AMTSonic Posted August 22, 2010 Report Share Posted August 22, 2010 I like the looks of this game, i commented btw Link to comment Share on other sites More sharing options...
Polar Exelion Posted August 22, 2010 Report Share Posted August 22, 2010 I can't wait to play this, it looks like great fun. I still have that tileset I was working on lying around somewhere, I'll work on it a little bit. Link to comment Share on other sites More sharing options...
Vexus Posted September 25, 2010 Author Report Share Posted September 25, 2010 I've started uni this week and work has been piling up already. However, I did use the last of my vacation to finish off some artwork. Here are some character art previews for the remaining 4 fighters of Demo 5: Progress will be even slower, and looking at a release this year is rather dim. Still, I'll work on it if I have some spare time. Link to comment Share on other sites More sharing options...
SonicFan2010 Posted September 26, 2010 Report Share Posted September 26, 2010 I've started uni this week and work has been piling up already. However, I did use the last of my vacation to finish off some artwork. Here are some character art previews for the remaining 4 fighters of Demo 5: [qimg] http://img809.imageshack.us/img809/4922/newcharacterspromo.png[/qimg] Progress will be even slower, and looking at a release this year is rather dim. Still, I'll work on it if I have some spare time. E-123 Omega, Chaos, Cream, and a new face? Link to comment Share on other sites More sharing options...
Vexus Posted September 26, 2010 Author Report Share Posted September 26, 2010 The third character would be Volcan. Not all his sprites are done yet but he will make it into Demo 5. Link to comment Share on other sites More sharing options...
Vexus Posted November 23, 2010 Author Report Share Posted November 23, 2010 2 months later and all I've managed to do is get some work done on the remaining characters. Omega is nearly finished and Chaos and Cream are well in the works. As always during school periods, work will continue at this snail's pace until mid December. I've also updated the Website with new screenshots, featuring Sky Canyon and Starlight City. Link to comment Share on other sites More sharing options...
Vexus Posted January 1, 2011 Author Report Share Posted January 1, 2011 Happy New Year everybody! Once again, it's been too long since I updated here. Time to remedy that and hopefully get some kind of response along the way XD. ...And the blog post about it. The trailer features gameplay from 2 characters and also bunch of other stuff like the new Emblem Gallery. Only one character featured is new. The other character though is now actually complete (it had several missing moves). Its also far easier to make videos now, so they might actually become a more regular thing. Link to comment Share on other sites More sharing options...
Hybrid35 Posted January 1, 2011 Report Share Posted January 1, 2011 Hazzah for Chaos! Hmm, I like the new casino level..but who is the red wolf-looking guy? Link to comment Share on other sites More sharing options...
Vexus Posted January 1, 2011 Author Report Share Posted January 1, 2011 The red guy is named Volcan, a fan-character that I created to fill one of the villain roles in the Story campaign. I couldn't think of an existing character to fill the role, hence I made one. He is still a work in progress, but will feature in Demo 5. Link to comment Share on other sites More sharing options...
Hybrid35 Posted January 2, 2011 Report Share Posted January 2, 2011 I see. Well, it's a cool idea too be able to have a fan character in it but most people avoid putting fan characters with actual sonic characters. Link to comment Share on other sites More sharing options...
SonicFan2010 Posted January 3, 2011 Report Share Posted January 3, 2011 Did you use the Sonic Rush sprites for E-123 Omega? Link to comment Share on other sites More sharing options...
Vexus Posted January 3, 2011 Author Report Share Posted January 3, 2011 Credit has to go to spriter Gussprint over at the Spriters Resource, who made custom sprites for Omega as well as the Egg Pawns. Link to comment Share on other sites More sharing options...
Vexus Posted January 7, 2011 Author Report Share Posted January 7, 2011 Dev blog update: A couple of days ago I updated the Characters Page with the profile and movelists for Cream and Omega. Check them out here. Link to comment Share on other sites More sharing options...
Strife Posted January 7, 2011 Report Share Posted January 7, 2011 I love the layout of the website. It screams professionalism. =D Did you make it yourself, or did you use a template/have someone else make it? Link to comment Share on other sites More sharing options...
Vexus Posted January 7, 2011 Author Report Share Posted January 7, 2011 I made everything but the blog system from scratch (It uses CuteNews, which is free). Glad you like it Link to comment Share on other sites More sharing options...
Vexus Posted January 17, 2011 Author Report Share Posted January 17, 2011 If you noticed that the blog site was down for no reason over the last 3 days, it's now back on its feet. If you didn't... no loss for you. I am planning on moving servers and giving the site a new domain though, given the recent instability of the current one. PS: Progress on the game itself has slowed again, due to the website and practicing my drawing skills. Link to comment Share on other sites More sharing options...
SonicFan2010 Posted January 17, 2011 Report Share Posted January 17, 2011 You're praticing on how to draw? Link to comment Share on other sites More sharing options...
Vexus Posted January 28, 2011 Author Report Share Posted January 28, 2011 @SonicFan2010: You can never stop practicing drawing. As you may know, the server I have originally been with has started showing its cracks to everyone and not just myself. I have now moved servers to x10hosting.com. Please be sure to change your bookmarks and your RSS subscriptions (if you have them). http://supersonicknockout.x10.mx/ Link to comment Share on other sites More sharing options...
Vexus Posted February 11, 2011 Author Report Share Posted February 11, 2011 So I got myself a Facebook account to keep up with things at university, but I'm not shy to expanding my audiences as well. As a result, you can catch SSK on Facebook as part of a plan to boost publicity. Be sure to spread the word, and I'll surely be motivated to complete this game even faster. Its still early days, but the page will be as updated as the blog-site. Click the button to check it out! PS: I'm still working on Chaos, Volcan, and the rest of Demo 5's Story Mode. The main problem is getting graphics together so the characters have enough decent moves and... the story to follow is as awesome as I imagine it. Link to comment Share on other sites More sharing options...
Vexus Posted March 14, 2011 Author Report Share Posted March 14, 2011 I'm starting a weekly update for the blogsite every Sunday to keep people interested and help keep myself in line. I know its Monday now, but the post was made last night (barely). This update, you get to see previews of new character throws I've been working on and tweaking. Throwing is also now done by holding ATK1 instead of ATK2. I've also planned ahead, so there will be more Sunday Specials to come. Full story on the blogsite. Link to comment Share on other sites More sharing options...
P3DR0 Posted March 14, 2011 Report Share Posted March 14, 2011 Dude... Imageshack raped your screen... Also, your signature. Use a new uploader, that's the one that I use: http://imgur.com/ Link to comment Share on other sites More sharing options...
Vexus Posted March 14, 2011 Author Report Share Posted March 14, 2011 I've only just noticed that imageshack is doing things differently now, so I'll use something like imgur instead. I also need a better signature... Link to comment Share on other sites More sharing options...
Hyper Emerson Posted March 14, 2011 Report Share Posted March 14, 2011 Oddly, imgur images almost never appear to me. Link to comment Share on other sites More sharing options...
Vexus Posted March 20, 2011 Author Report Share Posted March 20, 2011 Last week mostly consisted of tweaking characters, reworking fonts, and changing current gameplay to be more fluent, flexible, and cooler looking (also, a whole ton of bug-fixing). My personal highlight (That can justify a new screenshot) is that Knuckles' can explode things with his fists. In other news, STi member AeroGP is now part of SSK proper as a programmer. Long story short, he is going to be optimizing the code and adding new things that I couldn't. However, most of his reprogrammed efforts won't be visible for Demo 5 because of time management. Here is the full blog post, and be sure to comment on any character tweaks you would like to see for Demo 5. Link to comment Share on other sites More sharing options...
Vexus Posted March 27, 2011 Author Report Share Posted March 27, 2011 This week's update will focus on the graphical side of things. The main points of progress is that I've changed most of the fonts in the game so they look better against the large font, the Hud and Interface have changed slightly and characters now have more/better animations and effects, especially while in the air. The Emblem Gallery is also 100% completed. Link to the full blog post. I also have a question. In fighting games, if two characters collide with each other they don't pass each other. Do you think our fighters should be able to do the same, or should they just pass each other freely as they run? Link to comment Share on other sites More sharing options...
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