FlammerTheHedgehog Posted November 22, 2009 Report Share Posted November 22, 2009 Hello everyone ^^ on SFGHQ i would like too show you Sonic Team Online's new project calld Sonic Adventure Online (SAO) this project is not going to die since we got alot of fans supporting us and people who help us, tought we still could need some people. We also are starting a Sonic Adventure Online 3D thought there we still are searching for people and a good Engine. Forum : http://sonicadventonline.proboards.com/ Jobs: Spriter Programmer / Multimediafusion 2 (Sonic Worlds) Coder Level Designer Music Composer Artist Web designer/ Creator the gamming progress you can see on ower You tube Account http://www.youtube.com/user/SonicAdventuresOnlin ( and yes we know this logo is from Sonicxtreme tought we askt him if we could use it and we give him credit for this logo) Link to comment Share on other sites More sharing options...
Mogget Posted November 25, 2009 Report Share Posted November 25, 2009 THE HUGE LOGO! IT BUUUURNS! No, seriously, try to make it a little smaller? It's too big to fit on my screen. Now that that's over with, based on the video you have a solid, if fidgety, engine(nowait it's sonic worlds), and even a custom sprite, even if only in standing position. But could you explain what the point of a Sonic game being online is? I don't see any benefit in playing with other people, unless it's like Sonic 2(3&K), with it being a race. What kind of gameplay are you going for? Link to comment Share on other sites More sharing options...
Aaron C-T Posted November 25, 2009 Report Share Posted November 25, 2009 Well the graphics for that level certainly are nice. Only thing is that the lights flashing is a bit much because every single one flashes. There should be quite a few that stay on and when they do flash the cone of light should disappear momentarily too. Also, that logo is massive, decrease the size a bit? Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 25, 2009 Report Share Posted November 25, 2009 We also are starting a Sonic Adventure Online 3D Yeah, sorry, I'm just going to have to stop right there and say no. You haven't even started this yet. Having a second project at this point in the game means failure. Doing a 3D project? That also means failure. Why the hell is it that people can't just work within their means? That said, congratulations. It looks pretty. Link to comment Share on other sites More sharing options...
Password Posted November 26, 2009 Report Share Posted November 26, 2009 Love the stage you've shown in the video.. But that logo is f#@ing gigantic, bro. Link to comment Share on other sites More sharing options...
LarkSS Posted November 29, 2009 Report Share Posted November 29, 2009 The jump effect looks ugly in night time mode; in fact I don't like night time mode at all. Anyway, I really feel like there should be more to show for a thread like this to exist. One gynormous logo and a video that spends a lot of time on a sluggish opening sequence only to move onto a quick display of the first meter of a stage that mostly has bgs to show off isn't really enough content to ask for assistance, especially to the degree of help you're requesting even though you claim to have a huge fanbase ( guess none of them want to give you a hand ). Too much bevel on that logo btw. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 29, 2009 Report Share Posted November 29, 2009 I've never been fond of Stroke + bevel. It's so... redundant. Link to comment Share on other sites More sharing options...
FlammerTheHedgehog Posted December 29, 2009 Author Report Share Posted December 29, 2009 so there i remade to logo its not so huge anymore i hope its better and yeah we need people who can work with multimediafusion 2 because our programmer is lazy Link to comment Share on other sites More sharing options...
Aaron C-T Posted December 29, 2009 Report Share Posted December 29, 2009 I still think what DW said applies. Link to comment Share on other sites More sharing options...
Password Posted December 29, 2009 Report Share Posted December 29, 2009 yeah we need people who can work with multimediafusion 2 because our programmer is lazy Why did you hire a lazy programmer..? Link to comment Share on other sites More sharing options...
FlammerTheHedgehog Posted December 29, 2009 Author Report Share Posted December 29, 2009 Why did you hire a lazy programmer..? well youknow the people who say in the start '' HELL YEAH THATZ A AWESOME IDEA THIS GAME WILL BE AWESOMENESS!!!'' after some mothes theyr all like '' You wanna do the game? ffff Whatever do it your self i have better things to do this game wont be something good anyway'' Or they block you and ignore you either way they just give you like in the start abit hope and then kick in the ... so yeah thats why im searching for one. Link to comment Share on other sites More sharing options...
LarkSS Posted December 30, 2009 Report Share Posted December 30, 2009 That's because when the novelty fades away, they realize how much work this would actually take to accomplish. Link to comment Share on other sites More sharing options...
Alonguy Posted January 5, 2010 Report Share Posted January 5, 2010 Hmmm... maybe if you're willing to use something BESIDES MMF2, I could help! I'm learning C++ and I've got a 3d engine started, using Irrlicht. I'm going to make it SA/SA2 style, and I want to contribute to some one's project somehow. Link to comment Share on other sites More sharing options...
Alonguy Posted January 6, 2010 Report Share Posted January 6, 2010 Thanks. I'm still a beginner... I barely started using Irrlicht over Christmas, so it may be a while, though. But Irrlicht is easy to use compared to my previous engine, Torque. Link to comment Share on other sites More sharing options...
Sslaxx Posted January 7, 2010 Report Share Posted January 7, 2010 Taken a look at OGRE at all? http://www.ogre3d.org/ Link to comment Share on other sites More sharing options...
Andrew Posted January 7, 2010 Report Share Posted January 7, 2010 Wasn't DW using Torque for DimensionWarped? Link to comment Share on other sites More sharing options...
Alonguy Posted January 8, 2010 Report Share Posted January 8, 2010 Taken a look at OGRE at all? http://www.ogre3d.org/ Hmm... seems pretty cool, but I'm already started with Irrlicht. See: http://www.youtube.com/watch?v=p25Zf88emI4 Link to comment Share on other sites More sharing options...
XeroNazoBlaze Posted January 8, 2010 Report Share Posted January 8, 2010 Looks promising. Keep up the good work!. Link to comment Share on other sites More sharing options...
DimensionWarped Posted January 9, 2010 Report Share Posted January 9, 2010 Wasn't DW using Torque for DimensionWarped? Was being the operative word, yes. If I ever decide to try something 3D again though, I think I'll go with something else. Truth be told, the likelyhood of me going into 3D again is pretty low as a hobbyist. Link to comment Share on other sites More sharing options...
Alonguy Posted January 9, 2010 Report Share Posted January 9, 2010 I really don't like Torque because it's too set in place as an FPS. I found that rather annoying. Link to comment Share on other sites More sharing options...
Sslaxx Posted January 9, 2010 Report Share Posted January 9, 2010 I really don't like Torque because it's too set in place as an FPS. I found that rather annoying. Yeah, Torque has its issues. Not sure Unity is all that great - no shaders in the free version? Frankly I'd rather stick with the open source stuff... Link to comment Share on other sites More sharing options...
FlammerTheHedgehog Posted January 11, 2010 Author Report Share Posted January 11, 2010 Hmmm... maybe if you're willing to use something BESIDES MMF2, I could help! I'm learning C++ and I've got a 3d engine started, using Irrlicht. I'm going to make it SA/SA2 style, and I want to contribute to some one's project somehow. Well sure I mean I got nothing to loose i already have a moddler so and I would like to accept your help. Link to comment Share on other sites More sharing options...
Alonguy Posted January 11, 2010 Report Share Posted January 11, 2010 Great! Soon as I get my engine evolved, I'll give it to you. Link to comment Share on other sites More sharing options...
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