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SoaH City Message Board

[Realtime 3d Stuff] Super Mario Galaxy/Wii Shading


Mark the Echidna

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I decided to create original Blitz3D brushes for Damizean's Sonic Model, mimicking the Sonic NextGen materials. In the end, I got an effect more similar to the Super Mario Galaxy shading effects. It doesn't really use pixel shaders - since Blitz3D doesn't support them and I haven't taken time to learn them yet - but instead it uses a clever combination of environment maps, Add and Multiply blending, vertex color and Lighting.

Considering the Wii is tied to FFP, this should be similar to what they really do.

Here are some screens:

shading3.png

shading2.png

shading1.png

And here's the video (Low framerate due to screen recorder :E):

th_SonicShadingSMG.jpg

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Guest Shadix

isn't that dami's model?

edit: nvrmnd, you state it is in your post. I don't really know what to say though, as I don't know how difficult it is to do this.

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