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lone8643

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lone8643 last won the day on December 27 2013

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  1. Sega's a hard read. I remember Lost World felt like it came out of nowhere. It would be really sweet to see Mania 2 and Generations 2, but a movie tie-in ::shudder:: could happen too. Sonic and the Spanish Inquisition would be unexpected.
  2. I drew this based on a thumbnail from one of my videos. Freehand? I don't know. I just looked back and forth, so whatever that is. Didn't know I could draw at all.
  3. I'll do my best to crank out some vids on SAGE content next week, but it means HOMEWORK PARTY!!!! tonight. woo.

  4. N v1.4/NReality Since I beat IWBTG back in February, I felt I could tackle another game I had always deemed impossible. N is a pretty simple flash game action/platformer. It just gets really hard the further you go with it. I'm on Episode 26, but several years ago I had beaten everything except level 88-4, Mother-Thwumping Impossible (and the 5 levels beyond it). NReality, a mod to 1.4, is a whole 'nother story...100 whole levels of MT-I difficulty start off that modpack. I think my writing skills have declined since going back to school. To be truthful, I'm not at all surprised.
  5. Spark kinda reminds me of slime molds, probably cuz he's so shiny and bright. Spark the Slime Mold has a nice ring to it, dontcha think? Where's the Steam Greenlight?
  6. Idea to fix crush physics: find speed at which player ascends to top of tile. Set up a decision: if yspeed == x && direction == y && xspeed == 0, then set hurt ==0. Repeat for z number of ticks to account for normal things that lock xspeed and yspeed going up, and I have no idea how to use MMF2.
  7. P-Three-Dree-O. I thnk that sounds a lot better, but now I'm going to start calling C-3PO Cedro.
  8. Would like to congratulate Strife and co. for a successful Steam Launch. One of my friends on YouTube keeps making videos about it.

    1. Can of Nothing

      Can of Nothing

      I'm really inspired and motivated by it myself. It's great to see it got off the ground!

  9. Just Wild Beat Communication

  10. Huey Lewis: The Power of Love vs Stardust Speedway? I'm listening to a midi of the former and it reminds me much of the latter.

  11. So I was just messing with some clouds and threshold effects in tricky tower in sonic recreation, and man does it make me want to play Sonic in Castlevania.

  12. You win, school. I'll attend you. I know Future Me will enjoy not worrying about all those crazy common-emitter amplifiers...

  13. I haven't been playing much, and I honestly feel like this topic is great for mini-reviews, so I'm posting on it. I've been on a sonic hack spree. I think I downloaded like 40 of them over the past few days.... Sonic 1 Twisted A mini-hack by MarkeyJester...the terrain twists as you walk on it. Boring, 1/5 stars. The Ring Ride 2 Another mini-hack by MJ...rings make you high, and special stages are all sorts of hard. Pretty fun and psychadelic 3/5 Sonic Random Hax (LZ DEMO) I think this one's by Electroball. It's a really hard Labyrinth zone with custom music and tiles. A nice challenge, would play again 4/5 Sonic 2 Recreation Part One A Sonic 2 Hack by redhotsonic. I remember wanting to play more of this at SHC2013 and just now got around to it. Well worth my time. Love the custom music,levels, everything. Right now is my favorite sonic hack EVAR. YES MEGAMIX YOU'VE BEEN BESTED. 7/5 When I get time...i.e. When I'm not falling behind in School, Metal Gear Solid: Tactical Espionage Action/Operation HD Collection (X360) and Metal Gear Rising: Revengeance starring Gerem and Raydun Sanic(X720) will get played until my Xbox gets black rings. Nanomachines, son.
  14. Now to answer such a difficult question as this topic presents, I have to really think about the games that made me feel alive. So, naturally I probably have to throw out ALL the Sonic games, yes even Lake's games that I love to pieces and at one point considered better than the classic series....and I think I'll throw out games like N, Halo PC/CE, and minecraft, even though they made huge impacts on my life, rl and ol...and of course I can't include the 3 games I've tested/va'd/level designed because well that's just not fair. I think of the games that really challenged my will to press on and stick it to the bad guy. I think of the ones that are so worth replaying again and again, and the ones that have a killer soundtrack and maybe some fun glitches on the side. There are games, and there are experiences. (Also just bought like 6 MGS games so I might need to edit this in a month.) 5. I Wanna Be The Guy (Wall of text incoming) Why this game? It's hard. It is so hard. Nothing really beats the sense of satisfaction when I can boast to my real life gamer friends and they say "Wait, you beat that game?!" This game took a full three tries over two years or so to complete (just on Hard. I'm not that crazy, but one of those attempts was on Very Hard). Countless...countless! hours trying to crack the pattern to Mother Brain, trying to beat Kraidgief without cheeseballing him, and that blasted dragon! But none of this strife through the spike corridor, the chaser spike wall, the luck that is the Dracula fight, the spiked-wall-man room and all the other platform hell could compare to the final area. Actually the final area wasn't too bad, but the final boss took a solid 7 hours...pretty much straight...of attempts. I think I might have scared the neighbors with my victory yell when I saw that %&$#*&$ bite the dust, on a glitch win, no less. In other news, the music's catchy, got me interested in some older games like Castlevania, and the replay value is pretty rad. One day, Very Hard mode will fall. The game is hard, but fair. It's trial and error for the most part, sure, but it can be mastered with muscle memory and intuition. I'll add the other four later. It's noon, and I have like 6 weeks worth of school to catch up on.
  15. Rocky Ride GDK - no i did not make this...but still cool
    1. Jassbec

      Jassbec

      Doesn't look like it at all, lol.

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