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SFA progress


Blue Frenzy

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NEW:

chaoew7.jpg

also comes with this

chaosgn5.jpg

Colurs are distorsioned to avoid spoil things.

Lots of people is asking me if sfa is cancelled or something like that because there is no news about it. Long time i don't post something related to it so i will make a detailed description about progress.

Counting everything, SFA is 70-75% completed, but dont spect to be finished soon. Cutscenes are undone and they really need work.

New info

SFA is continuing now that I have time, but i need some people's work before continue. Some are small things, like a map for level select, but others are more complex, like 3D models.

SFA has been ported last week to MMF2. Of course, it gives more troubles than everything, but in some levels speed has been really increased. But also slow downs in some other levels for unknown reasons. There are a few levels that i could not include because they use specific extensions that i didnt found, but when released, they will be completelly ported. Else, i will try to remake those actions that require that extension.

Sprites and graphics:

95% of the backgrounds are completely done. Just a few changes to some and only one more to do. It's a work close to be finished and it will be done so soon.

About sprites, 80% of the badniks and bosses are done. They wont be completely finished until the whole game is done, and they could be changed in the last stage of the progress. Character sprites will be completely remade.

Also 3D models are in work. Why? Just wait.

Music

Some of the SFA soundtrack is completely original, some other comes from not very known musics. SFA size has been increased (like 50 times bigger than spected) because of the new added features, so probably all the musics will come in mp3-ogg format.

Levels

This is the current level list:

Tutorial: 100%

SPARKLING ISLAND ZONE:

act 1: 100%

act 2: 100%

JUNGLE CORE ZONE:

act 1: 100%

act 2: 100% completely redone

HYDROELECTRIC PLANT ZONE:

act1: 100% completely redone

act2: 20% completely redone

MASTER BOSS 1: 100%

OIL TOWER ZONE:

act1: 100%

act2: 100%

REDSTORM RUINS ZONE: -> New zone

act 1: 10%

act 2: 0%

ATHLON EMPIRE ZONE:

act1: 5%

act2:5%

MASTER BOSS 2: 100%

NETHERWORLD BASE ZONE: -> New zone

act1: 100%

act2: 50%

LOST EMPIRE ZONE:

act 1: 100%

act 2: 100%

MASTER BOSS 3: 15%

MAD CHASE ZONE:

act 1: 100%

act 2: 10%

EGG HIDEOUT ZONE:

act 1: 100%

act 2: 100%

act 3: 100% -> New level

MASTER BOSS 4: 100%

GRAVITY EGG ZONE:

act 1: 100%

act 2: 100%

MASTER BOSS 5: 95%

SPECTRAL WORLD ZONE:

act 1: 100%

act 2: 100%

act 3: 100%

MASTER BOSS 6: 0%

LIGHTSPEED ZONE:

act1: 10%

MASTER BOSS 7: 100%

SECRET:

zone 1: 15%

zone 2: 0%

SECRET BOSS: 0%

SPECIAL STAGES:

1- 100%

2- 100%

3- 100%

4- 100%

5- 99%

6- 100%

7- 100%

8- 0%

Some levels has been completely redone and there are a few new levels. Some others were scrapped.

Cutscenes

Currently there are 2 parts on cutscene mode, the animation part and the conversation part.

Animation part is not done, but conversation part is 20% finished

Pictures

sfa1qb2.jpg

sfa2oo2.jpg

adasdasdasdmi4.jpg

asdbo4.jpg

asd2ht3.jpg

cutbasegt8.jpg

madchasezonenv9.jpg

metalbossdy1.jpg

Downloads

For those people who didn't play it before, here you can play the old demos:

(RIGHT CLICK->SAVE AS)

Last demo

Old demo

AMV:

http://fanmade.emulationzone.org/tewkewl/BFS/sfa2.wmv

questions, suggestions, comments?

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