Pheonix Gamma Posted August 23, 2006 Report Share Posted August 23, 2006 Didn't see the old topic on the first page, so yea. http://gamevideos.com/video/id/5229 So first of all, the title is just tentative. No reason to freak just yet. I am impressed by the gameplay footage. It looks like it's going to be a lot of fun, though I worry that all levels will simply be one track, with no alternate routes, thus killing any replayability, but we'll have to see about that. Link to comment Share on other sites More sharing options...
Eraysor Posted August 23, 2006 Report Share Posted August 23, 2006 I need to actually play this game to decide if it's any good, but the visuals are spiffy. I detected a hint of HDR in there. Link to comment Share on other sites More sharing options...
SefirothDB Posted August 23, 2006 Report Share Posted August 23, 2006 Final title: >_> OT: Still can't get over the fact that it basically plays like a racing game :/ And I'd rather wait for a better quality feed before passing judgement on graphics. Link to comment Share on other sites More sharing options...
Eraysor Posted August 23, 2006 Report Share Posted August 23, 2006 ...why is that a spoiler? Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 23, 2006 Report Share Posted August 23, 2006 The dinosaur at the end was fairly interesting. Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 23, 2006 Author Report Share Posted August 23, 2006 I just like the levels and how they're not thin floating platforms that are too easy to fall off of... Link to comment Share on other sites More sharing options...
Serephim Posted August 23, 2006 Report Share Posted August 23, 2006 after the title shows, it cuts off. I downloaded it, but if i go too far it crashes my Media Player. Did anyone see past the Harry Potter title rip? Link to comment Share on other sites More sharing options...
Redsonic Posted August 23, 2006 Report Share Posted August 23, 2006 I think you need DivX to watch it correctly Link to comment Share on other sites More sharing options...
duckythemutant Posted August 23, 2006 Report Share Posted August 23, 2006 I am impressed by the gameplay footage. It looks like it's going to be a lot of fun, though I worry that all levels will simply be one track, with no alternate routes, thus killing any replayability, but we'll have to see about that. Have you ever read Arabian Nights? All 1,000 stories? EDIT: forgot BB code Link to comment Share on other sites More sharing options...
Guest Shadix Posted August 23, 2006 Report Share Posted August 23, 2006 The music is awesome. TBH the game still looks like a less linear Wii realization of that Sonic DS E3 demo. Link to comment Share on other sites More sharing options...
Slingerland Posted August 23, 2006 Report Share Posted August 23, 2006 Sonic DS E3 demo. If they actually made that demo into a game, that'd suck. Rubbing the screen the entire time...no fun whatsoever. That video was totally rad. Can't wait for gameplay footage. Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 23, 2006 Author Report Share Posted August 23, 2006 Have you ever read Arabian Nights? All 1,000 stories?EDIT: forgot BB code Nope. I bet someone's gonna tell me about it, huh? Btw Shadix, the game reminds me more of Sonic Rush's bonus stages than the DS tech demo, but with a lot more going for it. Link to comment Share on other sites More sharing options...
duckythemutant Posted August 23, 2006 Report Share Posted August 23, 2006 Well I doubt the game will feature all 1000 Arabian Nights stories XD I think all Sonic does is collect pages from the book. 'Sides, if they do, then Sonic would have to play Eggman's wife. Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 23, 2006 Author Report Share Posted August 23, 2006 Cutest baby ever. Link to comment Share on other sites More sharing options...
Serephim Posted August 24, 2006 Report Share Posted August 24, 2006 I actully think this game holds more potental than Sonic the Hedgehog (360/ps3), mainly on the fact that the game has little room for camera errors and stupid bugs because the level is on a rail. (those stages did pretty much remind me of the old games....just more 3D.) Glad to see they fixed that stupid jump and added a Homing attack. The new levels also look VERY promising if done right. All they need to do now is get rid of that retarded opening video. Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 24, 2006 Report Share Posted August 24, 2006 Less room to fail does not equate to more potential. Potential refers to something at its maximum capacity. Link to comment Share on other sites More sharing options...
Serephim Posted August 24, 2006 Report Share Posted August 24, 2006 I thought Potental is the ability to reach a higher maximum capacity..but i give up trying to challenge your posts. The game seriously looks like it has better level design than Sonic the Hedgehog to me. Since the game is railed, its alot more like the orginal games. But now LIKE the orginal games, because the game is on a set path their going to need to constantly add interactive things to that path to make each level fun and different from the other. Ill be getting both most likely, but im sure ill enjoy SatSR more than Sonic the Hedgehog (they REALLY need to name that game something else) because SatSR isnt bound by the stupidity of the storyline abyss sonic team dug themselves. Link to comment Share on other sites More sharing options...
tentril Posted August 24, 2006 Report Share Posted August 24, 2006 Potential: Capable of being, but not yet in existence. Anyway, the game looks kickass.(I need more adjectives) Link to comment Share on other sites More sharing options...
Aaron C-T Posted August 24, 2006 Report Share Posted August 24, 2006 "The game seriously looks like it has better level design than Sonic the Hedgehog to me. Since the game is railed, its alot more like the orginal games." Wait a minute. Don't you people always complain about how the 3D games have been so linear? Damn I swear there is no pleasing you. I mean for ____'s sake you all are constantly "omb more paths please" and yet apparently you don't want more paths. Hell. Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 25, 2006 Author Report Share Posted August 25, 2006 Scatta, my fear is that the entire game will be linear. Just for the record :X On rails is fine, but I'd like to rails to be branching and varied. I played the ____ out of Star Fox 64, but solely for high scores against my dad (but Sonic's not really about scores that much, unless this one is score focused, which is highly unlikely, but just an example) Link to comment Share on other sites More sharing options...
Andrew Posted August 25, 2006 Report Share Posted August 25, 2006 It's basically Sonic Rush's special stages made into a game. Fun. Not. Link to comment Share on other sites More sharing options...
Pheonix Gamma Posted August 25, 2006 Author Report Share Posted August 25, 2006 But fleshed out. And SOME people thought they were fun. IMHO, the only special stages that didn't suck. Link to comment Share on other sites More sharing options...
ila Posted August 25, 2006 Report Share Posted August 25, 2006 Sonic 1 FTW. Link to comment Share on other sites More sharing options...
Serephim Posted August 25, 2006 Report Share Posted August 25, 2006 "The game seriously looks like it has better level design than Sonic the Hedgehog to me. Since the game is railed, its alot more like the orginal games."Wait a minute. Don't you people always complain about how the 3D games have been so linear? Damn I swear there is no pleasing you. I mean for ____'s sake you all are constantly "omb more paths please" and yet apparently you don't want more paths. Hell. ....Wait what? Who said i dont want any more paths? Obviously the game is going to have more than 1 path through each level, and because its railed its should be 10x easier to implement. I would explain why I think SatSR has more potental for level design, but im at school right now and really dont feel like wasting my time. Ill do it when i get home.. Link to comment Share on other sites More sharing options...
DimensionWarped Posted August 25, 2006 Report Share Posted August 25, 2006 I thought Potental is the ability to reach a higher maximum capacity..but i give up trying to challenge your posts. Exactly. The operative word is a maximum. As in, if the stars align properly and everything goes right and everything is executed well, the game lives up to its potential. Bugs and bad programming would be an example of a game underperforming and not reaching its potential. Link to comment Share on other sites More sharing options...
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