Slingerland Posted November 9, 2006 Report Share Posted November 9, 2006 It's the only completed gimmick for that particular level at the moment. As for the color choices, I tried to match the mountains and the greenery up front to the colors of the island in the far BG. Link to comment Share on other sites More sharing options...
Ryan Cordel Posted November 9, 2006 Report Share Posted November 9, 2006 @Slingerland: With this one, I'm not practically.. Lack of a better term.. 'amused' at Sonic's direction and over all Sand graphics. Sonic seems to be looking TOO much downwards when going down such a low slope. Now if it was a steep one (Ala HPZ), I'd understand. Link to comment Share on other sites More sharing options...
Slingerland Posted November 9, 2006 Report Share Posted November 9, 2006 I have no idea why that sh*t happens. If you play the Nexus SAGE demo, occasionally, he'll do that even on a low slope. There are only 8 directions to the anim, so it'll cut to that extreme of an direction for this glitch. It's something I have been working on in the 360 engine to stop it from switching directions on slopes less than say 45 degrees or so. The anim change glitch only seems to happen while running down a low slope to the right. It musta directional glitched when I took the screenshot. It's a split second glitch, so that sucks that I captured it at that point. *calls DW* Link to comment Share on other sites More sharing options...
Damizean Posted November 9, 2006 Report Share Posted November 9, 2006 That's because how the value is rounded. Do it yourself, damn it! Link to comment Share on other sites More sharing options...
Slingerland Posted November 9, 2006 Report Share Posted November 9, 2006 Don't tell me what to do xD Link to comment Share on other sites More sharing options...
Damizean Posted November 9, 2006 Report Share Posted November 9, 2006 Since the direction rounding is more or less an automatic thing, some angles wouldn't output the desired angle, so that's why you could just do it by yourself :3 Link to comment Share on other sites More sharing options...
MidimanNull Posted November 10, 2006 Report Share Posted November 10, 2006 @Slingerland: [qimg]http://www.soundmage.com/bluelazor/sunsetshore1192.PNG[/qimg]With this one, I'm not practically.. Lack of a better term.. 'amused' at Sonic's direction and over all Sand graphics. Sonic seems to be looking TOO much downwards when going down such a low slope. Now if it was a steep one (Ala HPZ), I'd understand. " Wahhh I dont like automatic maths, I want to bash classic style angles lol! " Link to comment Share on other sites More sharing options...
Slingerland Posted November 10, 2006 Report Share Posted November 10, 2006 Angle problem solved. Yeah, good point, Midi...what the hell you talkin' 'bout, Ryan? Link to comment Share on other sites More sharing options...
tentril Posted November 10, 2006 Report Share Posted November 10, 2006 Klonk: I didn't say I was smarter than you. I said I know you don't know perfect English. The only reason I pointed out that lame was bad was to help you. You seemed pissed, so I retaliated. Slinger: wewt for that loop. Link to comment Share on other sites More sharing options...
MidimanNull Posted November 10, 2006 Report Share Posted November 10, 2006 Yeah, good point, Midi...what the hell you talkin' 'bout, Ryan? Im talking about LEAPORD, ILLEGAL LEAPORD. Link to comment Share on other sites More sharing options...
Klonk Pulse Posted November 10, 2006 Report Share Posted November 10, 2006 Klonk: I didn't say I was smarter than you. I said I know you don't know perfect English. The only reason I pointed out that lame was bad was to help you. You seemed pissed, so I retaliated. I know, what i dont know English in perfect (wow..."i know, what i dont know"). But you dont mean that in other post. Ok, forget... Link to comment Share on other sites More sharing options...
Ryan Cordel Posted November 10, 2006 Report Share Posted November 10, 2006 " Wahhh I dont like automatic maths, I want to bash classic style angles lol! " I'm not sure if I directly bashed the screenshot or the game in progress, as I was just pointing out how it doesn't really look nice with that small glitch right there. It'll be solved in due-time I guess. Link to comment Share on other sites More sharing options...
Slingerland Posted November 10, 2006 Report Share Posted November 10, 2006 It has been solved. Do you read all the posts? It was like 4 down from Midi's post that quoted. Link to comment Share on other sites More sharing options...
Ryan Cordel Posted November 10, 2006 Report Share Posted November 10, 2006 Yeah, I've seen that one. Just wanted to reply back to an unneccesary post. Link to comment Share on other sites More sharing options...
MidimanNull Posted November 10, 2006 Report Share Posted November 10, 2006 RYAN CORDEL IS A JERK WAHHHH BAN HIMS LOL.. no wait im still pissed. RYAN CORDEL IS AIMING TO BE THE NEXT STUCK UP ELITIST ON SFGHQ ( next to what used to be RS ) It wasnt unneccesary , even sonic 1 had the angle problems, I dont understand why everythings gotta be pixel perfect. its like " oh man this screen is how the game will permanently be, so I gotta fix that dawg ", but whatever. [click spoiler if you dare hear me be a jerk] Oh and ive been here much longer than you so I know what im talking about Link to comment Share on other sites More sharing options...
Slingerland Posted November 10, 2006 Report Share Posted November 10, 2006 Spoiler within a spoiler. Nice touch, Mr. Midi. Link to comment Share on other sites More sharing options...
Ryan Cordel Posted November 10, 2006 Report Share Posted November 10, 2006 @Midiman: Haha, on the contraty, I'm no elitist. I'm just trying to be MUCH diffrent from the stupid n00b I was in the past of SFGHQ. Some people might know solely by email who I was. Link to comment Share on other sites More sharing options...
MidimanNull Posted November 10, 2006 Report Share Posted November 10, 2006 Oy, that was bait actually, and you entertained me. awesome. I wish I had some screenshots to show, but I really aint into fangaming this year. Link to comment Share on other sites More sharing options...
BlazefireLP Posted November 12, 2006 Report Share Posted November 12, 2006 Oy, that was bait actually, and you entertained me. awesome.I wish I had some screenshots to show, but I really aint into fangaming this year. oww well i hopw other people can share stuff right guys? Link to comment Share on other sites More sharing options...
Slingerland Posted November 13, 2006 Report Share Posted November 13, 2006 Wait...how are you back, blazefire? Link to comment Share on other sites More sharing options...
BlazefireLP Posted November 13, 2006 Report Share Posted November 13, 2006 to be honest i dont know my self!!!!just a little voice in my head said: if you want to get back in you need to behave yourself!!!realy it was gee gee that told me. nice avi about pure shadow.that made me laphe. Link to comment Share on other sites More sharing options...
Godmaster Posted November 15, 2006 Report Share Posted November 15, 2006 What are you talking about? Link to comment Share on other sites More sharing options...
Klonoa Posted November 15, 2006 Report Share Posted November 15, 2006 Screenshots of one of four projects I've got going. I haven't named it yet so I'm just calling it "Sonic Advance" for now. Link to comment Share on other sites More sharing options...
tentril Posted November 15, 2006 Report Share Posted November 15, 2006 Looks pretty nice except the HUD is giant and your background should not be tiled. Klonoa rocks. Link to comment Share on other sites More sharing options...
UltimateSonic Posted November 15, 2006 Report Share Posted November 15, 2006 The background needs to be blended together. You can clearly see where one image in the background ends, and another starts. Edit: Tentril Beat me to it XD Link to comment Share on other sites More sharing options...
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