LakeFeperd Posted August 26, 2011 Report Share Posted August 26, 2011 There it is: the new levels are a at the second half of the video and i didnt want to show everything of the game on it The Full Game will probably(90%of chance) be release this year, as the video says at the end 1 Link to comment Share on other sites More sharing options...
sonicyoda Posted August 26, 2011 Report Share Posted August 26, 2011 Bloody hell man. This looks incredible! You've got such a unique look going on with this game. The gradient effects bothered me at first, but they're really growing on my after seeing that. Well done man! Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 26, 2011 Report Share Posted August 26, 2011 That is one very nicely made trailer ! I love the slight SonicCD feel it has to it. Since Sonic Before the squeal infact is "SonicCD" XD. I'm liking the levels and progress you're making. It'd be nice if you made a new HUD though. Link to comment Share on other sites More sharing options...
Apricity Posted August 26, 2011 Report Share Posted August 26, 2011 This is looking unbelievably good. No really, I can't wait for SAGE. Loving the underwater stages, the background is great and the tileset is top notch. You have some unique but great graphics skills. Link to comment Share on other sites More sharing options...
Rawr Posted August 26, 2011 Report Share Posted August 26, 2011 This is looking pretty tight dude, I'll have to play this when you put it out! Link to comment Share on other sites More sharing options...
ShadowMasterX5 Posted August 26, 2011 Report Share Posted August 26, 2011 Wow, that trailer.......I cant wait to play this game! Link to comment Share on other sites More sharing options...
Kessler12 Posted August 26, 2011 Report Share Posted August 26, 2011 This looks awesome! Have you made a booth yet? Link to comment Share on other sites More sharing options...
LakeFeperd Posted August 26, 2011 Author Report Share Posted August 26, 2011 @sonicyoda, Chronic, Rawr, ShadowMasterX5, BlazefireLP, Kessler12 Thanks guys =) @BlazefireLP well, i don't see why i should change de HUD now @Kessler12 yup Link to comment Share on other sites More sharing options...
Apricity Posted August 27, 2011 Report Share Posted August 27, 2011 Glad you're using my level name btw :3 If you need anymore conceptual advice feel free to PM me :3 Link to comment Share on other sites More sharing options...
StealthyMC Posted August 27, 2011 Report Share Posted August 27, 2011 That looks incredible. I can't wait to play this at SAGE. Link to comment Share on other sites More sharing options...
Strife Posted August 27, 2011 Report Share Posted August 27, 2011 Very nice! =D It looks like there's some really solid programming behind the badniks and bosses, which is far more important than their appearance. Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 27, 2011 Report Share Posted August 27, 2011 Neat. You seem to drive Worlds pretty well. At least, I think it's Worlds. Link to comment Share on other sites More sharing options...
Kessler12 Posted August 27, 2011 Report Share Posted August 27, 2011 @DW: Its worlds! Link to comment Share on other sites More sharing options...
squallff8 Posted August 27, 2011 Report Share Posted August 27, 2011 What can i say..Lake, you are AWESOME! Game looks amazing! @BlazefireLPwell, i don't see why i should change de HUD now Your game looks really original, I think Blaze meant that custom HUD will make it even more original! =) Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 27, 2011 Report Share Posted August 27, 2011 Mainly because it's been seen 1000 times over . Hardly anyone who uses it changes the default sprites or GUI. The HUD makes it obvious it's worlds. So does the sprites and movement. Link to comment Share on other sites More sharing options...
LakeFeperd Posted August 27, 2011 Author Report Share Posted August 27, 2011 oh man, just now i realised that i forgot to put the Worlds logo in the end of the video D= @squallff8, BlazefireLP i think it is a bit too late to customize de HUD and it is something that i've never done before so, for me, it would be kinda hard and it would take time D= @Strife really? i mean, im not that good with programing... every time i got a new idea for a new badnik i also think if i would be able o program it. this also count for bosses. Thanks =D Link to comment Share on other sites More sharing options...
JetHawk95 Posted August 27, 2011 Report Share Posted August 27, 2011 Epic trailer dude, Its almost as if this game should of been on the Genesis xD I'm really excited about the release of this Are the cutscenes in the video in the actual game? Like are they actual In-Game cutscenes or video files? Link to comment Share on other sites More sharing options...
LakeFeperd Posted August 27, 2011 Author Report Share Posted August 27, 2011 @JetHawk95 the cutscenes are made in flash so they are a .swf file Link to comment Share on other sites More sharing options...
Shockey Rai Posted August 27, 2011 Report Share Posted August 27, 2011 I see whatcha did there with Tails's running animation, Nice touch. Link to comment Share on other sites More sharing options...
LakeFeperd Posted August 28, 2011 Author Report Share Posted August 28, 2011 @Shockey Rai thanks. anyway, i know people that may not like what i did =/ BTW what do you guys think of this: just a new boss i'm making as you can see, im still making it Link to comment Share on other sites More sharing options...
snow toilet Posted August 28, 2011 Report Share Posted August 28, 2011 Looks interesting. Any ideas on what stage this will appear in? Link to comment Share on other sites More sharing options...
Delta Hedgehog Posted August 28, 2011 Report Share Posted August 28, 2011 The Egg Unicycle-Drill thing? Link to comment Share on other sites More sharing options...
squallff8 Posted August 28, 2011 Report Share Posted August 28, 2011 It looks good! But I think you need to work with colors of robot =) 1 Link to comment Share on other sites More sharing options...
Djawed Posted August 28, 2011 Report Share Posted August 28, 2011 Wow man, Looks awesome, but I agree with squall. I see you've been putting alot of effort on designing the levels and it just shows since the levels just look very unique and beyond awesome. At the moment one of the best i've seen before in a sonic game so there doesn't need to be anything said about that. You're doing an excellent job in that department. However don't let anything else hold it back. Try to polish everything else up as well like the shades and colors of the robots. I hope that doesn't require alot of hastle. Also another thing, if possible (I apologies if it sounds as if I ask too much). Please don't make every boss a chase boss. It'd probably be better with some variation in the boss baatles. I'd even be cool with 2 or 3 chase boss battles, but not over and over again. Also I saw a recolored boss version which looked kinda awkward. At the moment it's like one department is at such a high level (the level art and design) and some other departments so so. If you can manage to polish everything up the end product would only benefit from it's reception, as it really looks like something that could become rather big throughout the community. Link to comment Share on other sites More sharing options...
LakeFeperd Posted August 28, 2011 Author Report Share Posted August 28, 2011 there is still a lot of stuff to do in this boss i'll show more when i finish it @Jwiwo well, not every boss is a chase boss for sonic, well, most of them are chase bosses but for tails none of them are like that i'll be showing 3 bosses at this SAGE and 2 of them aren't chase bosses Link to comment Share on other sites More sharing options...
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