jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 100% mine. I looked at the Genesis sprites to count the spines and remember his shoe design, but it's hand drawn, yes. Link to comment Share on other sites More sharing options...
TRD Posted December 5, 2006 Report Share Posted December 5, 2006 Whoa!!! That is alot of improvement, I love the pixelation and the shading, very professional looking! Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 Thanks. I tried. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 5, 2006 Report Share Posted December 5, 2006 Jesus ____in christ that's an improvement. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 How is this running animation? Fine? Link to comment Share on other sites More sharing options...
DimensionWarped Posted December 5, 2006 Report Share Posted December 5, 2006 No, I'd think not. First, it would help if it was an animation. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 It is... the gif freezes after playing once, I tried to fix it but it just doesn't work on here. I'd put it somewhere else if I knew any other place. Link to comment Share on other sites More sharing options...
DimensionWarped Posted December 5, 2006 Report Share Posted December 5, 2006 Post it in the form of a sheet. From what I saw though, it doesn't exactly look like a reaslistic movement. Needs more... lift. I've never ran anywhere by flailing my legs in opposite direction. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 5, 2006 Report Share Posted December 5, 2006 Looks stiff; if it's running, it should be much more fluid. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 I'm not too strong with animation, I'll redo it when I get home. I'll try and make it more believable. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 5, 2006 Report Share Posted December 5, 2006 Make the knees bend. Link to comment Share on other sites More sharing options...
Slingerland Posted December 5, 2006 Report Share Posted December 5, 2006 Whoa!!! That is alot of improvement, I love the pixelation and the shading, very professional looking! Simmer down. I wouldn't say that, but it's definitely an improvement. Do what Rael said about the knees, jumpy, because his left leg is bending the other way. Ouch. Sorry, 25% How can you give stuff a score? You just leave a few comments...it's not a review. [/pet peeve] Link to comment Share on other sites More sharing options...
Rael0505 Posted December 5, 2006 Report Share Posted December 5, 2006 If you want to write a review, by all means go ahead. But a few comments do not make a review. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 I believe I finally got this right. I worked on it when I got home to now... hopefully it payed off. Link to comment Share on other sites More sharing options...
TRD Posted December 5, 2006 Report Share Posted December 5, 2006 How can you give stuff a score? You just leave a few comments...it's not a review.[/pet peeve] Sorry. Anyways jumpbutton, that running sprite has improved much, I think I see something that could be worked on, I think the head and the body should move with sonic also, like if you were really running, nice improvements though. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 5, 2006 Report Share Posted December 5, 2006 Looks more like a walking sprite than a running sprite. Very good though, no complaints this time. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 5, 2006 Author Report Share Posted December 5, 2006 >.> Well, Yeah. I forget that that's walking speed for Sonic. Link to comment Share on other sites More sharing options...
UltimateSonic Posted December 6, 2006 Report Share Posted December 6, 2006 Edit: Nevermind. Already posted. Link to comment Share on other sites More sharing options...
Rael0505 Posted December 6, 2006 Report Share Posted December 6, 2006 It's not the speed, it's the animation. Keep this for walking and make another for running. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 6, 2006 Author Report Share Posted December 6, 2006 I already have one. I misnamed it here, what I meant was that that IS my walking one. Link to comment Share on other sites More sharing options...
UltimateSonic Posted December 6, 2006 Report Share Posted December 6, 2006 It may just be me, but I think it would be better if sonic moved his head a bit from side to side instead of it not moving at all... Link to comment Share on other sites More sharing options...
Rael0505 Posted December 6, 2006 Report Share Posted December 6, 2006 I thought of that too, but it may be more trouble than it's worth. Link to comment Share on other sites More sharing options...
jumpbutton Posted December 6, 2006 Author Report Share Posted December 6, 2006 Test Demo screens from the new engine. No background graphics yet, it's basically an animation test for the sprites. Link to comment Share on other sites More sharing options...
LarkSS Posted December 6, 2006 Report Share Posted December 6, 2006 It may just be me, but I think it would be better if sonic moved his head a bit from side to side instead of it not moving at all... I already made him an edit of the head that moves, but he said he'll add it on later. Link to comment Share on other sites More sharing options...
Xoram Posted December 6, 2006 Report Share Posted December 6, 2006 Make the graphics less bright coloured jumpbutton. Link to comment Share on other sites More sharing options...
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