted August 17, 2008 Oh yeah, um, here http://blazemp3.sepwich.com/tfh/ As of writing this it has not been added to the site yet I don't think I need sleep, see you later Link to comment Share on other sites More sharing options...
Asuma Posted August 17, 2008 Report Share Posted August 17, 2008 I'm on page 16! This is one the games I waiting for. That and Nexus. The ProSonic. Edit: Okay, the music isn't playing for me. Link to comment Share on other sites More sharing options...
RGX Posted August 17, 2008 Report Share Posted August 17, 2008 Edit: Okay, the music isn't playing for me. I'm having a similar problem as well, at first it was working fine until I beat the level the first time and now the music won't play and it won't go full screen anymore... Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 18, 2008 Author Report Share Posted August 18, 2008 I don't understand why the music isn't playing, unless you aren't extracting it properly - all the OGG files need to be in a folder called "music". Make sure you extract with folders. Link to comment Share on other sites More sharing options...
DragonXVI Posted August 26, 2008 Report Share Posted August 26, 2008 Hmm, Ogg Vorbis requires some filters to play on DirectShow based players. Not sure what you're using to play 'em in MMF but you may need to get some additional stuff installed to let them play using external things like Media Player If it hasn't already been suggested, check out http://www.xiph.org/dshow/ and grab the Illiminable DirectShow Filters If that doesn't work? Hmm. Link to comment Share on other sites More sharing options...
ZFG Posted August 26, 2008 Report Share Posted August 26, 2008 The music works like wonders here. This demo is pretty cool, I also unlocked Super Sonic. Link to comment Share on other sites More sharing options...
Asuma Posted August 27, 2008 Report Share Posted August 27, 2008 I want Super Sonic. Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 27, 2008 Report Share Posted August 27, 2008 The music works like wonders here. This demo is pretty cool, I also unlocked Super Sonic. You mean you unlocked whoaz, no power Super Sonic. Pretty useless really. I don't think I ever got more than are 9 seconds of use out of the bastard. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 28, 2008 Author Report Share Posted August 28, 2008 You mean you unlocked whoaz, no power Super Sonic. Pretty useless really. I don't think I ever got more than are 9 seconds of use out of the bastard. That's sort of the point. Keep in mind, though, the more Chaos Emeralds you have, the larger Sonic's Power Meter is. Though I have changed some stuff a little bit. I made a happy accident regarding how combos work when I was re-arranging the HUD. I moved where the combo text was and to test the position I made each ring Sonic collects add 1 to the combo meter. What basically ensued was me implementing Time Attacked's Link system and I think I actually want to keep it. On the up side, this means that you can now get combos in to the 60's and 70's. Each time you destroy an enemy, the amount of energy restored to the power meter is multiplied by the combo meter, so this may make that style of Super Sonic much more interesting. I'm thinking of making the amount of energy rings give to the power meter dependant on the combo meter, too. That is, however, not the "real" Super Sonic. It's Super Sonic, yes, but I think I've mentioned before that I have a few tricks up my sleeve that aren't available when you have "Power Conversion" equipped. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 31, 2008 Author Report Share Posted August 31, 2008 Well, while my Mom is off on vacation, I decided to goof around on her laptop a bit, including hooking it up to the TV via S-Video. Translation: Fangames on a TV! Woo. Of course, I tried other games, too: Hooray. Link to comment Share on other sites More sharing options...
Minon Posted August 31, 2008 Report Share Posted August 31, 2008 Huh, I've gotta try that some time. IMO it somehow feels more fullfilling playing a game on a TV screen instead of a PC one. Probably because it looks and feels more natural since the games are normally for a console, not that you can't use a PC monitor for gaming. Link to comment Share on other sites More sharing options...
Serephim Posted August 31, 2008 Report Share Posted August 31, 2008 Why is every post that blaze makes so chocked full of awesome Link to comment Share on other sites More sharing options...
ECLIPSc70 Posted August 31, 2008 Report Share Posted August 31, 2008 LOL I honestly never even thought of doing that! That's hot though. Link to comment Share on other sites More sharing options...
Tweaker Posted August 31, 2008 Report Share Posted August 31, 2008 Kinky! Really makes the dithering in the level art show its true colors, too. Link to comment Share on other sites More sharing options...
Gamerdude Posted August 31, 2008 Report Share Posted August 31, 2008 I've done that with some games on occasion. As it's been said, it really gives that authentic feel over just playing the games on the PC. Great stuff though, Blaze =). Link to comment Share on other sites More sharing options...
Naoshi Posted August 31, 2008 Report Share Posted August 31, 2008 That is AMAZING! And pretty much what Minon said. I'd love to play fangames on TV. EDIT: Did you use a gamepad at the time too? Link to comment Share on other sites More sharing options...
Asuma Posted August 31, 2008 Report Share Posted August 31, 2008 Seriously Blaze, Ten freaking years. Like wow, that's what I call dedication. It certainly shows how much you worked on this. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 31, 2008 Author Report Share Posted August 31, 2008 Did you use a gamepad at the time too? Always do. It makes me annoyed when a fangame DOESN'T support gamepads. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 31, 2008 Author Report Share Posted August 31, 2008 For you weirdos who want to see the rest of the pointless pics I took, I am now on my normal PC again and have put them on Photobucket: http://s203.photobucket.com/albums/aa30/BlazeHedgehog/TV/ Link to comment Share on other sites More sharing options...
kirbyhi5 Posted August 31, 2008 Report Share Posted August 31, 2008 Wow I didn't realize how great it looks on television. But yeah I'm curious how big is the full file size right now? Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted August 31, 2008 Author Report Share Posted August 31, 2008 For what? The whole game? I don't know. I haven't built any levels but the SAGE demo level. The MFA for the SAGE demo is 16.4mb. Edit: Oh! For those of you who want to mess around more with Super Sonic, you can exploit a bug I forgot to fix regarding him - if you're almost out of power, just open the menu. As long as you sit on the menu, Sonic's power will rapidly recharge back to full. However, while this happens, Sonic's rings will begin to count down. Link to comment Share on other sites More sharing options...
Asuma Posted September 3, 2008 Report Share Posted September 3, 2008 I got a 0:36 record on top speed. Link to comment Share on other sites More sharing options...
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