Rael0505 Posted April 21, 2009 Report Share Posted April 21, 2009 Personally I really like the new sprite. His game isn't really advance style anyway, the level art is custom. I think it fits just fine. And I also like the darker middle one than the other two. Use it! Link to comment Share on other sites More sharing options...
LarkSS Posted April 22, 2009 Report Share Posted April 22, 2009 Only problem I see with the sprite is that his feet should be pushed more to the left to balance the weight from his head; it looks really hard for him to stand like it is right now. =P It's a good sprite though and I definitely say to keep it. I kinda agree with the darker version too, but it seems a bit too dark. If it was lightened slightly it would be perfect. Link to comment Share on other sites More sharing options...
P3DR0 Posted April 22, 2009 Author Report Share Posted April 22, 2009 Thanks Rael and Lark, I'll edit him. Well tomorrow I've done some concepts for the Ice Level. Sorry for the quality, I don't have scanner. The camera don't have battery too. Link to comment Share on other sites More sharing options...
P3DR0 Posted April 25, 2009 Author Report Share Posted April 25, 2009 New sprite, I think it's better than other: Link to comment Share on other sites More sharing options...
Cstyler Posted April 25, 2009 Report Share Posted April 25, 2009 Whoa, I like it. But I think second palette would look better: Link to comment Share on other sites More sharing options...
Blue Emerald Posted April 25, 2009 Report Share Posted April 25, 2009 Nice sprite, P3DR0! Definitely looks like the Advance Sonic sprite, but 10 times better. This sprite shows a great deal of personality in it; always a good thing to see. Great work. Link to comment Share on other sites More sharing options...
P3DR0 Posted April 25, 2009 Author Report Share Posted April 25, 2009 Oh thanks, this time I've a lot of help from my spriter, Alones. Credits to him! Edit: Some diferents palettes: 1 - Actual 2 - Adventure 3 - Unleashed. Link to comment Share on other sites More sharing options...
LarkSS Posted April 25, 2009 Report Share Posted April 25, 2009 The third one seems similar to the Advance palette, which may actually suite your game quite well. I'd say go with that one! Link to comment Share on other sites More sharing options...
Blue Emerald Posted April 25, 2009 Report Share Posted April 25, 2009 I'd say use the third one, too. Personally, I prefer Sonic having a bright, vivid blue color to him, so I'm all for the third palette. Link to comment Share on other sites More sharing options...
Blast Processing Posted April 25, 2009 Report Share Posted April 25, 2009 Yeah, I'd go with the third. Link to comment Share on other sites More sharing options...
Rael0505 Posted April 26, 2009 Report Share Posted April 26, 2009 Third is awesome. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted April 26, 2009 Report Share Posted April 26, 2009 Second. A problem a lot of beginner spriters have is not having enough contrast between their color shades. Link to comment Share on other sites More sharing options...
LarkSS Posted April 26, 2009 Report Share Posted April 26, 2009 A problem a lot of beginner spriters have is not having enough contrast between their color shades. Is that just a general comment? Since like, the second one seems to have the least contrast of the three. Link to comment Share on other sites More sharing options...
Spike Posted April 26, 2009 Report Share Posted April 26, 2009 I like the first one. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted April 26, 2009 Report Share Posted April 26, 2009 Is that just a general comment? Since like, the second one seems to have the least contrast of the three. ...No, it doesn't. The shadows on the second sprite are darker than 1 or 3. Link to comment Share on other sites More sharing options...
P3DR0 Posted May 1, 2009 Author Report Share Posted May 1, 2009 New badies... The first is like Cluckoid from Sonic & Knuckles' Mushroom Hill. And the secound, just shoot fire. :Ç Link to comment Share on other sites More sharing options...
Felik Posted May 1, 2009 Report Share Posted May 1, 2009 To be honest, these enemies look extremely lame. Of course I understand that your game is an unleashed clone in 2D but in Sonic advance 2 and Sonic Rush enemies were much more active. They were walking around and did more actions that just standing there. Link to comment Share on other sites More sharing options...
P3DR0 Posted May 17, 2009 Author Report Share Posted May 17, 2009 New concept arts, for a new level. (Sorry the bad quality): Paralaxx (or foreground): Tiles (or background): Link to comment Share on other sites More sharing options...
Streak Thunderstorm Posted May 17, 2009 Report Share Posted May 17, 2009 Lovely artwork. Hope they come out as well in sprite format. Also... Parallax is not a game created term only. It's the real life instance of what we emulate in games. It's spelled "Parallax" =/. http://en.wikipedia.org/wiki/Parallax - because I'm an asshole. Link to comment Share on other sites More sharing options...
P3DR0 Posted May 17, 2009 Author Report Share Posted May 17, 2009 Oh thanks Streak! because I'm an asshole. No problem. <3 Link to comment Share on other sites More sharing options...
LarkSS Posted May 18, 2009 Report Share Posted May 18, 2009 ...No, it doesn't. The shadows on the second sprite are darker than 1 or 3. The shadows being darker has nothing to do with contrast; just means that the blue itself is darker. If his lighting was brighter while the shadows stayed the same color, then the contrast would become more than the others. Unless you're talking about the dark blue in comparison to his muzzle and other features, the second one is just darker than the others and is in last contrast-wise. @Pedro: Nice tile set designs; would love to see them in sprite form with color. Also, since parallax is just the name of the effect, just call those layers the Background, which I believe is why Streak brought up the point. ;/ Link to comment Share on other sites More sharing options...
Endri Posted May 18, 2009 Report Share Posted May 18, 2009 Yummy! Endri loves custom art! Although Endri prefers and give more credit to games that makes use of custom art, I think the advance sprites matches the feel of this project better. Link to comment Share on other sites More sharing options...
flame6753 Posted May 19, 2009 Report Share Posted May 19, 2009 definetely use the second custom sprite. Anything but the sonic advance sprites, those look horrible in any fan-game. Link to comment Share on other sites More sharing options...
P3DR0 Posted May 21, 2009 Author Report Share Posted May 21, 2009 Just mockups... Link to comment Share on other sites More sharing options...
Perry_ Posted May 21, 2009 Report Share Posted May 21, 2009 Its beautiful That sprite is kickass. Nice background too, except the land far away should look blurry as well or visa versa, make the islands and water more clear. Link to comment Share on other sites More sharing options...
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