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Sonic 3 Special Stage (2012)


erbuka85

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Hi all,

this is my first Sonic fan game and it's a remake of the Sonic 3/S&K special stage. The engine is written from the ground in C++/OpenGL. It is almost complete, but I would like to release it when it's all done, including a level editor.

For now, i've made a little gameplay trailer:

Any suggestions/constructive criticism are welcome :)

Enjoy!

EDIT:

- just a little update... I've rewritten the level editor in C# (aka "the noob language"). Here is what it looks like for now

http://imageshack.us/photo/my-images/38/86667498.jpg/

- Added yellow sphere support and the first version of the sky shader

http://img80.imageshack.us/img80/9020/sonic3ssanniversary2012.jpg

- I'm decoding Blue Spheres generator sections from png images. It seems to work :) So most likely Blue Spheres Levels can be rebuilt

http://img36.imageshack.us/img36/4665/sectiondecoder.jpg

- I've decoded all the data. All the original blue spheres level are available by typing their 12-digit codes

- Added support for interlaced stereoscopic 3D. It works on my screen (hp 2311gt), which is a passive 3d fpr monitor. If someone has 3d screen, I wuold like them to test and see if it works. Here's a screenshot (you have to watch it at full resolution otherwise it won't work for sure, and ofc put on your glasses :D )

http://dl.dropbox.com/u/50837621/bluespheresstereo3d.png

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Thats pretty awesome! I loved Blue Spheres...although it made me through my controller across the room at times, its a pretty interesting little game. What type of stuff are you planning for the level editor to have?

Well, basically, I already developed the level editor, I needed it to build all the 7 original stages of Sonic 3. For now, it can do these things:

1) create a custom stage (ie placing red and blue spheres, bumpers and rings where you want)

2) select to texture and the bump map to apply to to floor

3) select the color of the emerald you get

4) .. don't have other ideas for now

Anyway, I need to work on it, because it is written in C++ and the UI is nearly impossible to use if you are not the programmer :)

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Why isn't this called Blue Sphere: Awesome Edition!

Also would the blue sphere's levels be remade?

I'll think about changing the game title! Thanks man :)

Well, the levels now can be build very easily with the editor, which will come with the first release. Then it will be an open project, and everyone can contribute and build their own levels. Anyway, it would be nice to use the algorithm of the original Blue Sphere game. At the moment I'm trying to figure out if this is doable.

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  • 2 weeks later...

Nice work; I'm quite impressed that you can decode level from pictures.

The level editor looks nice, but I feel it's rather uncomfortable to look at the spheres on a checkered background. Maybe it's just me, and I don't really know how to express it properly, but maybe you should try making the spheres a bit bigger in the editor.

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  • 2 months later...
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