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Sonic ATS - Released


LakeFeperd

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Looks like the BTS FLAC files 2 through 5 on MediaFire all have CRC errors - one track in each part has a CRC error. I tried clearing my cache and downloading again and got the exact same data (compared via diff). Does anyone have working copies of them?

Testing Sonic Before the Sequel '12 OST\DISC 1\1-13 Upwards - For Rocky Ride Act 3.flac: Error: CRC mismatch in file "Sonic Before the Sequel '12 OST\DISC 1\1-13 Upwards - For Rocky Ride Act 3.flac" in the archive "Sonic Before the Sequel 12 OST [flac].part2.rar"

Testing Sonic Before the Sequel '12 OST\DISC 1\1-24 Metro Madness Act 3.flac: Error: CRC mismatch in file "Sonic Before the Sequel '12 OST\DISC 1\1-24 Metro Madness Act 3.flac" in the archive "Sonic Before the Sequel 12 OST [flac].part3.rar"

Testing Sonic Before the Sequel '12 OST\DISC 2\2-10 Titanic Tower Act 2.flac: Error: CRC mismatch in file "Sonic Before the Sequel '12 OST\DISC 2\2-10 Titanic Tower Act 2.flac" in the archive "Sonic Before the Sequel 12 OST [flac].part4.rar"

Testing Sonic Before the Sequel '12 OST\DISC 2\2-18 Ode to Shattered Illusions - For Final Boss.flac: Error: CRC mismatch in file "Sonic Before the Sequel '12 OST\DISC 2\2-18 Ode to Shattered Illusions - For Final Boss.flac" in the archive "Sonic Before the Sequel 12 OST [flac].part5.rar"

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Guest Mr Lange
How would you like the credit to be worded? I currently have the following. Have I missed or mis-credited anyone?

Having to download most of the FLACs from MediaFire again as they failed integrity tests! I'm listening to the OST in the mean time and loving it :-D

Feperd*

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I wanna give deeper feedback of this game whenever I have time to finish it, but this is what i got so far.

@Lake:

I will agree with one of the criticisms upfront -- the levels do indeed seem to drag on too long. I was never a fan of Sonic CD or its 3-Act level format for the same reasons. I think these levels would benefit immensely from having the overall design of the 3 acts condensed into 2, or at least chopped up into 3 much smaller maps.

It seems like most of the acts focus primarily on one type of interaction, and as a result the stages tend to feel more like gimmick showcases instead of organic levels. By extension, going into a new act, i find myself going into autopilot very shortly after getting the "catch" of the level theme. When this drags on it compounds the issue. But most importantly, it removes the sense of suspense/surprise from the level, and turns the act into a routine rather than an experience. This really became noticeable to me with the act that introduced the invisible platforms with the lightning rods, which quickly went from "wow awesome" to just somewhat aggravating. The stage with the filling water was the exact same way. The Kirby powerup too.

IMO this is really where Sonic 2's charm and Sonic 3&K's strongest points were. The stages were shorter and fewer than Sonic 1's stages, but doing that, they were able to increase the amount of diversity in the levels making them feel alot more fluid and fleshed out regardless of actual size. Water stages suddenly weren't so infuriating, and spaced out gimmick placement naturally created "landmarks", making the stages more memorable. I think everyone would agree that the worst stage in sonic 2 was probably Metropolis Zone. Could be any number of reasons why, but i'd wager that 3rd act is what really drives it over the edge.

I haven't finished yet, but that's probably the most apparent downside for me. On the other hand, the graphics and attention to detail is awesome, as are your overall ideas and concepts for the level. It really feels as if you work from your imagination, and I honestly wonder how you get so much stuff into the levels you do. I'm also very happy you keep the bosses interesting and creative without making them difficult or annoying, something fangames really seem to be fond of for some reason.

I am aware of how long this game has been finished. I...can't really remember having the same issue with BTS though. But those are my initial thoughts anyway.

And I guess walking into this topic was asinine if i expected to actually be surprised by any easter eggs or secrets in the game.

i really disagree with this. the levels are well built enough to keep things interesting most of the time. personally my only gripe with this game is that there isn't an increase of challenge in progression. the ending hence feels not too demanding. especially the bosses

i havent played the release version yet so i dont know if theres any difference in the bosses

anyway other than that, i thought the level design was brilliant tbh. when u think about it, most of sonic 2 is actually really plain by comparison. very simple in that most stages exist mostly of a structure, and hazards. apart from aesthetics, stages feel the same often. save for the "gimmicky" zones like casino night. which shows why lake's use of gimmicks to make a zone, or even act, feel unique.

suger splash is just pure brilliance through and through.

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Torrent is ready but before starting it I'd like to make sure that LakeFeperd is happy with the credit/torrent info. Also as I'm a newbie here I can't PM the other OST composers to check they're happy with their material being included. Would someone else be able to poke them for me?

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Guest Mr Lange
Everyone seemed to love sugar splash, but I just found it a level with a lot of promise, crippled by it being mostly underwater.

I think you missed the point of Sugar SPLASH.

Not only are the underwater sections quite good, but you can skip most or all of it by sticking to the upper paths.

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I think you missed the point of Sugar SPLASH.

Not only are the underwater sections quite good, but you can skip most or all of it by sticking to the upper paths.

Well whether or not the underwater sections are good or not is completely subjective

However yes, you can skip most of them by taking the high path, and the oens you have to go through aren't incredibly complicated as far as I can recall

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By the way, how the hell is Storm Station frozen over because it landed in Parhelion Peak if Parhelion Peak is filled with lava?

Why is Parhelion Peak filled with Lava in the first place? Is the mountain just a massive volcano? It can't be Redhot Ride, because Redhot Ride is also frozen over! How the fuck do you freeze a volcano? Am I just looking too far into this?

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By the way, how the hell is Storm Station frozen over because it landed in Parhelion Peak if Parhelion Peak is filled with lava?

Why is Parhelion Peak filled with Lava in the first place? Is the mountain just a massive volcano? It can't be Redhot Ride, because Redhot Ride is also frozen over! How the fuck do you freeze a volcano? Am I just looking too far into this?

Ahem, you can tell only the top of parhelion peak is on fire, since parhelion peak is a VOLCANO, Storm station crashed onto the city built around the mountain, and THATS why it looks like its frozen over, parhelion peak's special act takes place at the very top, while storm station's takes place on the place where it crashed.

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This is Sonic the Hedgehog we're talking about! :P

Sonic the hedgehog is about a diabolical obese man that captures woodland creatures that he uses to power robots that look like other animals, which he is going to use to construct a place called robotropolis, and a blue antrhopomorphic hedgehog that can run faster than the speed of sound has to stop him by repeatedly jumping on him while curled up into a ball.

There is no such thing as going to far into something in the sonic world.

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Guest Mr Lange
Ahem, you can tell only the top of parhelion peak is on fire, since parhelion peak is a VOLCANO, Storm station crashed onto the city built around the mountain, and THATS why it looks like its frozen over, parhelion peak's special act takes place at the very top, while storm station's takes place on the place where it crashed.

You've actually got it backwards. The main city is at the base of the mountain. Storm Station is wrapped around the upper half. This is why the Storm Station special act has the same background as PPZ Act 3, it's taking place high up on the mountain.

It's very possible that:

The special acts aren't taking place at the same time, and Storm Station's special act occurs before or long after the volcano erupted.

The blast spread outward, and hit the city with embers, which missed the upper parts of the mountain. If it leaked lava falls, they were in areas which weren't covered in Storm Station's special act.

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