Guest Mr Lange Posted October 24, 2012 Report Share Posted October 24, 2012 Well that doesn't sound too bad. We get sexy new Falk-ified versions and still get to listen to the originals in another place. It may not be Falk though. Also I'd probably be collaborating on it. Link to comment Share on other sites More sharing options...
BlitznBurst Posted October 27, 2012 Report Share Posted October 27, 2012 http://soundcloud.com/kgzmusic/sonic-the-hedgehog-ats-horizon Hell yes. Link to comment Share on other sites More sharing options...
Falk Posted October 27, 2012 Report Share Posted October 27, 2012 One thing I really want to stress is I'm trying to make ATS soundtrack not about me, which is one of the secret pet peeves I have about BTS'12. I think despite a little bit of organizational hell we've put together an incredible assorted chocolate box of talents and if anything I'm actively trying to hold back while keeping the project together, if that makes any sense at all. Link to comment Share on other sites More sharing options...
Falk Posted October 30, 2012 Report Share Posted October 30, 2012 http://soundcloud.com/kgzmusic/sonic-the-hedgehog-ats-horizon <-- updated, more or less the final now Link to comment Share on other sites More sharing options...
lone8643 Posted October 31, 2012 Report Share Posted October 31, 2012 Will it be possible to die in Credits zone like in Super Mario Galaxy 2? (or was it SMG1?) Never say Never!(again) Link to comment Share on other sites More sharing options...
Falk Posted November 11, 2012 Report Share Posted November 11, 2012 Link to comment Share on other sites More sharing options...
Geckoroverse Posted November 11, 2012 Report Share Posted November 11, 2012 Reblogging Tiller's post from Sonic Retro: Oh and it seems some more tracks were put up for anyone following them.http://soundcloud.co...lk-2/mach-sigma http://soundcloud.co...lk-2/its-no-use http://soundcloud.co...on-moon-mansion Fnggggggh, this is coming together so nicely. I can't wait to see what comes out of Foliage Furnace, especially if Lange's compositions are still being used. Also, if you don't mind me asking Falk...what sort of accent do you have? Because I was honestly not sure while I was listening. :B Link to comment Share on other sites More sharing options...
Falk Posted November 30, 2012 Report Share Posted November 30, 2012 Geckoreverse: I'm ethnically chinese, nationally Malaysian and currently in the US. That aside I just don't talk to people much. Some previously un-revealed (not just music) stuff ahoy! Link to comment Share on other sites More sharing options...
thevaleev Posted November 30, 2012 Report Share Posted November 30, 2012 Wow! Are so much composers involved in the development of music? This makes the game even more interesting! Just one question. How developer of game attract their attention? Link to comment Share on other sites More sharing options...
BlitznBurst Posted November 30, 2012 Report Share Posted November 30, 2012 Oh wow that Foliage Furnace remix was just plain ear sex. Link to comment Share on other sites More sharing options...
Guest Mr Lange Posted December 3, 2012 Report Share Posted December 3, 2012 Wow! Are so much composers involved in the development of music? This makes the game even more interesting!Just one question. How developer of game attract their attention? When I played BTS and found out Lake was making ATS, I just volunteered. I think the rest of us also volunteered, although Maxie was asked and agreed to join. Link to comment Share on other sites More sharing options...
Falk Posted December 3, 2012 Report Share Posted December 3, 2012 Wow! Are so much composers involved in the development of music? This makes the game even more interesting!Just one question. How developer of game attract their attention? Don't mean to imply anything but people simply hate wasting their time by doing stuff for projects that never finish; LakeFeperd already had one complete playable game out, and it just went from there. I actually asked most of the guys if they wanted to contribute; originally it was me and KgZ, then Lake and I remembered Ristar had offered to do music a lo-oo-ong time ago. We grabbed Funk Fiction through a facebook contact of all things and he was interested (Previously he had been doing music for Sonic Gemini circa. 2009 before that project died off) For ATS we Mr Lange had some 16-bit stuff done and published months ago (keeping in mind that the direction of both this and the previous OST was something a little more eclectic, sorry chiptune fans) We also reached out to both DJ Max-E and Tee Lopes to ask if they were interested. Tee never responded; from all accounts he looks extremely busy with a couple of commercial projects. I also asked a friend (Xiao'an) who's a sick orchestral/film writer if he wanted to contribute. Quite a few other people volunteered but at that point we were pretty much in organizational hell and I didn't want to add any more to the roster without knowing for absolute sure if 1) they could fit the overall style/sound Lake and I were going for and 2) if they were reliable. My point bringing that up though, is that there are quite a shit ton of people out there who are willing to do music for fan games- you need to keep your ear to the ground and essentially show you aren't dicking around doing 823748234 projects which never get finished. Link to comment Share on other sites More sharing options...
LakeFeperd Posted December 3, 2012 Author Report Share Posted December 3, 2012 i see people starting projects and never finishing them a lot of times and we can see that in just this forum. but well... people have the right to dream. =/ And i think the more they do this the more they will learn with life. Being stuck in just one project for an year is really tedious and sometimes i just wanna move one and make something new that i think will be very helpfull to me in the future. (BTS Aftermath =P) but still, if i start something, i never like to go back, unless it's not working right but for ATS and BTS, things went pretty well. hey, ATS music guys. "Darn, we're not gonna make it! Let's speed up!" it's already december Link to comment Share on other sites More sharing options...
thevaleev Posted December 4, 2012 Report Share Posted December 4, 2012 Now I understand. This man has shown that he takes his work seriously and responsible. So he began to attract attention. Great! but still, if i start something, i never like to go back, unless it's not working right but for ATS and BTS, things went pretty well. Good words! Actually, I am holding this principle too. And I also do not like when good projects suddenly closed. And so I promised myself to never give up my project, regardless of how much leave time. people have the right to dream Oh, maybe, and I will get lucky with the person who will volunteer to help with the soundtrack. btw: you know that sonic fusion is closed? Link to comment Share on other sites More sharing options...
BlitznBurst Posted December 4, 2012 Report Share Posted December 4, 2012 Just wondering, Lake, was there any particular reason you left Sugar Splash out? Link to comment Share on other sites More sharing options...
LakeFeperd Posted December 4, 2012 Author Report Share Posted December 4, 2012 @BlitznBurst oh, it's because at the time there was no music for it. dont worry, the level is still there and will be in the final build. falk did the trailer btw =P Link to comment Share on other sites More sharing options...
Falk Posted December 4, 2012 Report Share Posted December 4, 2012 I think he meant the SAGE demo :V (We've got Sugar Splash music) Link to comment Share on other sites More sharing options...
LakeFeperd Posted December 4, 2012 Author Report Share Posted December 4, 2012 oh º-º if so... it's because SSZ is a water level Link to comment Share on other sites More sharing options...
SonicFan2010 Posted December 5, 2012 Report Share Posted December 5, 2012 Is the game going to be complete before the year is over or should we wait for 2013? Link to comment Share on other sites More sharing options...
LakeFeperd Posted December 28, 2012 Author Report Share Posted December 28, 2012 http://youtu.be/f5NB7Dwl8Jc Sorry... EDIT: hey, let's see who can figure out the name of my new game. it's made of 3 words and ends with "Adventure". Link to comment Share on other sites More sharing options...
BlitznBurst Posted December 28, 2012 Report Share Posted December 28, 2012 "Don't send me hate mail." I laughed harder than I should have at that. Link to comment Share on other sites More sharing options...
XeroNazoBlaze Posted December 28, 2012 Report Share Posted December 28, 2012 Sonic the Adventure? Also, do you seriously receive hate mail for doing these? Link to comment Share on other sites More sharing options...
Feanor Posted December 28, 2012 Report Share Posted December 28, 2012 It has to be "Sonic Ultimate Adventure" (sounds so overused)... BTW I sent you a mail a while ago but I might as well post here too: I think it's a shame that you didn't use the running animation from mod.gen. I made these sprites, (of course it's just a small edit, I take no credit for this). Above: the animation you're using, nice but out of style with the new sprites IMO (eyes and spines are too small) Middle: sprites from mod.gen http://deebs.shatteredmoonlight.com/modgen/SEGA/Sheet/SonicBoosterClassic1.png Bottom: a mix of the two animations. Link to comment Share on other sites More sharing options...
LakeFeperd Posted December 28, 2012 Author Report Share Posted December 28, 2012 @Feanor thanks, but i'll probably keep the sprites the way they are now. thanks again anyway =) Link to comment Share on other sites More sharing options...
Feanor Posted December 28, 2012 Report Share Posted December 28, 2012 No problem. Will you give any detail about Sonic Mysterious Adventure or do you want it to remain a secret until the release? And is it supposed to be Before The Sequel Aftermath or an other game? If so will it be released with BTSA or after? Sorry, that's a lot of questions. Link to comment Share on other sites More sharing options...
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