SonicFan2010 Posted August 2, 2011 Report Share Posted August 2, 2011 Is there more before SAGE? Link to comment Share on other sites More sharing options...
Vexus Posted August 7, 2011 Author Report Share Posted August 7, 2011 Just a quick update this week since I've had a short break from working on this. Have some concept art! The looks of the attacks are subject to change, but Volcan's moveset is pretty much solid. Oh, and that is not a Chaos Emerald in the bottom-right image. That would be stupid. Click to see the blog post. Link to comment Share on other sites More sharing options...
luksamuk Posted August 7, 2011 Report Share Posted August 7, 2011 That tool he's using that's similar to a chaos emerald reminds me of assassin's Creed. Awesome artwork, can't wait to see it in action. Link to comment Share on other sites More sharing options...
Hybrid35 Posted August 8, 2011 Report Share Posted August 8, 2011 I like it. You must have put in alot of thought into these. Link to comment Share on other sites More sharing options...
JetHawk95 Posted August 8, 2011 Report Share Posted August 8, 2011 Just started playing this, its really good I found a kind of glitch though, At this point When you jump up and land on the bridge theres no way of going back down to the lowe layer so I had to keep double jumping and luring him into his jump attack to get any hits in.. Once id done this and destroyed the barrier another one spawned.. It took a good 5 frustration minuets to finish em both... Still playing it though I love this game Link to comment Share on other sites More sharing options...
Hybrid35 Posted August 8, 2011 Report Share Posted August 8, 2011 Press Down twice Dude. Or I think thats what you do. Link to comment Share on other sites More sharing options...
JetHawk95 Posted August 8, 2011 Report Share Posted August 8, 2011 Yeahh you were right dude, Sorry about that xD I didnt know cus it'd not stated anywhere, I presumed it would be Hold down and press jump.. Anyway I played what was playable of the game and I really like it, The menus look really professional and looks like you put a lot of effort into them Cant wait for the next demo Link to comment Share on other sites More sharing options...
Vexus Posted August 8, 2011 Author Report Share Posted August 8, 2011 Thanks for the kind words Jet. The new tutorial will explain the dropping down thing a lot better. Link to comment Share on other sites More sharing options...
Vexus Posted August 21, 2011 Author Report Share Posted August 21, 2011 This week and last week has mainly been a whole bunch of bug-fixing, experimenting, and behind-the-scenes work. Thankfully, our resident composer DJ EAR has recently finished some original tracks for SSK and will be working on more in the future: Click to play EVENT: Universal Tension Click to play EVENT: Beat Rush They are both pretty much final, but tell me what you think. CLICK HERE for last week's blog post (#21). CLICK HERE for this week's blog post (#22). Link to comment Share on other sites More sharing options...
Vexus Posted August 28, 2011 Author Report Share Posted August 28, 2011 Long story short, it's been a really long time since I've released a playable version of SSK (over 2 years in fact). So I'm releasing a beta of Demo 5 for SAGE 2011. It will come out within the time of the expo itself: between the 18th and 24th of September. So in the mean time, I've nearly finished 3-month long webcomic run on deviantart, so I'll be spending the rest of my free time making sure the beta is presentable with most, if not all, the features I want in it. Whether that includes Volcan or not, only time will tell. Speaking of which, the character is about half done now, which is faster than I expected. Click Here for the full blog-post! Link to comment Share on other sites More sharing options...
SonicFan2010 Posted August 29, 2011 Report Share Posted August 29, 2011 A beta? Are you aure you can't release the entire demo? Link to comment Share on other sites More sharing options...
Hybrid35 Posted August 29, 2011 Report Share Posted August 29, 2011 I like it. I hope to see Volcan in the beta demo. If not, I could always help with your sprites if you want it. Link to comment Share on other sites More sharing options...
Vexus Posted August 29, 2011 Author Report Share Posted August 29, 2011 @SonicFan2010: This all depends on the final state of the game by the time the game comes out. If it doesn't include every feature I wanted for Demo 5, it will be classed as a beta. If it does, it will be 'Demo 5' as I imagined it. @Hybrid35: I hope Volcan makes it in too. Link to comment Share on other sites More sharing options...
Hybrid35 Posted August 29, 2011 Report Share Posted August 29, 2011 Besides that I just don't like the sonic battle sonic idle for some reason (it bugs me, so I kidna edited for my own game usage) Anyways, I can't play to it . Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 29, 2011 Report Share Posted August 29, 2011 At what point will the demo be FINAL Full Game ? Link to comment Share on other sites More sharing options...
Vexus Posted August 31, 2011 Author Report Share Posted August 31, 2011 I've got a lot of content to add before I consider SSK to be complete. Most of that content is new characters, stages, and the Story Mode. Link to comment Share on other sites More sharing options...
BlazefireLP Posted August 31, 2011 Report Share Posted August 31, 2011 How many Stages have you got all together at the moment? Link to comment Share on other sites More sharing options...
Vexus Posted September 4, 2011 Author Report Share Posted September 4, 2011 @BlazefireLP: There are 11 stages in Demo 5. --- This week was all about adding the last few smaller features that I wanted in Demo 5 to make the whole thing feel more complete. One of the more visual changes included modifying the Main Menu once again. Players can now view the highscores for Nonstop mode whenever they want. Other recently finished features include manual saving after battles when autosave is off, and a small demo mode that plays if you keep the title screen on too long (it was a Sonic game and a fighting game, so it kinda needed one). Click here for the full blog-post. Link to comment Share on other sites More sharing options...
BlazefireLP Posted September 5, 2011 Report Share Posted September 5, 2011 I'm fond of that demo mode implementation. I can't wait to see it in action and all the new changes. Link to comment Share on other sites More sharing options...
P3DR0 Posted September 5, 2011 Report Share Posted September 5, 2011 There is nothing much to comment on this new update. The menu looks nice, and I found a charm those 'demos' when you don't press anything. Anyways, quick question: Those H and N at the side of Sonic and Tails, I supose they're the 'ranking' right? Like "High" or "Nonstoppable" (or "Noob")... Right? So... How does this work? Since there are no points to determine who is on the 'top' all you have is a lettered rank wich means if someone get an "S" rank he will never drop down his position? What if I want to see the scores of the other ones so I can beat them and get their positions? And what is that second numbered collum, wich goes by the inverse of the other? And I dunno if you'd already said this but my memory isn't very good... There will be a multiplayer mode? If there is, any chances of us getting an Global Ranking (in a website, I dunno). :3 Link to comment Share on other sites More sharing options...
Vexus Posted September 5, 2011 Author Report Share Posted September 5, 2011 The letters represent the difficulty the player got their highscore on (Easy, Normal and Hard) and have no bearing on the ranking. The numbers on the left are the rank, and the numbers on the right are the actual scores (by win-streak). Unfortunately, there isn't any online functionality for Demo 5 whatsoever. I'm still trying to get my head around all the online stuff Game Maker can do and I'm not succeeding in my efforts at current. If I do somehow get the ball rolling, I'll add something then. Link to comment Share on other sites More sharing options...
P3DR0 Posted September 5, 2011 Report Share Posted September 5, 2011 Found the rank I lil' bit complicated... I dunno. Maybe it's because you did like "1, 2, 3, 4, 5" and "5, 4, 3, 2, 1"... So... Kinda messed up a little bit. Anyways... Can't wait! Fingers crossed for you to succed on the online stuff. :3 Link to comment Share on other sites More sharing options...
SonicFan2010 Posted September 6, 2011 Report Share Posted September 6, 2011 If the creators of Sonic Fusion can do it, then you can do it, too. Link to comment Share on other sites More sharing options...
Huepow00 Posted September 10, 2011 Report Share Posted September 10, 2011 Musical things to look forward too in DEMO 5: - Previously mentioned new trax - Revamps of older trax - Something Extra... Link to comment Share on other sites More sharing options...
Hybrid35 Posted September 10, 2011 Report Share Posted September 10, 2011 Eh? Something extra you say. That should be interesting to hear. Link to comment Share on other sites More sharing options...
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