Felik Posted May 8, 2010 Report Share Posted May 8, 2010 I miss Riptor's Sonic and Knuckles Alpha. It's pretty much dead. He hasn't posted since 2007, he deleted the videos of it on youtube, and deleted the website too. It will be missed. I did some necrodigging and found out that SNKA's site is still on http://snka.net.tc/ And also Riptor visited SFGHQ this year on january. But sadly this doesn't mean that project is alive. Link to comment Share on other sites More sharing options...
Sslaxx Posted May 8, 2010 Report Share Posted May 8, 2010 That sucks hard, Blaze. Not a nice way to learn that lesson. Link to comment Share on other sites More sharing options...
LavaWave Posted May 16, 2010 Report Share Posted May 16, 2010 The one's I really miss are Sonic GL and Sonic 3D Damizeans (sp?) engine, especially the former. Link to comment Share on other sites More sharing options...
DimensionWarped Posted May 17, 2010 Report Share Posted May 17, 2010 We never really saw much of Sonic GL though. It just kind of showed up out of the blue and then disappeared into smoke. It looked cool certainly. Also, I think Mark would probably appreciate it if everyone stopped referring to it exclusively as Damizean's engine. Link to comment Share on other sites More sharing options...
Aikocho Posted May 17, 2010 Report Share Posted May 17, 2010 How about Sonic Groove? Haven't heard about that fan game in a wile. Link to comment Share on other sites More sharing options...
LarkSS Posted May 17, 2010 Report Share Posted May 17, 2010 Sonic Groove was a lovely game in its own way. I still remember an old fangame I believe was called Sonic Unity as well. It was something to behold back in the day (at least for me), namely the palette recoloring ability. Link to comment Share on other sites More sharing options...
OverbounD Posted May 17, 2010 Report Share Posted May 17, 2010 Hez and Azteca worked Unity they were talking about that game at Retro not so long ago. Link to comment Share on other sites More sharing options...
Kessler12 Posted May 17, 2010 Report Share Posted May 17, 2010 What happened to shadow team, the group that made sonic the fighters 2. Link to comment Share on other sites More sharing options...
Scarletdark Posted May 17, 2010 Report Share Posted May 17, 2010 You can always ask Nitemare or Taxman so it's not actually one of those disappeared games. And I'm pretty sure that it's being developed. Thank goodness! I had heard that this game was cancelled and was instead being replaced with sonic nexus. I truly enjoyed this game and loved (<--- Major Understatement) how the game felt like it was a continuation of s3k (starting with doomsday zone = greatest idea evar). Link to comment Share on other sites More sharing options...
Chaos Rush Posted May 21, 2010 Report Share Posted May 21, 2010 I'd say what happened to Sonic Revival, but Chaos Rush stopped working on it. After restarting at least 3 times, I just lost interest and motivation. I'm now into Pokemon. Also what happened to Sonic GEDA? It was by someone with the username of Power Hedgehog. Link to comment Share on other sites More sharing options...
Kirs Posted May 21, 2010 Report Share Posted May 21, 2010 From my side, Sonic Blue Storm, Sonic Heroes 2D and another game I dont remember the name. All of them shit, but I remember each one innovated on something. Maybe someday I will put'em all together Link to comment Share on other sites More sharing options...
OverbounD Posted May 21, 2010 Report Share Posted May 21, 2010 After restarting at least 3 times, I just lost interest and motivation. I'm now into Pokemon.Also what happened to Sonic GEDA? It was by someone with the username of Power Hedgehog. Me and Power were working on a game that basically took the engine from Time Twisted and kept going. We were using some of his stuff that he created for Geda too. Anyway things were going great but Power disappeared about 3 months ago. I'm working on Sonic Time Twisted alone now. Link to comment Share on other sites More sharing options...
GothicMetalXVI Posted May 28, 2010 Report Share Posted May 28, 2010 Sorry if its odd of me to post in a topic when I can't remember if I've even actually posted here using this name or even my original name from 2003 when i discovered this place, but anyways... I always wondered what happened to RedXVI/DragonXVI, creator of the Thirdscape games, as well as Sonic MADventure (and its sequel...?), in fact I was such a fan of his work that from that day forth I put XVI in every screen name I've ever had on any website, even though I eventually completely forgot where it originated!.... ...But anyways, how long has it actually been since a game has actually been completed by anyone? Link to comment Share on other sites More sharing options...
USC Posted May 28, 2010 Report Share Posted May 28, 2010 Well, Sonic Nebulous was finished not too long ago, and Darkleo makes awesome games. As for Red, I think he's doing professional game work now, which makes sense. Link to comment Share on other sites More sharing options...
Aikocho Posted May 28, 2010 Report Share Posted May 28, 2010 Well, Sonic Nebulous was finished not too long ago, and Darkleo makes awesome games.As for Red, I think he's doing professional game work now, which makes sense. How I wish I could be in the professional gaming field. Coding I don't know too much of honestly, but I'd be just as happy doing the game artwork. Now, I think there's a few more forgotten games. I do know One that I'm trying to revive now, and then theres another, I can't remember the name, but I know it's not Chaomega. It was another game with Sonic and Shadow playable in it... AH! The Next Revolution: Shadow Returns. THAT'S the name of the game. Link to comment Share on other sites More sharing options...
BlazeHedgehog Posted May 28, 2010 Report Share Posted May 28, 2010 Red came back and posted a little here 9-12 months ago. He also does some music work for MSPA: Homestuck (a couple of songs sound very close to unused music he did for me for TFH way back in the day ). Link to comment Share on other sites More sharing options...
OverbounD Posted May 29, 2010 Report Share Posted May 29, 2010 Anyone remember a demo that came out at maybe SAGE 2005 called Sonic Chaos Planet or something like that. It was rather short but it was unique in that not many games were showing of levels that were factor/tech setting. To this day that demo still hangs in my mind. Link to comment Share on other sites More sharing options...
Snooky Posted June 4, 2010 Report Share Posted June 4, 2010 Sonic Unity, anyone?This.I wasn't really keeping track of this game, but it's a shame for something that looked as good as it did to just disappear. (Unless I'm thinking of the wrong Sonic Unity...) Link to comment Share on other sites More sharing options...
Retronic Posted June 7, 2010 Report Share Posted June 7, 2010 hi sonic and knuckles alpha isnt dead hehe. its ported to mmf 2 with a new engine and a new name greetings Link to comment Share on other sites More sharing options...
Spike Posted June 7, 2010 Report Share Posted June 7, 2010 hisonic and knuckles alpha isnt dead hehe. its ported to mmf 2 with a new engine and a new name greetings Riptor!? Oh man, give me details. Link to comment Share on other sites More sharing options...
Sparks Posted June 7, 2010 Report Share Posted June 7, 2010 hisonic and knuckles alpha isnt dead hehe. its ported to mmf 2 with a new engine and a new name greetings This is some good news Link to comment Share on other sites More sharing options...
Retronic Posted June 7, 2010 Report Share Posted June 7, 2010 hi the game runs really good im still taking the project very seriously because i want to recreate that real classic sonic feeling i even got a yahamah YM synth to create genesis music hehe im very very happy with the results so far... greetings Link to comment Share on other sites More sharing options...
Felik Posted June 9, 2010 Report Share Posted June 9, 2010 hi the game runs really good im still taking the project very seriously because i want to recreate that real classic sonic feeling i even got a yahamah YM synth to create genesis music hehe im very very happy with the results so far... greetings [qimg]http://img63.imageshack.us/img63/7345/testpk.jpg[/qimg] Wow that's awesome! You just made my day. I really REALLY hope that you will show us something this SAGE. Can you tell why did you remove all your videos from Youtube? P.S. its ported to mmf 2 with a new engine and a new name I hope you didn't take Sonic Fusion for obvious reason Link to comment Share on other sites More sharing options...
MrKsoft Posted June 9, 2010 Report Share Posted June 9, 2010 Anyone remember a demo that came out at maybe SAGE 2005 called Sonic Chaos Planet or something like that. It was rather short but it was unique in that not many games were showing of levels that were factor/tech setting. To this day that demo still hangs in my mind. Oh snap, you caught me. I see you refer to the old 2005 version, which indeed was short. It was also somewhat trashy, with linear paths and sloppy tilesets. I did work on it into 2006 and reworked it in MMF2. I believe I put out a demo or two. With that version, there were a lot of flaws regarding the engine and general design. While it was much better than my previous version it still wasn't good enough. I'd also tried to shoehorn an old MMF 1.5-based engine into MMF2, which caused some issues. Additionally, for some reason the performance tanked and the game could NOT run a full 60 frames per second, even on computers reaching up to 3 Ghz. (Even tried removing all the objects, and it still lagged) I did have parts of a few more zones started, but with no solution to the performance problem I knew that even if I fixed everything else that would still be there, so I had to give it the axe. I considered restarting it a few times, actually, using Sonic Worlds, but I feel less inclined to commit myself to a large fangame project-- probably because I feel it is better left to others in the community. Link to comment Share on other sites More sharing options...
Felik Posted June 9, 2010 Report Share Posted June 9, 2010 Oh snap, you caught me.I see you refer to the old 2005 version, which indeed was short. It was also somewhat trashy, with linear paths and sloppy tilesets. I did work on it into 2006 and reworked it in MMF2. I believe I put out a demo or two. With that version, there were a lot of flaws regarding the engine and general design. While it was much better than my previous version it still wasn't good enough. I'd also tried to shoehorn an old MMF 1.5-based engine into MMF2, which caused some issues. Additionally, for some reason the performance tanked and the game could NOT run a full 60 frames per second, even on computers reaching up to 3 Ghz. (Even tried removing all the objects, and it still lagged) I did have parts of a few more zones started, but with no solution to the performance problem I knew that even if I fixed everything else that would still be there, so I had to give it the axe. I considered restarting it a few times, actually, using Sonic Worlds, but I feel less inclined to commit myself to a large fangame project-- probably because I feel it is better left to others in the community. Why don't you give your sources to someone else then? To Hez for example. Link to comment Share on other sites More sharing options...
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