Slingerland Posted January 9, 2007 Report Share Posted January 9, 2007 Ever since DW joined the Nexus crew following SAGE 2006, him and I have been making large jumps in progress in terms of programming and level design, respectively. His help has taken a load off of my shoulders to achieve what we think to be "excellence" (lawl) and his skills exceed mine so much, that gimmicks I never thought of including are now implemented. Well, now the time has come again where I need more assistance, but this time, I make an open call. There's one level that is struggling in completion and that is Misty Mine: It's a Blue Frenzy BG lib that I hoped to expand on dramatically (see: Cosmic Chaos) with mix-and-matching, recoloring, and original pieces, but I lack the skill and time. It might need a whole redesign altogether. I'm calling out anybody with mad BG skillz to give me a hand for ONE level, possibly HALF of another level, and small, small jobs (like one layer of paralax for another level for instance). Yes, I'm not asking you to do the WHOLE game. Just one, maybe one and a half levels. Alternatively, if you have BG lib you'd like to donate to add to the length of the game, you'd also be cool. Regardless how much you made, I can add to it. EDIT: ADVANCE STYLE IS A NO-NO. GENESIS ONLY. [end edit] OK, here's the second request. Anybody with mad spriting skillz, I'm asking for a few bosses to levels without them. That's it... Please, I need SERIOUS people to join up. No cutting out midway or making promises and failing to keep them. Hit me up in this thread or AIM. Oh and before you ask, yes...you will be credited. I'm not blazefire. You know you want to help...I probably made a logo for you... Link to comment Share on other sites More sharing options...
TRD Posted January 9, 2007 Report Share Posted January 9, 2007 I'm not sure if your asking this but, are you looking for more BG libs to fit in the Misty mines level or asking if someone will draw BGs by hand? Because I can't sprite/draw for sh!t, but I can look for and rip levels that might look great with misty mines. EDIT: I know how to rip levels/sprites, but when it comes to editing and stuff, practice would be recommended T_T. Link to comment Share on other sites More sharing options...
DimensionWarped Posted January 10, 2007 Report Share Posted January 10, 2007 Hes asking for an artist... not for a rip. Link to comment Share on other sites More sharing options...
TRD Posted January 10, 2007 Report Share Posted January 10, 2007 My mistake, good luck with Sonic Nexus then. Link to comment Share on other sites More sharing options...
Aki-at Posted January 10, 2007 Report Share Posted January 10, 2007 Small jobs eh? I might be able to do that, if it is just one and a half level (and thankfully school is finally giving me some breathing space) Although I'm only good at combining, recolouring and mixing together level pieces, I've never made custom levels that are of Genesis level quality. Dersert Level Mountain Prison Level Advance Style Forest I could help a bit with the boss, but again, I'm only good with combining and recolouring. Custom bosses-ish Link to comment Share on other sites More sharing options...
Van - Zonar's alt account, illegal, banned. Posted January 10, 2007 Report Share Posted January 10, 2007 wow you're pretty good at that. Link to comment Share on other sites More sharing options...
Slingerland Posted January 10, 2007 Author Report Share Posted January 10, 2007 Although I'm only good at combining, recolouring and mixing together level pieces. HAY ME TOO. That's all I've been doing. I REALLY want to see Diamond Sands. I think that has some potential in my book. If you want to lib it for contribution, I can guarantee it'll be used. I want the community as much involved as possible. It's a shame nobody has taken up my offer to design small bits of scenery for Nexus. Link to comment Share on other sites More sharing options...
TRD Posted January 10, 2007 Report Share Posted January 10, 2007 Well I want to help you guys out seeing is that your in a small rut, but it seems you don't need a level ripper, I was looking at the misty mines thing and thought up a level that would maybe fit nicely in it, take a look at these screens: (from MMX btw the way, I kinda already got started on it, before DW told me you wouldn't need a level rip.) It's not finished, but If you like what you see so far, I can rip the whole level, pieces and backgrounds, also I can use Blue Frenzy's level making tutorial to make slopes and loops out of it. EDIT: Matter of fact, hell I'll get right on it, I'll just make it for fun and show it later on. Link to comment Share on other sites More sharing options...
Slingerland Posted January 10, 2007 Author Report Share Posted January 10, 2007 Armored Armadillo's stage? I'm not really diggin' it as the entire level, due to the different shading style of the MMX games. The only thing I'd consider using is the metal platforms rising up from the ground. Link to comment Share on other sites More sharing options...
TRD Posted January 10, 2007 Report Share Posted January 10, 2007 It's a good thing I made the metal parts a separate when doing the rip, let me go put those in a pack then and upload them. BRB. EDIT: Lib taken down. Hopefully it will help, even a little bit. I put in some scenery incase you would use it. Oh, and no credit required if you decide to use the lib, I just did this for fun, and to help out alittle. I'll probably still continue with the Armored Armadillo stage lib later in the future. Link to comment Share on other sites More sharing options...
Rael0505 Posted January 10, 2007 Report Share Posted January 10, 2007 You resized it. Ewwwwwwww. Link to comment Share on other sites More sharing options...
TRD Posted January 10, 2007 Report Share Posted January 10, 2007 Um, no. Those are a straight rip, some of them, the vertical metal bars had been made by me, but other than that, there was no resizing. Link to comment Share on other sites More sharing options...
Slingerland Posted January 10, 2007 Author Report Share Posted January 10, 2007 Well, they suck, to be quite honest. I would've used them if they weren't so big and pixelated. Is anybody else up for some BG work on Misty Mine? Foreground platforms and paralax? Hm? Link to comment Share on other sites More sharing options...
TRD Posted January 10, 2007 Report Share Posted January 10, 2007 That's strange seeing as though they were in the true resolution, maybe my PC's res' was off, I'll rerip them in a smaller resolution and see if they come out better, I'll take down the other pack. BRB. Link to comment Share on other sites More sharing options...
Rael0505 Posted January 10, 2007 Report Share Posted January 10, 2007 Maybe the emulator window was resized when you ripped it. I mean, it's pretty damn obvious that's not the right res. Link to comment Share on other sites More sharing options...
TRD Posted January 11, 2007 Report Share Posted January 11, 2007 Maybe, I had it on full screen, I didn't think it would matter, I have a GBA emulator and when I put it on full screen to rip, it wouldn't of change the size of anything, figures. Anyway here's the lib again reripped: [ATTACH]134[/ATTACH] I put some extra pieces in there too. Link to comment Share on other sites More sharing options...
DimensionWarped Posted January 11, 2007 Report Share Posted January 11, 2007 Uh yeah it would... When you rip images from the screen, you are directly copying the image being displayed on the screen, not what is within the memory of the cartridges. Granted, I recall there have been methods to copy sprites from vram before... I don't think its really used that much. Link to comment Share on other sites More sharing options...
Aki-at Posted January 11, 2007 Report Share Posted January 11, 2007 Is anybody else up for some BG work on Misty Mine? Foreground platforms and paralax? Hm? Oh I should have said, the reason I posted those four pics was to show examples of my works XD but yeah I started work on Misty Mine and this is what I have so far. Combining Hidden Palace and Mystic Cave, made this, obviously the foreground needs to be darken a bit to fit in with the rest of the level (and a bit of adjustment on the shading to) Link to comment Share on other sites More sharing options...
Slingerland Posted January 11, 2007 Author Report Share Posted January 11, 2007 Dude, is Diamond Sands available? I don't know if you saw my post regarding that, but I loved it. The cave reminds me too much of Mystic Cave, but I just got those metal platforms from TRD, so I could replace them. Just give me anything you'd like to contribute and it'd be much appreciated. Har Har Har. Link to comment Share on other sites More sharing options...
Aki-at Posted January 11, 2007 Report Share Posted January 11, 2007 Right, I'll try finishing up Diamond Sands, in which I just need to make a loop da loop and a few sloopes and I'll give it to yuo (considering the project it was part of died a year and half ago, I gots no reason to hold onto it) all I need to do now is find the connection chord between my computer and ZIP drive, where is located XD And should I stop making Misty Mine then? Redid the foreground and added Trd's rails. Link to comment Share on other sites More sharing options...
DimensionWarped Posted January 11, 2007 Report Share Posted January 11, 2007 I personally like that look you have going there... if nothing else, it might be useful for an individual level release I do sometime. With all the crazy Nexus holiday specials we plan on doing, I wouldn't at all be surprised seeing myself just making a freebie zone once in a while. Link to comment Share on other sites More sharing options...
Slingerland Posted January 12, 2007 Author Report Share Posted January 12, 2007 Aki-at, send me both your mine and Diamond Sands. Both are use to me combined with the current set of tiles I have in my possession. I've received level donations from a few people, Rael most notably, because it was a background from a dead project, like yours Aki. HAY NE1 WITH DEAD PRAWJECKS GIV ME UR LEVLZ CUZ AH WILL UZ EM. No joke. Thanks a lot for you help and support everybody. This "talent search" is only speeding up the process. Link to comment Share on other sites More sharing options...
Zal Posted January 13, 2007 Report Share Posted January 13, 2007 Count me in. I'll get you on AIM. Link to comment Share on other sites More sharing options...
Recommended Posts