SonicFan2010 Posted May 20, 2014 Report Share Posted May 20, 2014 As a matter of fact, I do. Everything now looks more realistic. Link to comment Share on other sites More sharing options...
Based LiBi (JoeyD) Posted May 20, 2014 Report Share Posted May 20, 2014 I'm liking the bright colours you've added to those pipes, even if they aren't all that 100% real world accurate, I understand the purpose they're like that. q: Also Brunette now? I can dig it! So I herd u liek burdz? Also, fog/steam/smoke! Link to comment Share on other sites More sharing options...
Serephim Posted May 20, 2014 Report Share Posted May 20, 2014 I'm sending this build out to testers as well so if you've ever tested the game in the past, please make sure your pm boxes aren't full please. ESTATE isn't the only game making progress however: i didnt get a PM its just...i mean its okay, i understand man. Link to comment Share on other sites More sharing options...
Highwire4 Posted May 21, 2014 Report Share Posted May 21, 2014 i didnt get a PM its just...i mean its okay, i understand man. Well I'd love to but apparantly your inbox is full :C Link to comment Share on other sites More sharing options...
Serephim Posted May 21, 2014 Report Share Posted May 21, 2014 Well I'd love to but apparantly your inbox is full :C Oh wow i really didn't think that was possible enough to check. Forgot about forum merger Link to comment Share on other sites More sharing options...
P3DR0 Posted May 21, 2014 Report Share Posted May 21, 2014 Didn't got a PM either. ...maybe that had something to do with the fact my inbox was full (it isn't anymore)... ... or maybe you just don't love me anymore. :c 1 Link to comment Share on other sites More sharing options...
Highwire4 Posted May 21, 2014 Report Share Posted May 21, 2014 Done, and done. Can't wait to hear what you guys think. And of course I still love you ~<3 1 Link to comment Share on other sites More sharing options...
Neo_Fire_Sonic Posted May 23, 2014 Report Share Posted May 23, 2014 so okay for dark super sonic in my game, he currently uses this pose but i also saw this pose while looking through google which do you think is better? Link to comment Share on other sites More sharing options...
Jassbec Posted May 23, 2014 Report Share Posted May 23, 2014 @Highwire I didn't get one either Link to comment Share on other sites More sharing options...
Based LiBi (JoeyD) Posted May 23, 2014 Report Share Posted May 23, 2014 @neofiresonic When making custom pose animations/gifs, especially in any sort of sonic-style, always try to make it as smooth and realistic as possible. Try and make it look flood and alive. Not a Sonic pose per-say, but it works well with the whole realistic thing: Now, these are between 3 and 5 years old, respectively, so the sprite design as a whole isn't the best but it should give a good fluid example on what I mean: Now, I do really like the one you made, it could just use some tweaking, and it would be perfect for the job. 1 Link to comment Share on other sites More sharing options...
Serephim Posted May 23, 2014 Report Share Posted May 23, 2014 @neofiresonic When making custom pose animations/gifs, especially in any sort of sonic-style, always try to make it as smooth and realistic as possible. Try and make it look flood and alive. Not a Sonic pose per-say, but it works well with the whole realistic thing: Now, these are between 3 and 5 years old, respectively, so the sprite design as a whole isn't the best but it should give a good fluid example on what I mean: Now, I do really like the one you made, it could just use some tweaking, and it would be perfect for the job. those 2 sprites would look much better with some vertical bounce to them. Their side to side wavering looks very unnatural without it. Link to comment Share on other sites More sharing options...
InfinityAlex Posted May 23, 2014 Report Share Posted May 23, 2014 Agreed. I'd suggest referencing the Sonic Battle sprites, especially Sonic's stance. Link to comment Share on other sites More sharing options...
Mr. Potatobadger Posted May 24, 2014 Report Share Posted May 24, 2014 Say hello to my first official independent project, which does not have a name yet: It's about a Jolt of Electricity whose mission is to get to the center of a computer's hard drive to destroy the virus inside of it. The game is exploration based, and involves travelling through specific parts of the computer, starting with Wireless Receiver, and including places like the motherboard, the video card, and the processor. Instead of levels, you have a "Rank". To gain ranks, you must gain experience by defeating enemies. Every time you rank up, your attack gets stronger, but the required experience needed to level up increases. Every 5 ranks, you gain a new power, Allowing you to take different paths and experience the game in a new way every time you play. When you die, you lose 1 rank. The game will also feature a simple buy/sell shop system where you can buy perks like faster speed and higher jumps. You can also buy ranks for high prices, with the price per rank corresponding with how high your rank is. There is no limit to how many ranks you can have, so who knows what kind of crazy quick boss runs people will pull off. That's about it for now, I will share more later 3 Link to comment Share on other sites More sharing options...
Neo_Fire_Sonic Posted May 25, 2014 Report Share Posted May 25, 2014 "Your so naive" Link to comment Share on other sites More sharing options...
deathbob Posted May 26, 2014 Report Share Posted May 26, 2014 so okay for dark super sonic in my game, he currently uses this pose but i also saw this pose while looking through google which do you think is better? Hmmm.... I'd say number 2, because his pose differentiates him from the other characters better. The first looks a lot like Shadow's idle in Sonic Battle. Pose 2 also seems more "I'm gonna kick your butt and kill your family" Which I'm sure is the angle for "dark" super sonic. Link to comment Share on other sites More sharing options...
Gear_The_Hedgehog Posted June 1, 2014 Report Share Posted June 1, 2014 (edited) i was going to upload a screenshot but instead i did a vid of this, is a little something i was working even before Silver Gear and Sonic Recreations Edited June 1, 2014 by Gear_The_Hedgehog 5 Link to comment Share on other sites More sharing options...
OverbounD Posted June 5, 2014 Report Share Posted June 5, 2014 Nice I really like that pixel recreation of the Sonic. Though the logo could use some work, the white outline makes it look a bit goofy. Link to comment Share on other sites More sharing options...
Gistix Posted June 7, 2014 Report Share Posted June 7, 2014 (edited) Hello everyone, while I work on to fix (and finish) this, I'm also trying to "port" it to Unity3D, take a look: Credits goes to: Me/Gistix (The main coder of the project) ZerkerXror (The beta tester) Axiumghost13 (Our animator) 3DSawnikku (General Help and Support) SonicDBZFan07 (General Help and Support) Thanks for everyone who helped, directly or, indirectly! Edited June 7, 2014 by Gistix 4 Link to comment Share on other sites More sharing options...
Light The Hedgehog Posted June 7, 2014 Report Share Posted June 7, 2014 Wow Gistix, I'm blown away! That's freaking awesome! My only, minor, nitpick is- Is this a literal port of 06? Because while it'll fix 06's control problems some things like sliding on water.. I don't know.. But all in all this is so fantastic I can't find the words to describe it. I keep replaying the video. Link to comment Share on other sites More sharing options...
Gistix Posted June 7, 2014 Report Share Posted June 7, 2014 Wow Gistix, I'm blown away! That's freaking awesome! My only, minor, nitpick is- Is this a literal port of 06? Because while it'll fix 06's control problems some things like sliding on water.. I don't know.. But all in all this is so fantastic I can't find the words to describe it. I keep replaying the video. Thanks, it's not a port, It's a fan game being made running on Blitz 3D's Blitz Sonic engine, by porting I mean porting it from Blitz 3D to Unity 3D. 1 Link to comment Share on other sites More sharing options...
Light The Hedgehog Posted June 7, 2014 Report Share Posted June 7, 2014 Oh so the porting is of the levels? But you're gong to make it into a full fledged fan game? That sound's awesome, please (this is my opinion) don't stick strictly to the 06 formula like say.. SONIC THE HEDGEHOG 2D But otherwise, even if you do stick to 06 this looks amazing! Link to comment Share on other sites More sharing options...
Gistix Posted June 7, 2014 Report Share Posted June 7, 2014 Oh so the porting is of the levels? But you're gong to make it into a full fledged fan game? That sound's awesome, please (this is my opinion) don't stick strictly to the 06 formula like say.. SONIC THE HEDGEHOG 2D But otherwise, even if you do stick to 06 this looks amazing! Yes, that's the plan, with bosses, cutscenes and everything else, as you can see, sonic is faster than the actual 2006 sonic, so... yeah!, I'm making the possible to keep 2006 alike, and make It enjoyable. 1 Link to comment Share on other sites More sharing options...
Highwire4 Posted June 8, 2014 Report Share Posted June 8, 2014 (edited) So I as working on Havok Harbor's new interactive music engine. Its supposed to basically work like Falk's "Be cool Be Wild" demonstration which I'd also link to but it he made it private for what ever reason. The engine works for the most part (except the odd pre-mature looping I don't know what thats all about), you can hear the music change in different parts but clearly EVERYTHING else went wrong. This new music engine is in preparation for Havok Harbor's new original music track which will be in the next release. @Gistix: Thats impressive that you've transcribed that much of the level over to unity and maintained the overall graphical look. Those camera angles and rainbow rings are clearly still a work in progress though. Edited June 8, 2014 by Highwire4 2 Link to comment Share on other sites More sharing options...
Serephim Posted June 8, 2014 Report Share Posted June 8, 2014 (edited) Hello everyone, while I work on to fix (and finish) this, I'm also trying to "port" it to Unity3D, take a look: Credits goes to: Me/Gistix (The main coder of the project) ZerkerXror (The beta tester) Axiumghost13 (Our animator) 3DSawnikku (General Help and Support) SonicDBZFan07 (General Help and Support) Thanks for everyone who helped, directly or, indirectly! Yes, i actually agree with Light on this one. While it's impressive that this game looks so similar to Sonic 06...Sonic 06 certainly not a style you should aspire to, everything about the game looks dreadfully sloppy. I think the only reason i'd play an 06 fangame is because it'd be a fangame. Nothing else about Sonic 06 is very pleasing. As an effort though, it's very impressive. But the only way to make 06 enjoyable is to make it nothing like 06. Edited June 8, 2014 by Serephim 2 Link to comment Share on other sites More sharing options...
Neo_Fire_Sonic Posted June 8, 2014 Report Share Posted June 8, 2014 (edited) As an effort though, it's very impressive. But the only way to make 06 enjoyable is to make it nothing like 06. yeah to make a sonic06 enjoyable make it into adventure 2 battle(although thats impossible.) Edited June 8, 2014 by Neo_Fire_Sonic Link to comment Share on other sites More sharing options...
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