Briraka Posted June 26, 2010 Report Share Posted June 26, 2010 Bleh, I thought the older ones were better too, maybe I should do tan + orange instead? Link to comment Share on other sites More sharing options...
Sparks Posted June 26, 2010 Report Share Posted June 26, 2010 [qimg]http://www.majhost.com/gallery/Briraka/Saphire/new_rh.png[/qimg]Bleh, I thought the older ones were better too, maybe I should do tan + orange instead? The blocks are good enough. I'd rather your current ones than Tidal Tempests. :/ Link to comment Share on other sites More sharing options...
Candescence Posted June 26, 2010 Report Share Posted June 26, 2010 Eh, different strokes for different folks, I don't mind the blocks the way they are now. Link to comment Share on other sites More sharing options...
Briraka Posted June 26, 2010 Report Share Posted June 26, 2010 This looks better, in my opinion. It could of been the colors. Link to comment Share on other sites More sharing options...
OverbounD Posted June 26, 2010 Report Share Posted June 26, 2010 Totally up to you it was just a suggestion based on what Sparks said about the blocks. He's a smart guy. I think the colors kinda look GHZish that and given the fact that you are using the GHZ grass be careful it doesn't look too much like GHZ if you are trying to design a marble zone. Its not that green is a bad color to use I just didn't like your green. Here are some more colors for whatever reason. Link to comment Share on other sites More sharing options...
Mobiethian Posted June 26, 2010 Report Share Posted June 26, 2010 The colors in the first block look the coolest. Link to comment Share on other sites More sharing options...
Sparks Posted June 26, 2010 Report Share Posted June 26, 2010 Personally I still like the original blocks best, but based on Overbounds four, I'd pick the farthest right one. The colors seem the most natural, and to add, they contrast quite well (green to yellow ftw). Link to comment Share on other sites More sharing options...
Blue Emerald Posted June 27, 2010 Report Share Posted June 27, 2010 I agree with Sparks; I like Overbound's fourth block palette. It feels more organic while still being vivid. I picture the cool green blocks being moss-colored, which would be appropriate for the ruins setup that Bri is going for with the ancient green zone. Might I add, it's also quite unique for a checkerboard pattern. Also, glad to see my custom HUD is being put to good use. Link to comment Share on other sites More sharing options...
Compsense Posted June 28, 2010 Report Share Posted June 28, 2010 woo, my account was finally approved, after ~15 days :V Not to abuse SFGHQ as just my "advertising center", but as I'm not exactly accustomed to the community yet, I'll just be starting in here. I have a 3D fangame I've been developing in Blender for the Blender Game Engine, as I've titled Sonic Ambience. I don't want to start a topic until I have enough content to justify a full on releasable demo, but I'm always up for criticisms and suggestions if I'm ever on the wrong track with anything. Here's a couple screenshots showing what's actually been developed. Sorry, not really that much to show; much more time and work has been put into the aesthetics and programming than developing the level itself. The large, boring walls (not so much visible in these screenshots, but they surround everything) will be made more interesting as I get to them; they'll have various objects/changes that'll make them less monotonous-looking and uninteresting. This means, for example, pathways within the walls, plants along the outside wall, things Eggman tacked on just because, and so on. I almost want to get working on that immediately, rather than work on adding surreal-style flowers all over the place.. Link to comment Share on other sites More sharing options...
Sparks Posted June 28, 2010 Report Share Posted June 28, 2010 woo, my account was finally approved, after ~15 days :VBecause Rael has a life now and none of the other admins bother to approve new Members*runs* :U Link to comment Share on other sites More sharing options...
Compsense Posted June 28, 2010 Report Share Posted June 28, 2010 Because Rael has a life now and none of the other admins bother to approve new Members*runs* :U I know; after 2 messages sent through the "Contact Us" button on the forums, an email sent to Rael (while he was still away), adding both Rael and another admin to MSN and a PM sent to Slingerland at Sonic Retro, I finally got ahold of an admin (Rael himself) via MSN today, which is why I'm here. =P Link to comment Share on other sites More sharing options...
Sslaxx Posted June 28, 2010 Report Share Posted June 28, 2010 The large, boring walls (not so much visible in these screenshots, but they surround everything) will be made more interesting as I get to them; they'll have various objects/changes that'll make them less monotonous-looking and uninteresting. This means, for example, pathways within the walls, plants along the outside wall, things Eggman tacked on just because, and so on. I almost want to get working on that immediately, rather than work on adding surreal-style flowers all over the place.. Using any of the "Yo, Frankie!" assets? If not, that'd help give you something to use until you can create your own textures and models. On the off-chance you aren't aware: http://www.yofrankie.org/ http://projects.blender.org/projects/yofrankie/ Link to comment Share on other sites More sharing options...
OverbounD Posted June 28, 2010 Report Share Posted June 28, 2010 Your screenshots look great and don't be afraid to make a topic we need em just give the info you've got an update it when you can I'd say. On the approved account thing, I didn't even know accounts needed approved. I find it odd that it took so long its not as if Brad and Rael are the only admins, DW is one, Ila is. Isn't Scatta too? Who knows though they aren't listed anywhere. Maybe only some have the power of approval or something. Anyway glad you are here and I hope you stay. Link to comment Share on other sites More sharing options...
Sslaxx Posted June 28, 2010 Report Share Posted June 28, 2010 On the approved account thing, I didn't even know accounts needed approved. Makes it harder for spambots. Link to comment Share on other sites More sharing options...
Compsense Posted June 28, 2010 Report Share Posted June 28, 2010 Using any of the "Yo, Frankie!" assets? If not, that'd help give you something to use until you can create your own textures and models. I am using some textures from it, like the grass. Initially, though, it's what inspired me to implement GLSL shading, whereas previously everything looked like this. I don't want to depend on using resources from elsewhere too much, though, as that can encourage laziness on my part. Your screenshots look great and don't be afraid to make a topic we need em just give the info you've got an update it when you can I'd say. Hmm, I just didn't want to post one before I had a decent amount of content to show first, as right now the most there is is about 45-60 seconds of gameplay, and just one pathway to play it on; it's not even very explorable yet, and having explorable levels is one of my goals. On the approved account thing, I didn't even know accounts needed approved. I find it odd that it took so long its not as if Brad and Rael are the only admins, DW is one, Ila is. Isn't Scatta too? Who knows though they aren't listed anywhere. ..? http://www.sonicfangameshq.com/forum/showgroups.php Link to comment Share on other sites More sharing options...
Hapi-San Posted June 28, 2010 Report Share Posted June 28, 2010 Link to comment Share on other sites More sharing options...
Azookara Posted June 28, 2010 Report Share Posted June 28, 2010 "No way! No way?" Sonic Extended Edition? Or what? :3 Link to comment Share on other sites More sharing options...
Aaron C-T Posted June 28, 2010 Report Share Posted June 28, 2010 On the approved account thing, I didn't even know accounts needed approved. I find it odd that it took so long its not as if Brad and Rael are the only admins, DW is one, Ila is. Isn't Scatta too? Who knows though they aren't listed anywhere. Maybe only some have the power of approval or something. Anyway glad you are here and I hope you stay. I'm only a mod. I'm not awesome enough to get those emails. Link to comment Share on other sites More sharing options...
OverbounD Posted June 28, 2010 Report Share Posted June 28, 2010 Huh... I had no idea that page existed still I should have known because I do know most boards have that built into the members second as this one does. Link to comment Share on other sites More sharing options...
Hapi-San Posted June 28, 2010 Report Share Posted June 28, 2010 Sonic Extended Edition? Or what? :3 Look at the filename. It's not S1EE. :U Link to comment Share on other sites More sharing options...
Asuma Posted June 29, 2010 Report Share Posted June 29, 2010 I'm still waiting for Hapi-San, Cinossu. Link to comment Share on other sites More sharing options...
LarkSS Posted June 29, 2010 Report Share Posted June 29, 2010 It has been in endless 'coming soon' status for awhile now. i-i Link to comment Share on other sites More sharing options...
Compsense Posted July 3, 2010 Report Share Posted July 3, 2010 Waterfall :3 The water still needs work, and I've yet to fix the strange color issue in sonic's eyes and shoe buckle. :V 1 Link to comment Share on other sites More sharing options...
toaster1 Posted July 3, 2010 Report Share Posted July 3, 2010 On his texture, make sure the whites in Sonic's eyes and shoe buckle aren't pure white, make them a teensy bit darker. Despite never working with 3D games before I recognise the problem from some 2D spritesheets. Also lovely graphics. Link to comment Share on other sites More sharing options...
OverbounD Posted July 3, 2010 Report Share Posted July 3, 2010 Yeah it's purdy. Link to comment Share on other sites More sharing options...
Recommended Posts