Briraka Posted October 29, 2012 Report Share Posted October 29, 2012 And it's run by Sonic fans! ... gee, no wonder it sank. And Lake must be the few who actually agree on stuff. Link to comment Share on other sites More sharing options...
Hyper Emerson Posted November 2, 2012 Report Share Posted November 2, 2012 LakeFeperd has teh HAAAAX. Speaking of which, I've resumed work on that little unfinished game I have: It took quite a while for me to think of a look for the final boss and I've been really lazy about doing the cutscenes, but the game should be done "soon" as my signature says. Ah, I made it so holding the fire button stops the ship, which is something that should have been there from the beginning... Link to comment Share on other sites More sharing options...
Cleberson Posted November 2, 2012 Report Share Posted November 2, 2012 Link to comment Share on other sites More sharing options...
TailsSena Posted November 2, 2012 Report Share Posted November 2, 2012 Want. So very want. Link to comment Share on other sites More sharing options...
Strife Posted November 2, 2012 Report Share Posted November 2, 2012 I need to learn how to make my menus streamlined like that. Freedom Planet's menu system always felt so clunky to me. Link to comment Share on other sites More sharing options...
Hyper Emerson Posted November 2, 2012 Report Share Posted November 2, 2012 Yes, the description at the bottom is a nice touch, too. Link to comment Share on other sites More sharing options...
Eminence Posted November 2, 2012 Report Share Posted November 2, 2012 [qimg]http://www.iaza.com/work/120827C/iaza15817922691500.png[/qimg]After looking Freedom Planet's sprites, I said to myself "I need to sprite again >:I" So I did, not really the FP style, but sorta like it I guess. I dunno, should I do anything with this? I mean, it's not bad. It's just not anything special. Put a little more effort into it; make people forget it even started as a Sonic sprite. Link to comment Share on other sites More sharing options...
BlazefireLP Posted November 4, 2012 Report Share Posted November 4, 2012 [qimg]http://img837.imageshack.us/img837/1088/semttulocqb.png[/qimg] And it seems you didn't listen to A SINGLE WORD any of said about the previous screenshots with our criticism..... Link to comment Share on other sites More sharing options...
TailsSena Posted November 4, 2012 Report Share Posted November 4, 2012 And it seems you didn't listen to A SINGLE WORD any of said about the previous screenshots with our criticism..... Yes, anti-aliasing would help, but it still looks nice. Link to comment Share on other sites More sharing options...
BlazefireLP Posted November 4, 2012 Report Share Posted November 4, 2012 I couldn't disagree more. The quality of the cutting out of the characters is horrible and the overall quality just looks very noobish to me. It looks like when you invert the colours on a picture. Link to comment Share on other sites More sharing options...
Cleberson Posted November 4, 2012 Report Share Posted November 4, 2012 I couldn't disagree more. The quality of the cutting out of the characters is horrible and the overall quality just looks very noobish to me. It looks like when you invert the colours on a picture. Sorry, because i dont know what to do... Link to comment Share on other sites More sharing options...
GSF Posted November 4, 2012 Report Share Posted November 4, 2012 Don't worry Cleb - Everyone starts at a certain point and improves from there. Let's get constructive: Have you tried Paint.NET? I heavily recommend you to design your basic elements with it first - Photoshop is only going to mix things up for you. For cutting out artwork from BGs, get the "feather" plugin for PDN. Running this effect will polish any sharp edges you might get. Try these two basic tuts for PDN in order to get used to the interface: 3D text tutorial - Making glass buttons Link to comment Share on other sites More sharing options...
Guest Mr Lange Posted November 4, 2012 Report Share Posted November 4, 2012 Link to comment Share on other sites More sharing options...
Cleberson Posted November 4, 2012 Report Share Posted November 4, 2012 Don't worry Cleb - Everyone starts at a certain point and improves from there.Let's get constructive: Have you tried Paint.NET? I heavily recommend you to design your basic elements with it first - Photoshop is only going to mix things up for you. For cutting out artwork from BGs, get the "feather" plugin for PDN. Running this effect will polish any sharp edges you might get. Try these two basic tuts for PDN in order to get used to the interface: 3D text tutorial - Making glass buttons Thx Gsoft, thx for all ^^ i will try today. [qimg]https://dl.dropbox.com/u/92387083/sonicst.png[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicrd.gif[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicrds.png[/qimg] I love that sonic sprites, good job! Link to comment Share on other sites More sharing options...
BlitznBurst Posted November 4, 2012 Report Share Posted November 4, 2012 [qimg]https://dl.dropbox.com/u/92387083/sonicst.png[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicrd.gif[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicrds.png[/qimg] These are pretty awesome. Custom? Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted November 5, 2012 Report Share Posted November 5, 2012 Oh hai. http://www.youtube.com/watch?v=UHSAIjhjmfQ&feature=youtu.be Link to comment Share on other sites More sharing options...
Guest Mr Lange Posted November 5, 2012 Report Share Posted November 5, 2012 These are pretty awesome. Custom? Indeed. 3d renders in an effort to prove I could use real 3d to create convincing sprites. Link to comment Share on other sites More sharing options...
Djawed Posted November 5, 2012 Report Share Posted November 5, 2012 Oh hai.http://www.youtube.com/watch?v=UHSAIjhjmfQ&feature=youtu.be It's defenitly a nice "playable" start. You probably know, but that instant transition to running animation looks weird. Other than that it looks nice. Good luck with your game. Link to comment Share on other sites More sharing options...
Guest Mr Lange Posted November 6, 2012 Report Share Posted November 6, 2012 Some more. Link to comment Share on other sites More sharing options...
Falk Posted November 6, 2012 Report Share Posted November 6, 2012 Running could be tilted forward a little, I guess. His nose definitely be the rightmost in alignment for a running stance. Link to comment Share on other sites More sharing options...
P3DR0 Posted November 6, 2012 Report Share Posted November 6, 2012 [qimg]https://dl.dropbox.com/u/92387083/sonicst.png[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicrd.gif[/qimg] Some more.[qimg]https://dl.dropbox.com/u/92387083/sonicrun.gif[/qimg][qimg]https://dl.dropbox.com/u/92387083/sonicspin.gif[/qimg][qimg]https://dl.dropbox.com/u/92387083/soniccombo.gif[/qimg] Shiiiiiiiiit that's pretty. The animation could use some work, though. It looks very unappealing and dull. It should have more energy, more movement. I mean, take advance that you're using a 3D model, use angles, more frames, more variety, etc. Link to comment Share on other sites More sharing options...
BlitznBurst Posted November 6, 2012 Report Share Posted November 6, 2012 Yeah, Sonic should lean forward more, he looks incredibly stiff. I still say his eyes are too small, but that might just be me. Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted November 7, 2012 Report Share Posted November 7, 2012 A little more progress Link to comment Share on other sites More sharing options...
StealthyMC Posted November 7, 2012 Report Share Posted November 7, 2012 A little more progress[qimg]http://sphotos-h.ak.fbcdn.net/hphotos-ak-snc7/v/566319_488131474550974_2041655097_n.jpg?oh=4352d9e0d1093612ec067057e8de68fe&oe=509BD1AA&__gda__=1352426948_02de55947c37438cc5bbce1dfe49c392[/qimg] Anyone here know how to make a better polished trail effect? All I did right now for a placeholder is circles that gradually fade away. Link to comment Share on other sites More sharing options...
OverbounD Posted November 7, 2012 Report Share Posted November 7, 2012 Mr Lange those are awesome. Are they from a 3D model? Link to comment Share on other sites More sharing options...
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