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SoaH City Message Board

Andrew

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Everything posted by Andrew

  1. I want to buy it. I know how terrible it is having watch pokecapn and RunButton's videos of it, but I still want to play it. I bought Unleashed the other day and yet to play that too.
  2. Not an entirely bad idea. I'd argue reboot the entire concept of the new Sonic games. Make the game without what has now become Sonic conventions. Basically, pretend they're making a flagship title for a new Sega console.
  3. On the subject of text editors, if you're up for learning a little (and I mean a little) and happy to use beta software, Sublime Text Editor 2 is all kinds of amazing. Multiple cursors are amazing, CTRL-D to select subsequence finds of selections? *drool* Using anything else feels weird now.
  4. How can CSS be on its way out when it's the standard in which websites are styled? And proper CSS3 support is on its way in.
  5. Delete Daemon Tools, uninstall SPTD.sys using this tool and just open ISOs using 7-zip or WinRAR and extract its data to your desktop to install things. SPTD.sys is a very big issue on newer machines and bluescreens them a lot. So if you can, avoid it.
  6. Student. Games programming until the end of this year, then unemployed for however long. Indie dev on the side.
  7. Why? That looks terrible. direct links to the HD Version & the SD Version
  8. FUCKING LOVE IT. Loved the flash prototype way back when and love SMB now. The PC launch was a bit shaky but it's been pretty great still so far. Think of XBLA as vanilla. Whereas PC is Super Duper Meat Boy, with an incoming level editor (January), new, exclusive characters (SPOILER), Tofu Boy (the PETA SMB parody (as of today)) and obviously, faster updates. I believe some characters in the XBLA version aren't in PC, like Tim from Braid and the Castle Crasher, but don't quote me on that. Direct2Drive version launches tomorrow with today's Steam patch, which fixed a few bugs. Currently SMB PC crashes on exit. Leaderboards can be a bit dodgy at times but it's still very very playable. Follow @supermeatboy for on-the-minute updates. Edit: 300 levels over 7 worlds, with a dark version for each world, including "warp zones" which put you into other games/consoles. There will be more levels through the level editor, as well as more chapters by Ed and Tommy, AS WELL AS worlds by indie creators (VVVVVV creator Terry Cavanaugh for instance). There is and will be chapters created around certain characters (there's a Gish one, for instance). This is the indie platformer to end all indie platformers. It's fucking fantastic and you should buy it now. Try out the prototype to see if you like twitch platforming: http://www.newgrounds.com/portal/view/463241
  9. - Ashens reviews the HaiPad with Android something point something on it.(its terrible)
  10. http://www.sonicfangameshq.com/forum/showthread.php?t=5390 the tears hurt.
  11. So I installed Win7 on my laptop and found out I still have one of these videos around. I obviously lost my abundant time (yay uni) and decided to upload it for you guys. It's bloopers of me sucking at the Cave of Wonders level: http://blip.tv/file/4383307 I hope it makes you as happy as it made me frustrated. Enjoy!
  12. It's pretty fitting as I have a pretty thick beard at the moment.
  13. I'm not sure this needed a boost, but it's nice to have more than the apparent three rep text. I should also mention someone changed my custom title at one point. I like it. Thanks whoever you are. hahah
  14. I don't know who the first member is, but you're very grumpy. He's just being friendly. Hello John! @LH: It is in General Discussion, unless it was moved. After visiting his "Current project" it could be some sort of bot, but who cares. More members, yay!
  15. Andrew

    C++

    Well, any game is a loop. It goes through the Initialization stage, then loops through logic (movement, user input, collision) and rendering. You use variables to hold stuff, obviously. Anything. Like positions, window size, a sprite's width. You then modify that data over time based on certain events. You'd use a function to reuse repetitive code, as you've probably figured out. If you haven't, buy Sam's Teach Yourself C++ in One Hour a Day. It's a fantastic book that teaches the basics to advanced C++ in a nice learning curve. Loads of exercises in the book as well. It's very hands-on. int main() { Init(); bool isRunning = true; while( isRunning ) { if( escape is pressed ) { isRunning = false; // exit out of whileloop } Logic(); Render(); } } Your logic can (and will) contain checks for user input, checks for collision and so forth. e: that is very basic though, but you get the idea.
  16. The sprite is from Sonic Pocket Adventures on the Neo Geo Pocket Colour.
  17. Andrew

    C++

    If you start on entry-level C and learn (in this order): Variables, Arrays, Loops, Functions then Pointers. Give yourself some time to understand how pointers work, they are fundamental. Try to understand the different stages of how a compiler builds a program as well as the different types of errors and how to debug. Once you understand those, you can move onto structs, then move onto C++. You _can_ jump into C++ and learn all this as well if you want to skip C altogether but imo C teaches some good coding practices (like declaring variables at the top of each code block). If you have trouble, post and I and I'm sure others will attempt to help you.
  18. Win7 is incredible. It runs silky smooth on 64mb of vram with all default effects on.
  19. I don't think Blaze even bothers coming here anymore.
  20. The cutscene profile pictures look fantastic! I'd love to update my avatar to one of those Robotnik ones. I'm actually really impressed with your youtube demo and that doesn't really happen anymore when it comes to me. Your level design is quite good as well, aside from some odd genre-mixing of sprites it looks fantastic. .Sonic 2 mixed with Sonic Advance sprites doesn't work too well, though the Sonic 3 Angel Island disappearing platforms worked well in conjunction with your background. Keep it up!
  21. If you're not a Mighty Duck, I don't care Sling.
  22. Had subscribed to it for a bit, then realised it wasn't good. Sorry PG. e: I didn't like the first and third ones, but I'll give this one a go before I completely discredit it.
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