Blue Frenzy Posted April 1, 2007 Report Share Posted April 1, 2007 Link to demos and AMV http://fanmade.emulationzone.org/tewkewl/BFS/download.htm Every gfx here is exposed to change, but level list is definitive. Difficult comes from one * to 5* No released bgs are posted in black and white, thought many of you has seen most of them. SIZ (Sparkling Island Zone) Welcome to the sparkling island. Come to the shores and relax... what's this? Eggman has come here too and coast is filled with badniks and hidden traps. You will have to pass through all those enemies to enter inside the island. Number of acts: 2 Difficulty: * Special stage: 1st Master Boss: no JCZ (Jungle Core Zone) The woods of the island were virgin before Eggman's baddies entered here. There are some crystal plants that make you bounce at high speed and living trunks that will shot you up when you touch them. Be careful, because it's said that when midday is approaching a dense fog appears. Don't get caught by it. Number of acts: 2 Difficulty: ** Special stage: none Master Boss: none HPZ (Hydroelectric Plant Zone) Eggman has built a hydroelectric plant close to a lake in the island. It's time to destroy it. Search the core of the central using tubes and bombs, being careful with the water pumps. Inside the core, you will have to watch out for the pressure, other else everything could collapse, but you could find a way for opening new paths. Number of acts: 2 Difficulty: *** Special stage: 2nd Master Boss: 1st OTZ (Oil Tower Zone) Next step is the oil plant. Tubes will lead you to other sections of the level, cactus will meet you on your way, earthquakes will make ground to move and Eggman’s badniks won't let you pass. There should be some way to make this central to collapse. Number of acts: 2 Difficulty: ** Special stage: 3rd Master Boss: none DGZ (Dead Gardens Zone) This is probably one of the most quiet part of the island, or that what it does look. There are hidden traps in every step of the level. If something is there, watch out, maybe it’s not a simple decoration... This doesn't seem the typical Eggman’s traps. Number of acts: 2 Difficulty: *** Special stage: none Master Boss: none MFZ (Moonlight Festival Zone) What is doing this theme park inside this island? Using pinball machines and balloons you will have to pass through mad traps of bumpers or strange gravity fields. Later, go on a railway avoiding enemies to throw you down. Number of acts: 2 Difficulty: * Special stage: none Master Boss: none AEZ (Athlon Empire Zone) Finally you reached the base of those guys. Soldiers are everywhere. Exploding bombs will try to catch you and missiles are shot from everywhere. This looks like an impossible mission. You have to find out what to do to reach that tower at the end of the cliff. Number of acts: 3 Difficulty: **** Special stage: 4rd Master Boss: 2nd NBZ (Netherworld Base Zone) Hell is not as bad as this can be. Using the magma under the surface the Athlon Empire is getting the energy, and you are lost in a maze of gas, pipes, pistons and hot lava. Could you escape from the guardian? Number of acts: 2 Difficulty: ***** Special stage: none Master Boss: none PCZ (Pirate Craft Zone) This is what you have to find Ania, but the creatures over it won't let you use it. You will have to try an assault from behind and later try to conquer the top of the boat, but before, you will have to find the exit of the maze inside. Number of acts: 3 Difficulty: *** Special stage: 3rd Master Boss: none LEZ (Lost Empire Zone) Under the sea there is an ancient city. Everything is on ruins, but some of the mechanisms have been activated, so be careful with the ground, walls and spiked platforms. Number of acts: 2 Difficulty: *** Special stage: 5th Master Boss: 3rd RFZ (Relic Falls Zone) Everywhere on the island is filled with ruins. And the big hole under the big lake in middle of the island is not less. Water can make you pass through the platforms, and not always there are good things waiting below. There is no way to go tho the other side, so you will have to try going inside the deep hole. Number of acts: 2 Difficulty: ** Special stage: none Master Boss: none MCZ (Mad Chase Zone) It's time to find Eggman’s base... flying! But Eggman won't make things easy and he sends his whole fleet to defeat you. Avoid all his attacks and... What are those black clouds? Number of acts: 2 Difficulty: **** Special stage: none Master Boss: none EHZ (Egg Hideout Zone) Eggman's fleet raised around this place. When you take a closer look, it’s filled with strange buildings. Zone is filled with electricity, so be careful. Number of acts: 3 Difficulty: ** Special stage: none Master Boss: 4th GEZ (Gravity Egg Zone) Eggman's new battleship can manipulate gravity, and all the defences are enabled. Could you pass through a place where ceiling attracts you, machines makes you orbit around, you attract enemies and even walls can attract you? Number of acts: 2 Difficulty: **** Special stage: 6th Master Boss: 5th, 6th SWZ (Spectral World Zone) Here is the centre of all the problems. But this world is not as real world is, nothing is what it looks. Current of light can make you ascend, water flows up and your body is unstable and can change its shape. But at the end you will find your enemy. Number of acts: 3 Difficulty: **** Special stage: 7th Master Boss: 7th LSZ (Lightspeed Zone) Use your new powers to rush over the spectral world and go to the final battle. Number of acts: 2 Difficulty: *** Special stage: none Master Boss: final EEZ (Everlasting Eclipse Zone) This is nowhere. Your only reference is a sun that doesn’t even exist. Ground flash and everything is nothing. But this is the only way to find what's really happening. Number of acts: 1 Difficulty: **** Special stage: none Master Boss: none ARZ (Athlonia Ruins Zone) Everything began here, everything should finish here. Go to a date to die and turn off the power forever. Number of acts: 1 Difficulty: ***** Special stage: none Master Boss: secret, final Now lets talk about a minigame. Using chao you have to win contest to unlock extras. First, select your chao, there are 99 different slots, just try anything you want. You can also erase chao if you don't want to use anymore. You can alse create a new one. There are 35 different chao, and each one is different. You can find eggs on levels, there is one hidden on each level. But also, you can unlock some by wining contest or finding them all. Breed it and rise his level. It's some what innovative, not the usual level up system, easy to do, and pretty fast. Then, you can compete on some races But also, you can make them fight. There is also some objects hidden in the levels that you could unlock for buying, something very helpful on battles, but also on races. Sound Test demo: It contains 10 of the very probably final tracks. Some could know about some of them, please, do not sey the source for now. As you can see, they are slightly different from all the games. This time, it returns to an old school music like, but with a mp3 high quality sound instead a syntetizer one. Al musics should have a perfect loop. If looping doesn't work on any track, just tell me. Fell free to comment anything, and tell which ones you like more and why and anything you like to comment. Everything is welcome if its for improving. 1 Link to comment Share on other sites More sharing options...
Mark the Echidna Posted April 1, 2007 Report Share Posted April 1, 2007 Pretty good. Jungle Core is probably my favorite. I would make changes to the background trees, since they look too much cylindrical. Also some of the loop structures look too much thin, like they couldn't resist real-world conditions. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 1, 2007 Author Report Share Posted April 1, 2007 on real conditions nothing could do a loop without hang to the ground xD. But just look at rollercoasters how thin they are and they support a lot of charge. Link to comment Share on other sites More sharing options...
Mark the Echidna Posted April 1, 2007 Report Share Posted April 1, 2007 No... You can indeed make a loop, if you have enough speed. It only wouldn't be exactly like in Sonic games. Link to comment Share on other sites More sharing options...
Spike Posted April 1, 2007 Report Share Posted April 1, 2007 ...That's a hell of a lot of levels. I'm impressed. 18? How many of them are actually finished? Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 1, 2007 Author Report Share Posted April 1, 2007 all the ones with pic and spectral world. There are some things left thought. Link to comment Share on other sites More sharing options...
VectorSatyr Posted April 1, 2007 Report Share Posted April 1, 2007 He's been working on this for a long time. I was feeling that ambitious, too, a year ago. But I abandoned it when I realized that just by myself, I couldn't ever hope to make 14 stages... Link to comment Share on other sites More sharing options...
TRD Posted April 1, 2007 Report Share Posted April 1, 2007 This is awesome Blue frenzy, I love the looks of relic falls. Link to comment Share on other sites More sharing options...
Khorney Posted April 1, 2007 Report Share Posted April 1, 2007 the ones with colour are offensively pretty Link to comment Share on other sites More sharing options...
Rael0505 Posted April 2, 2007 Report Share Posted April 2, 2007 This is awesome Blue frenzy, I love the looks of relic falls. Uh, he didn't post a screenshot of relic falls, so how could you say that? Why are some of these not shown in color? I've seen most of them already, but it's ugly in black and white. Link to comment Share on other sites More sharing options...
hRook Posted April 2, 2007 Report Share Posted April 2, 2007 Why haven't you finished this game yet? Link to comment Share on other sites More sharing options...
Rael0505 Posted April 2, 2007 Report Share Posted April 2, 2007 gtfo hunt0r Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 2, 2007 Author Report Share Posted April 2, 2007 Rael, i just do it to don't spoil everything. I do like in the sega's instruction manuals. Sage: I have my own life so things go slow. Link to comment Share on other sites More sharing options...
Rael0505 Posted April 2, 2007 Report Share Posted April 2, 2007 I always thought Sega did it because they were too cheap to print everything in color. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 2, 2007 Author Report Share Posted April 2, 2007 yeah, they did, but, hell, it was pretty cool to watch the black and white screens and later see it on action XD Link to comment Share on other sites More sharing options...
Blyde Posted April 3, 2007 Report Share Posted April 3, 2007 <3<3<3 Looks sexier every time I see it. I'm loving those level ideas - they sound pretty awesome. But you had to taunt us with black and white Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 22, 2007 Author Report Share Posted April 22, 2007 WEll, i updated a bit with some screens of the chao minigame. I response here the same so you don't need to go to the first page. First, select your chao, there are 99 different slots, just try anything you want. You can also erase chao if you don't want to use anymore. You can alse create a new one. There are 35 different chao, and each one is different. You can find eggs on levels, there is one hidden on each level. But also, you can unlock some by wining contest or finding them all. Breed it and rise his level. It's some what innovative, not the usual level up system, easy to do, and pretty fast. Then, you can compete on some races But also, you can make them fight. There is also some objects hidden in the levels that you could unlock for buying, something very helpful on battles, but also on races. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 26, 2007 Author Report Share Posted April 26, 2007 Sorry for double posting, but i updated 1st post with a Sound Test demos. It contains 10 of the very probably final tracks. Some could know about some of them, please, do not sey the source for now. As you can see, they are slightly different from all the games. This time, it returns to an old school music like, but with a mp3 high quality sound instead a syntetizer one. Al musics should have a perfect loop. If looping doesn't work on any track, just tell me. http://fanmade.emulationzone.org/tewkewl/BFS/download.htm Fell free to comment anything, and tell which ones you like more and why and anything you like to comment. Everything is welcome if its for improving. And as last point, don't use any of this tracks for now. When i release sfa, i will release also open source for everybody that finishes the game so you will be free to use then. Could some mods change the topic title to say the new updates, please? Link to comment Share on other sites More sharing options...
MSUK Posted April 26, 2007 Report Share Posted April 26, 2007 Ah, I tried this down at SCD and I can't seem to get it to play. Perhaps a bug, or I'm not pressing the right key? Link to comment Share on other sites More sharing options...
Blue Frenzy Posted April 26, 2007 Author Report Share Posted April 26, 2007 Press down to change the track, then press shift to play or ctrl to stop. Link to comment Share on other sites More sharing options...
Armada Posted April 26, 2007 Report Share Posted April 26, 2007 In the Chao game you spelled "happiness" wrong (you put happyness). Did anyone mention that? I can just pick out the strangest things... Link to comment Share on other sites More sharing options...
Blue Frenzy Posted May 4, 2007 Author Report Share Posted May 4, 2007 Ow. Since sonic rush adventure is going to be a pirate like level, I think i am going to change pirate craft zone. >_< It was my idea T_T Link to comment Share on other sites More sharing options...
DimensionWarped Posted May 5, 2007 Report Share Posted May 5, 2007 Denied. Changing your levels just because "SEGA did it too >_<" is retarded. You are supposed to be awesome dude, don't be retarded. Link to comment Share on other sites More sharing options...
Sonicinos Posted May 5, 2007 Report Share Posted May 5, 2007 Don't be retarded... Charming, quite charming. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted May 5, 2007 Author Report Share Posted May 5, 2007 Arg. I feel bad. I had a great and original idea, but then, sega didn't only make one level like that on SatSR, they also make a whole game about that >_< Don't know what to do. Link to comment Share on other sites More sharing options...
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