dark team Posted November 13, 2007 Author Report Share Posted November 13, 2007 OK then. But still there should be a forum with all the rules. And gsoft thanks! Link to comment Share on other sites More sharing options...
Rael0505 Posted November 13, 2007 Report Share Posted November 13, 2007 There is already a topic with all the main rules that we strongly inforce. I think it's sufficient. Gsoft, I don't really know what you're referring to, but it's okay to make a new topic instead of bumping your old one. If no one posted in my topic for a month, I'd probably rather create a new one than bump the old one. Link to comment Share on other sites More sharing options...
dark team Posted November 13, 2007 Author Report Share Posted November 13, 2007 Well yeah there is. And in other news I've made the rolling speed changing like in original genesis games and the blinking effect when Sonic is hurt. Edit: Woot I've dugged v0.1 of the first engine. Uploading... When I'll finish I'll post it in the archive. Link to comment Share on other sites More sharing options...
GSF Posted November 14, 2007 Report Share Posted November 14, 2007 Rael: I mean the 'RPFG project' and 'RPFG download' topics. I'm finishing the new engine test, when I finish it I'll create a new topic then. This way I can use a different topic name if needed. Thanks! :-) Dark team: Just a little thing: The HUD needs some shadows, it will make them easier to see in clear backgrounds. (and also, your English is OK, no critical mistakes whatsoever). Link to comment Share on other sites More sharing options...
LarkSS Posted November 14, 2007 Report Share Posted November 14, 2007 @gsoft: You can change the name of your thread by clicking to the left of the name. Link to comment Share on other sites More sharing options...
dark team Posted November 15, 2007 Author Report Share Posted November 15, 2007 About which one are you talking? This engine's or the new in the test video? Link to comment Share on other sites More sharing options...
GSF Posted November 15, 2007 Report Share Posted November 15, 2007 LarkSS:You can change the name of your thread by clicking to the left of the name. I didn't know that, thanks! @dark team: I mean the one in the video. You can create a copy of the text, change it to black, then put it behind the HUD. Link to comment Share on other sites More sharing options...
dark team Posted November 16, 2007 Author Report Share Posted November 16, 2007 There is a shadow in that text it doesn't look clear in that backgroung color. Link to comment Share on other sites More sharing options...
GSF Posted November 18, 2007 Report Share Posted November 18, 2007 Oh, checked again. There is a shadow after all! It will be more noticeable in a Launch Base background for example. Well, keep on, you're going very well. Link to comment Share on other sites More sharing options...
dark team Posted November 18, 2007 Author Report Share Posted November 18, 2007 Its because the background color is almost the same . In other news many features added: - Double attack - Better braking - Better animation system - Better fading system I'm currently adding homing attack and jump dash, but I wany to ask you people: Should I remove the double attack and add homing attack instead? Link to comment Share on other sites More sharing options...
dark team Posted November 19, 2007 Author Report Share Posted November 19, 2007 Updated all the links, cause mediafire suspended my account without a reason. In other news: - Fixed some bugs. Link to comment Share on other sites More sharing options...
Rael0505 Posted November 19, 2007 Report Share Posted November 19, 2007 What exactly is the "double attack"? Link to comment Share on other sites More sharing options...
dark team Posted November 19, 2007 Author Report Share Posted November 19, 2007 You know in Sonic 3 when you jump and in mid air press the jump key. Link to comment Share on other sites More sharing options...
Zenor Posted November 19, 2007 Report Share Posted November 19, 2007 Oh, istant-shield. Link to comment Share on other sites More sharing options...
GSF Posted November 19, 2007 Report Share Posted November 19, 2007 @dark team: If you want to leave your game in the classic Genesis style (which I miss so much...) use the double attack. However, if you want to make your game a little more Adventure styled, go on with the homing attack. It's up to you, but I'd stay with the double attack. Link to comment Share on other sites More sharing options...
Rael0505 Posted November 19, 2007 Report Share Posted November 19, 2007 I don't think home attack works well in 2D. I prefer the insta-shield. It's up to you, though. Link to comment Share on other sites More sharing options...
dark team Posted November 20, 2007 Author Report Share Posted November 20, 2007 OK then double attack it is. Link to comment Share on other sites More sharing options...
Serephim Posted November 23, 2007 Report Share Posted November 23, 2007 :tgrin:can you make a light dash how-to for me?Sorry I dont know how this got here your name makes me want to kill your family Link to comment Share on other sites More sharing options...
dark team Posted November 23, 2007 Author Report Share Posted November 23, 2007 Don't worry his family is already dead, jk. Link to comment Share on other sites More sharing options...
dark team Posted November 24, 2007 Author Report Share Posted November 24, 2007 New testing video added! Sorry that I couldn't show you the slopes, cause I had to remake the whole collisions and movement so it would be more smoother. Linky: http://youtube.com/watch?v=duC63Q70Vbg Link to comment Share on other sites More sharing options...
dark team Posted November 30, 2007 Author Report Share Posted November 30, 2007 I'm bumping this topic to tell you the new updates to the engine: - Added 360 degrees lightdashing. - Added jump dash. - Added homing attack. Homing attack works perfectly just like in 3d. And for light dashing I'm still tweaking it. Link to comment Share on other sites More sharing options...
Rael0505 Posted November 30, 2007 Report Share Posted November 30, 2007 What does 360 lightdashing mean? I don't understand. I watched the video, and I thought it was hilarious when Robotnik exploded and disappeared. Does that mean he died? His machine should have little explosions around it as he flies off, otherwise he's just... exploded. Also the speed shoes are still crazy fast, not even super sonic should be that fast imo. It would be too crazy to control. The engine looks like it's shaping up nicely though, you seem ready to move on to level designing. Link to comment Share on other sites More sharing options...
Spike Posted November 30, 2007 Report Share Posted November 30, 2007 The boss is so simple that it just seems lazy. It's even simpler than most basic first-zone bosses in the Sonic games. It moves forward, hits a wall, turns. The sprite for it needs a little tweaking, too. the wheels need perspective. On a car that's slightly turned toward the viewer you need to see all 4 wheels, such as in the first Sonic 2 boss. Link to comment Share on other sites More sharing options...
DimensionWarped Posted November 30, 2007 Report Share Posted November 30, 2007 Not everyone can make bosses as cool and sexy as mine. Link to comment Share on other sites More sharing options...
TRD Posted November 30, 2007 Report Share Posted November 30, 2007 Rofl, you have no idea. ;D Link to comment Share on other sites More sharing options...
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