Felik Posted October 30, 2010 Report Share Posted October 30, 2010 Good graphics, they remind me of Marble Garden. But they look kinda odd for Advance sprites, IMO. You really think so? Main difference between "classic" and "advance" graphics is stroke and sizes of graphical elements. And when I was making graphics for this lvel I was keeping that in mind. Link to comment Share on other sites More sharing options...
luksamuk Posted October 30, 2010 Report Share Posted October 30, 2010 You really think so?[qimg]http://sonicunited.org/hsfqmtif/forum/attachment.php?attachmentid=1372&stc=1&d=1288427920[/qimg] Main difference between "classic" and "advance" graphics is stroke and sizes of graphical elements. And when I was making graphics for this lvel I was keeping that in mind. Sure you were, but I still think that the classic Sonic fits it better. IMO, the only thing that fits the Advance thing is the pallete (e.g. the divergency between the green tones of the grass.) Link to comment Share on other sites More sharing options...
The ParadoxX Posted October 31, 2010 Report Share Posted October 31, 2010 I think it fits perfectly the way it is, the only thing that might not look so much like the advance graphics is the high level of details, but in my opinion it's just an enhancement of the advance graphics and has nothing to do with genesis graphics. Link to comment Share on other sites More sharing options...
Sparks Posted November 1, 2010 Report Share Posted November 1, 2010 Looks pretty Advance-y to me. Link to comment Share on other sites More sharing options...
P3DR0 Posted November 1, 2010 Report Share Posted November 1, 2010 Yup. Looks fine. The tiles look very Advance for me and fits perfectly with the Sonic. Link to comment Share on other sites More sharing options...
LarkSS Posted November 1, 2010 Report Share Posted November 1, 2010 It doesn't clash too badly with the genesis sprites, but it definitely looks designed for the advance style. I also like that you have the grass layered on top. Steven_M: The first shot's simplicity would probably look better if you had a lot of objects moving around. In general though the first looks too plain, while the second is too busy. Link to comment Share on other sites More sharing options...
LakeFeperd Posted November 13, 2010 Report Share Posted November 13, 2010 Here is my new level there's no background yet I have got some ideas for a Palmtree panic (past) style but i have already used it in another level. Link to comment Share on other sites More sharing options...
Sslaxx Posted November 14, 2010 Report Share Posted November 14, 2010 Here is my new level[qimg]http://www.sonicfangameshq.com/forum/attachment.php?attachmentid=1375&stc=1&d=1289654031[/qimg] there's no background yet I have got some ideas for a Palmtree panic (past) style but i have already used it in another level. I know it isn't a background, but it does make me think of mountains or something barely visible through the fog for some reason. Link to comment Share on other sites More sharing options...
LakeFeperd Posted November 14, 2010 Report Share Posted November 14, 2010 I know it isn't a background, but it does make me think of mountains or something barely visible through the fog for some reason. This level was based on PalmTree Panic(past) background. And the first idea was to make the background look like the moutains there. But i gived up on that idea after i did this Link to comment Share on other sites More sharing options...
RedEchidna Posted November 14, 2010 Report Share Posted November 14, 2010 But i gived up on that idea after i did this[qimg]http://www.sonicfangameshq.com/forum/attachment.php?attachmentid=1376&stc=1&d=1289743304[/qimg] Is Sonic supposed to be standing on the water's surface? That background there looks really good, but if it's being used as a foreground, I might go with something different. I kinda can't tell from that screenshot. Link to comment Share on other sites More sharing options...
LakeFeperd Posted November 14, 2010 Report Share Posted November 14, 2010 Is Sonic supposed to be standing on the water's surface?That background there looks really good, but if it's being used as a foreground, I might go with something different. I kinda can't tell from that screenshot. The water in the background is supposed to be like hydrocity's(act1) water. And If you want another screen shot, i send it to you because i don't want to reveal to much of the level now. Link to comment Share on other sites More sharing options...
Hybrid35 Posted November 15, 2010 Report Share Posted November 15, 2010 Well, I do like the water effect, but if you take out the water and put that in the BG, won't that mean Sonic is standing on air? Or did you not finish the floor yet... Link to comment Share on other sites More sharing options...
LakeFeperd Posted November 16, 2010 Report Share Posted November 16, 2010 Well, I do like the water effect, but if you take out the water and put that in the BG, won't that mean Sonic is standing on air? Or did you not finish the floor yet... If you look closely Sonic is on the edge of a plataform I think this image explains it This is a section of the level that the easyest way to get through is by using the waterwalk (much like hydrocity) Link to comment Share on other sites More sharing options...
Hybrid35 Posted November 17, 2010 Report Share Posted November 17, 2010 Oh well that explains it. Didn't have my glasses on soo yeah... Anyways nice. Link to comment Share on other sites More sharing options...
Strife Posted November 18, 2010 Report Share Posted November 18, 2010 Peekaboo. :B Link to comment Share on other sites More sharing options...
luksamuk Posted November 18, 2010 Report Share Posted November 18, 2010 @Strife: Awesome background. Are they custom work? Link to comment Share on other sites More sharing options...
Strife Posted November 18, 2010 Report Share Posted November 18, 2010 Thank you. Yeah, it's completely custom-made, except the sky which is a very heavily modified photograph. Link to comment Share on other sites More sharing options...
FanGameRevolver Posted November 18, 2010 Report Share Posted November 18, 2010 Speaking of completely custom sprites, I made this from a render of my character model. Tweaked it quite a bit. Sonic (in advance style) stands a bit shorter then her, but I always thought he would be much shorter then a human. I think I only used about 9 colors to make it. I've got renders of 38 more rendered frames of animations still to tweak :/ Maybe I'll shorten up the walking/running to make this go faster. (not Like I'm all that sure what I'm doing with these at the moment anyway) I really like your style strife, its simple and bright. Link to comment Share on other sites More sharing options...
Strife Posted November 19, 2010 Report Share Posted November 19, 2010 Thanks FGR! =D Simplicity is what I aim for in my style, not only because it looks neat, but because it lets me skip shading entirely (in most cases), saving time. As for your sprite, I find that a good way to unify a character's look is by balancing the amount of focus between the upper and lower body; for example, my OC's weird pigtails balance out her big feet, and Sonic's spikey 'do balances out his highly detailed shoes. In your case, the green hair provides the balance because of everything else in her outfit being red. To put it more shortly, nice Sonic-styled sprite there. Link to comment Share on other sites More sharing options...
FanGameRevolver Posted November 20, 2010 Report Share Posted November 20, 2010 Tried making some custom level art for the sprite. Link to comment Share on other sites More sharing options...
Hybrid35 Posted November 20, 2010 Report Share Posted November 20, 2010 Ehh, It's ok but a really blurry If that's like a tut. level that would fit pefect though. Link to comment Share on other sites More sharing options...
RedEchidna Posted November 20, 2010 Report Share Posted November 20, 2010 how is it blurry you can see the fucking pixels in the shot Link to comment Share on other sites More sharing options...
Hybrid35 Posted November 20, 2010 Report Share Posted November 20, 2010 Im a bit far from my comupter. That and I don't have my glasses on (lost them) So everything is blurry to me. If the pic is not sorry about that FGR Link to comment Share on other sites More sharing options...
FanGameRevolver Posted November 20, 2010 Report Share Posted November 20, 2010 Finished(?) Tile set. Free to use as long as you give credit to me. I don't really care what you do with it, if you want to expand and edit them to have loops or whatever go ahead. Still not sure what I even want to use it for. I know it's not perfect, but I think its pretty good. Example of Tile set in use: Link to comment Share on other sites More sharing options...
Hybrid35 Posted November 20, 2010 Report Share Posted November 20, 2010 *puts on glasses* Very nice FGR! I really like it Link to comment Share on other sites More sharing options...
Recommended Posts